i2pd/libi2pd/NetDb.hpp
Anatolii Cherednichenko 55534ea002 Reformat code
2022-08-30 02:11:28 +03:00

246 lines
9.5 KiB
C++

/*
* Copyright (c) 2013-2022, The PurpleI2P Project
*
* This file is part of Purple i2pd project and licensed under BSD3
*
* See full license text in LICENSE file at top of project tree
*/
#ifndef NETDB_H__
#define NETDB_H__
// this file is called NetDb.hpp to resolve conflict with libc's netdb.h on case insensitive fs
#include <inttypes.h>
#include <set>
#include <unordered_map>
#include <list>
#include <string>
#include <thread>
#include <mutex>
#include "Base.h"
#include "Gzip.h"
#include "FS.h"
#include "Queue.h"
#include "I2NPProtocol.h"
#include "RouterInfo.h"
#include "LeaseSet.h"
#include "Tunnel.h"
#include "TunnelPool.h"
#include "Reseed.h"
#include "NetDbRequests.h"
#include "Family.h"
#include "version.h"
#include "util.h"
namespace i2p {
namespace data {
const int NETDB_MIN_ROUTERS = 90;
const int NETDB_MIN_FLOODFILLS = 5;
const int NETDB_FLOODFILL_EXPIRATION_TIMEOUT = 60 * 60; // 1 hour, in seconds
const int NETDB_INTRODUCEE_EXPIRATION_TIMEOUT = 65 * 60;
const int NETDB_MIN_EXPIRATION_TIMEOUT = 90 * 60; // 1.5 hours
const int NETDB_MAX_EXPIRATION_TIMEOUT = 27 * 60 * 60; // 27 hours
const int NETDB_MAX_OFFLINE_EXPIRATION_TIMEOUT = 180; // in days
const int NETDB_PUBLISH_INTERVAL = 60 * 40;
const int NETDB_PUBLISH_CONFIRMATION_TIMEOUT = 5; // in seconds
const int NETDB_MAX_PUBLISH_EXCLUDED_FLOODFILLS = 15;
const int NETDB_MIN_HIGHBANDWIDTH_VERSION = MAKE_VERSION_NUMBER(0, 9, 36); // 0.9.36
const int NETDB_MIN_FLOODFILL_VERSION = MAKE_VERSION_NUMBER(0, 9, 38); // 0.9.38
const int NETDB_MIN_SHORT_TUNNEL_BUILD_VERSION = MAKE_VERSION_NUMBER(0, 9, 51); // 0.9.51
/** function for visiting a leaseset stored in a floodfill */
typedef std::function<void(const IdentHash, std::shared_ptr<LeaseSet>)> LeaseSetVisitor;
/** function for visiting a router info we have locally */
typedef std::function<void(std::shared_ptr<const i2p::data::RouterInfo>)> RouterInfoVisitor;
/** function for visiting a router info and determining if we want to use it */
typedef std::function<bool(std::shared_ptr<const i2p::data::RouterInfo>)> RouterInfoFilter;
class NetDb {
public:
NetDb();
~NetDb();
void Start();
void Stop();
std::shared_ptr<const RouterInfo> AddRouterInfo(const uint8_t *buf, int len);
bool AddRouterInfo(const IdentHash &ident, const uint8_t *buf, int len);
bool AddLeaseSet(const IdentHash &ident, const uint8_t *buf, int len);
bool AddLeaseSet2(const IdentHash &ident, const uint8_t *buf, int len, uint8_t storeType);
std::shared_ptr<RouterInfo> FindRouter(const IdentHash &ident) const;
std::shared_ptr<LeaseSet> FindLeaseSet(const IdentHash &destination) const;
std::shared_ptr<RouterProfile> FindRouterProfile(const IdentHash &ident) const;
void RequestDestination(const IdentHash &destination,
RequestedDestination::RequestComplete requestComplete = nullptr,
bool direct = true);
void RequestDestinationFrom(const IdentHash &destination, const IdentHash &from, bool exploritory,
RequestedDestination::RequestComplete requestComplete = nullptr);
void HandleDatabaseStoreMsg(std::shared_ptr<const I2NPMessage> msg);
void HandleDatabaseSearchReplyMsg(std::shared_ptr<const I2NPMessage> msg);
void HandleDatabaseLookupMsg(std::shared_ptr<const I2NPMessage> msg);
void HandleNTCP2RouterInfoMsg(std::shared_ptr<const I2NPMessage> m);
void HandleDeliveryStatusMsg(std::shared_ptr<const I2NPMessage> msg);
std::shared_ptr<const RouterInfo> GetRandomRouter() const;
std::shared_ptr<const RouterInfo>
GetRandomRouter(std::shared_ptr<const RouterInfo> compatibleWith, bool reverse) const;
std::shared_ptr<const RouterInfo>
GetHighBandwidthRandomRouter(std::shared_ptr<const RouterInfo> compatibleWith, bool reverse) const;
std::shared_ptr<const RouterInfo>
GetRandomPeerTestRouter(bool v4, const std::set<IdentHash> &excluded) const;
std::shared_ptr<const RouterInfo>
GetRandomSSU2PeerTestRouter(bool v4, const std::set<IdentHash> &excluded) const;
std::shared_ptr<const RouterInfo> GetRandomSSUV6Router() const; // TODO: change to v6 peer test later
std::shared_ptr<const RouterInfo> GetRandomIntroducer(bool v4, const std::set<IdentHash> &excluded) const;
std::shared_ptr<const RouterInfo>
GetRandomSSU2Introducer(bool v4, const std::set<IdentHash> &excluded) const;
std::shared_ptr<const RouterInfo>
GetClosestFloodfill(const IdentHash &destination, const std::set<IdentHash> &excluded,
bool closeThanUsOnly = false) const;
std::vector<IdentHash> GetClosestFloodfills(const IdentHash &destination, size_t num,
std::set<IdentHash> &excluded,
bool closeThanUsOnly = false) const;
std::shared_ptr<const RouterInfo>
GetClosestNonFloodfill(const IdentHash &destination, const std::set<IdentHash> &excluded) const;
std::shared_ptr<const RouterInfo> GetRandomRouterInFamily(FamilyID fam) const;
void SetUnreachable(const IdentHash &ident, bool unreachable);
void PostI2NPMsg(std::shared_ptr<const I2NPMessage> msg);
/** set hidden mode, aka don't publish our RI to netdb and don't explore */
void SetHidden(bool hide);
void Reseed();
Families &GetFamilies() { return m_Families; };
// for web interface
int GetNumRouters() const { return m_RouterInfos.size(); };
int GetNumFloodfills() const { return m_Floodfills.size(); };
int GetNumLeaseSets() const { return m_LeaseSets.size(); };
/** visit all lease sets we currently store */
void VisitLeaseSets(LeaseSetVisitor v);
/** visit all router infos we have currently on disk, usually insanely expensive, does not access in memory RI */
void VisitStoredRouterInfos(RouterInfoVisitor v);
/** visit all router infos we have loaded in memory, cheaper than VisitLocalRouterInfos but locks access while visiting */
void VisitRouterInfos(RouterInfoVisitor v);
/** visit N random router that match using filter, then visit them with a visitor, return number of RouterInfos that were visited */
size_t VisitRandomRouterInfos(RouterInfoFilter f, RouterInfoVisitor v, size_t n);
void ClearRouterInfos() { m_RouterInfos.clear(); };
std::shared_ptr<RouterInfo::Buffer>
NewRouterInfoBuffer() { return m_RouterInfoBuffersPool.AcquireSharedMt(); };
void PopulateRouterInfoBuffer(std::shared_ptr<RouterInfo> r);
std::shared_ptr<Lease> NewLease(const Lease &lease) { return m_LeasesPool.AcquireSharedMt(lease); };
uint32_t GetPublishReplyToken() const { return m_PublishReplyToken; };
private:
void Load();
bool LoadRouterInfo(const std::string &path, uint64_t ts);
void SaveUpdated();
void Run(); // exploratory thread
void Explore(int numDestinations);
void Publish();
void Flood(const IdentHash &ident, std::shared_ptr<I2NPMessage> floodMsg);
void ManageLeaseSets();
void ManageRequests();
void ReseedFromFloodfill(const RouterInfo &ri, int numRouters = 40, int numFloodfills = 20);
std::shared_ptr<const RouterInfo> AddRouterInfo(const uint8_t *buf, int len, bool &updated);
std::shared_ptr<const RouterInfo>
AddRouterInfo(const IdentHash &ident, const uint8_t *buf, int len, bool &updated);
template<typename Filter>
std::shared_ptr<const RouterInfo> GetRandomRouter(Filter filter) const;
private:
mutable std::mutex m_LeaseSetsMutex;
std::unordered_map<IdentHash, std::shared_ptr<LeaseSet> > m_LeaseSets;
mutable std::mutex m_RouterInfosMutex;
std::unordered_map<IdentHash, std::shared_ptr<RouterInfo> > m_RouterInfos;
mutable std::mutex m_FloodfillsMutex;
std::list<std::shared_ptr<RouterInfo> > m_Floodfills;
bool m_IsRunning;
std::thread *m_Thread;
i2p::util::Queue<std::shared_ptr<const I2NPMessage> > m_Queue; // of I2NPDatabaseStoreMsg
GzipInflator m_Inflator;
Reseeder *m_Reseeder;
Families m_Families;
i2p::fs::HashedStorage m_Storage;
friend class NetDbRequests;
NetDbRequests m_Requests;
bool m_PersistProfiles;
/** router info we are bootstrapping from or nullptr if we are not currently doing that*/
std::shared_ptr<RouterInfo> m_FloodfillBootstrap;
/** true if in hidden mode */
bool m_HiddenMode;
std::set<IdentHash> m_PublishExcluded;
uint32_t m_PublishReplyToken = 0;
i2p::util::MemoryPoolMt<RouterInfo::Buffer> m_RouterInfoBuffersPool;
i2p::util::MemoryPoolMt<Lease> m_LeasesPool;
};
extern NetDb netdb;
}
}
#endif