don't create SSU session for HolePunch

This commit is contained in:
orignal 2021-03-29 15:16:39 -04:00
parent 2b0d18a6d7
commit 8462d382f4
2 changed files with 4 additions and 2 deletions

View file

@ -418,6 +418,7 @@ namespace transport
else
FillHeaderAndEncrypt (PAYLOAD_TYPE_RELAY_REQUEST, buf, 96, introducer.iKey, iv, introducer.iKey);
m_Server.Send (buf, 96, m_RemoteEndpoint);
LogPrint (eLogDebug, "SSU: relay request sent");
}
void SSUSession::SendSessionCreated (const uint8_t * x, bool sendRelayTag)
@ -682,6 +683,7 @@ namespace transport
LogPrint (eLogInfo, "SSU: RelayReponse connecting to endpoint ", remoteEndpoint);
if (i2p::context.GetRouterInfo ().UsesIntroducer ()) // if we are unreachable
m_Server.Send (buf, 0, remoteEndpoint); // send HolePunch
// we assume that HolePunch has been sent by this time and our SessionRequest will go through
m_Server.CreateDirectSession (it->second, remoteEndpoint, false);
}
// delete request