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don't include old tunnel to LeaseSet if recreated
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3 changed files with 19 additions and 6 deletions
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2013-2020, The PurpleI2P Project
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* Copyright (c) 2013-2021, The PurpleI2P Project
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*
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* This file is part of Purple i2pd project and licensed under BSD3
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*
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@ -76,7 +76,7 @@ namespace tunnel
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bool IsEstablished () const { return m_State == eTunnelStateEstablished; };
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bool IsFailed () const { return m_State == eTunnelStateFailed; };
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bool IsRecreated () const { return m_IsRecreated; };
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void SetIsRecreated () { m_IsRecreated = true; };
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void SetRecreated (bool recreated) { m_IsRecreated = recreated; };
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int GetNumHops () const { return m_Hops.size (); };
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virtual bool IsInbound() const = 0;
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@ -111,7 +111,7 @@ namespace tunnel
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std::vector<std::unique_ptr<TunnelHop> > m_Hops;
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std::shared_ptr<TunnelPool> m_Pool; // pool, tunnel belongs to, or null
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TunnelState m_State;
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bool m_IsRecreated;
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bool m_IsRecreated; // if tunnel is replaced by new, or new tunnel requested to replace
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uint64_t m_Latency; // in milliseconds
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};
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