fixed deadlock

This commit is contained in:
orignal 2024-05-17 19:07:51 -04:00
parent 940628bf36
commit 285e693a4e

View file

@ -364,17 +364,21 @@ namespace tunnel
if (it.second.second->GetState () == eTunnelStateTestFailed) if (it.second.second->GetState () == eTunnelStateTestFailed)
{ {
it.second.second->SetState (eTunnelStateFailed); it.second.second->SetState (eTunnelStateFailed);
{
bool failed = false;
{ {
std::unique_lock<std::mutex> l(m_InboundTunnelsMutex); std::unique_lock<std::mutex> l(m_InboundTunnelsMutex);
if (m_InboundTunnels.size () > 1 || m_NumInboundTunnels <= 1) // don't fail last tunnel if (m_InboundTunnels.size () > 1 || m_NumInboundTunnels <= 1) // don't fail last tunnel
{ {
m_InboundTunnels.erase (it.second.second); m_InboundTunnels.erase (it.second.second);
if (m_LocalDestination) failed = true;
m_LocalDestination->SetLeaseSetUpdated ();
} }
else else
it.second.second->SetState (eTunnelStateTestFailed); it.second.second->SetState (eTunnelStateTestFailed);
} }
if (failed && m_LocalDestination)
m_LocalDestination->SetLeaseSetUpdated ();
}
if (m_LocalDestination) if (m_LocalDestination)
m_LocalDestination->SetLeaseSetUpdated (); m_LocalDestination->SetLeaseSetUpdated ();
} }