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Making NetDb and Profiling use generic storage
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parent
8cf18fd2e3
commit
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4 changed files with 107 additions and 60 deletions
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@ -7,6 +7,7 @@
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#include <list>
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#include <string>
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#include <thread>
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#include <memory>
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#include <mutex>
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#include "Base.h"
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@ -19,6 +20,7 @@
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#include "Tunnel.h"
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#include "TunnelPool.h"
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#include "Reseed.h"
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#include "Storage.h"
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#include "NetDbRequests.h"
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#include "Family.h"
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@ -93,8 +95,6 @@ namespace data
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/** visit all lease sets we currently store */
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void VisitLeaseSets(LeaseSetVisitor v);
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/** visit all router infos we have currently on disk, usually insanely expensive, does not access in memory RI */
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void VisitStoredRouterInfos(RouterInfoVisitor v);
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/** visit all router infos we have loaded in memory, cheaper than VisitLocalRouterInfos but locks access while visiting */
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void VisitRouterInfos(RouterInfoVisitor v);
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/** visit N random router that match using filter, then visit them with a visitor, return number of RouterInfos that were visited */
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@ -105,7 +105,7 @@ namespace data
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private:
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void Load ();
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bool LoadRouterInfo (const std::string & path);
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bool LoadRouterInfo (const char *buffer, size_t len);
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void SaveUpdated ();
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void Run (); // exploratory thread
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void Explore (int numDestinations);
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@ -135,7 +135,7 @@ namespace data
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GzipInflator m_Inflator;
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Reseeder * m_Reseeder;
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Families m_Families;
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i2p::fs::HashedStorage m_Storage;
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std::unique_ptr<IdentStorage> m_Storage;
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friend class NetDbRequests;
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NetDbRequests m_Requests;
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