use correct #include in Win32

This commit is contained in:
Jeff Becker 2017-04-21 07:20:50 -04:00
parent 150a309175
commit 112aa845f4
2 changed files with 13 additions and 13 deletions

View file

@ -1,13 +1,13 @@
#include <string.h>
#include <windows.h>
#include <shellapi.h>
#include "../ClientContext.h"
#include "../Config.h"
#include "../NetDb.h"
#include "../RouterContext.h"
#include "../Transports.h"
#include "../Tunnel.h"
#include "../version.h"
#include "ClientContext.h"
#include "Config.h"
#include "NetDb.h"
#include "RouterContext.h"
#include "Transports.h"
#include "Tunnel.h"
#include "version.h"
#include "resource.h"
#include "Win32App.h"
#include <stdio.h>
@ -80,7 +80,7 @@ namespace win32
Shell_NotifyIcon (NIM_DELETE, &nid);
}
static void ShowUptime (std::stringstream& s, int seconds)
static void ShowUptime (std::stringstream& s, int seconds)
{
int num;
@ -125,8 +125,8 @@ namespace win32
{
case eRouterStatusOK: s << "OK"; break;
case eRouterStatusTesting: s << "Testing"; break;
case eRouterStatusFirewalled: s << "Firewalled"; break;
case eRouterStatusError:
case eRouterStatusFirewalled: s << "Firewalled"; break;
case eRouterStatusError:
{
switch (i2p::context.GetError())
{