diff --git a/websocks-demo/Makefile b/websocks-demo/Makefile
new file mode 100644
index 0000000..043dc21
--- /dev/null
+++ b/websocks-demo/Makefile
@@ -0,0 +1,17 @@
+WEBSOCKS_SRC = websocks.js
+BT_OUT = websocks-bt.js
+BT_SRC = bittorrent.js
+
+IRC_OUT = websocks-irc.js
+IRC_SRC = irc-client.js
+
+all: $(BT_OUT) $(IRC_OUT)
+
+$(IRC_OUT):
+ browserify $(WEBSOCKS_SRC) $(IRC_SRC) -o $(IRC_OUT)
+
+$(BT_OUT):
+ browserify $(WEBSOCKS_SRC) $(BT_SRC) -o $(BT_OUT)
+
+clean:
+ rm -f $(BT_OUT) $(IRC_OUT)
diff --git a/websocks-demo/bittorrent-client.html b/websocks-demo/bittorrent-client.html
new file mode 100644
index 0000000..51ac1eb
--- /dev/null
+++ b/websocks-demo/bittorrent-client.html
@@ -0,0 +1,12 @@
+
+
+
+ bittorrent over i2p with WebSOCKS
+
+
+
+
+
+
+
+
diff --git a/websocks-demo/bittorrent.js b/websocks-demo/bittorrent.js
new file mode 100644
index 0000000..7b15016
--- /dev/null
+++ b/websocks-demo/bittorrent.js
@@ -0,0 +1,23 @@
+var Protocol = require('bittorrent-protocol');
+var stream = require('stream');
+var WebSocks = require("./websocks.js").WebSocks;
+
+
+function start_torrent(torrent_file_blob)
+{
+ var torrent = new WebsocksTorrent();
+ var elem = document.getElementById("ws-server");
+ torrent.start(elem.value);
+ torrent.addTorrent(torrent_file_blob);
+}
+
+function start_downloading()
+{
+ var elem = document.getElementById("torrent-file");
+ var files = elem.files;
+ for (var f of files) {
+ if(f.slice) {
+ start_torrent(f.slice());
+ }
+ }
+}
diff --git a/websocks-demo/index.html b/websocks-demo/index.html
index ea56a1d..849b6c5 100644
--- a/websocks-demo/index.html
+++ b/websocks-demo/index.html
@@ -1,14 +1,10 @@
- irc client with WebSOCKS
-
-
+ websocks demos
-
-
-
-
-
+ irc client demo
+ bittorrent client demo
+
diff --git a/websocks-demo/irc-client.html b/websocks-demo/irc-client.html
new file mode 100644
index 0000000..55f40d0
--- /dev/null
+++ b/websocks-demo/irc-client.html
@@ -0,0 +1,14 @@
+
+
+
+ irc client with WebSOCKS
+
+
+
+
+
+
+
+
+
+
diff --git a/websocks-demo/irc-client.js b/websocks-demo/irc-client.js
new file mode 100644
index 0000000..f1dd934
--- /dev/null
+++ b/websocks-demo/irc-client.js
@@ -0,0 +1,292 @@
+var WebSocks = require("./websocks.js").WebSocks;
+
+
+function ws_try_connect()
+{
+
+ var elem = document.getElementById("irc-window");
+ elem.remove();
+ elem = document.createElement("div");
+ elem.id ="irc-window";
+ document.body.appendChild(elem);
+
+ var input = document.createElement("input");
+ input.setAttribute("class", "text-input");
+ elem.appendChild(input);
+
+
+ var irc = {
+ connected: 0,
+ line_in: "",
+ target: "",
+ nick: "ebin",
+ panes: {}
+ };
+
+ function irc_ui_show_pane(pane)
+ {
+ irc_ui_ensure_pane(pane);
+ // hide all other panes
+ for (var k in irc.panes) {
+ if(k == pane) {
+ irc.panes[k].elem.style = "display: inline-block";
+ irc.target = k;
+ } else {
+ irc.panes[k].elem.style = "display: none";
+ }
+ }
+ }
+
+ function irc_ui_ensure_pane(pane)
+ {
+ if(irc.panes[pane]) return;
+ var e = document.createElement("pre");
+ e.setAttribute("class", "text-window");
+ e.style = "display: none";
+ e.setAttribute("panename", pane);
+ irc.panes[pane] = {
+ elem: e,
+ name: pane
+ };
+ var root = document.getElementById("irc-window");
+ root.appendChild(e);
+ }
+
+ function irc_ui_println(line, pane)
+ {
+ if(line == "") return;
+ var node = document.createTextNode(line);
+ var e = document.createElement("div");
+ e.appendChild(node);
+ if(!pane) {
+ pane = " ";
+ }
+ irc_ui_ensure_pane(pane);
+ var p = irc.panes[pane];
+ if(p) {
+ p.elem.appendChild(e);
+ if (pane == irc.target) {
+ window.scroll(0, p.elem.offsetTop + p.elem.offsetHeight);
+ }
+ } else {
+ console.log("No pane called "+pane);
+ }
+
+ }
+
+ function irc_on_privmsg(src, target, msg)
+ {
+ var parts = src.split("!");
+ src = parts[0].slice(1);
+ irc_ui_println("<"+src+ "> "+msg, target);
+ }
+
+ function irc_on_greeted(conn)
+ {
+ irc_ui_println("successfully joined irc");
+ }
+
+ function irc_on_join(src, target)
+ {
+ irc_ui_println("--> "+src, target);
+ }
+
+ function irc_on_part(src, target)
+ {
+ irc_ui_println("<-- "+src, target);
+ }
+
+ function irc_on_other(src, cmd, target, msg)
+ {
+ irc_ui_println("<"+src+"> "+msg, src);
+ }
+
+ function irc_process_in(conn)
+ {
+ var line = irc.line_in.trim();
+ console.log("--> "+line);
+ if(line.startsWith("PING ")) {
+ // handle ping
+ irc_sendline(conn, "PONG "+line.slice(5));
+ return;
+ }
+ var parts = line.split(" ");
+ if (parts.length > 2) {
+ var src = parts[0];
+ var cmd = parts[1];
+ var target = parts[2];
+ var idx = line.indexOf(target);
+ var msg = line.slice(idx+target.length+2);
+ if (cmd == "PRIVMSG") {
+ irc_on_privmsg(src, target, msg);
+ return;
+ }
+ if (cmd == "JOIN" ) {
+ irc_on_join(src, target);
+ return;
+ }
+ if (cmd == "PART") {
+ irc_on_part(src, target);
+ return;
+ }
+
+ if(cmd == "PONG") return;
+ if(cmd == "376") {
+ // we have been greeted fully
+ irc_on_greeted(conn);
+ return;
+ }
+ if (cmd == "433") {
+ irc.nick = irc.nick + "_";
+ irc_sendline(conn, "NICK "+irc.nick);
+ irc_sendline(conn, "USER "+irc.nick+" "+irc.nick+" "+irc.nick+" :"+irc.nick);
+ }
+ irc_on_other(src.slice(1), cmd, target, msg);
+ }
+ irc_ui_println(line);
+ }
+
+ function irc_data(conn, data)
+ {
+ data = irc.line_in + data;
+ var lines = data.split("\n");
+ for(var idx = 0; idx < lines.length; idx++) {
+ irc.line_in = lines [idx] + "\n";
+ irc_process_in(conn);
+ }
+ }
+
+ function irc_sendline(conn, line)
+ {
+ console.log("<-- "+ line);
+ conn.write(line + "\n");
+ }
+
+ function irc_privmsg(conn, target, msg)
+ {
+ irc_ui_println("<"+irc.nick+"> "+msg, target);
+ irc_sendline(conn, "PRIVMSG "+target+" :"+msg);
+ }
+
+ function irc_join_channel(conn, chnl)
+ {
+ irc_sendline(conn, "JOIN "+chnl);
+ irc_ui_ensure_pane(chnl);
+ }
+
+ function handle_input_command(conn, arg, params)
+ {
+ arg = arg.toLowerCase();
+ if (arg == "j" || arg == "join") {
+ for (var idx = 0 ; idx < params.length; idx ++) {
+ irc_join_channel(conn, params[idx]);
+ }
+ return;
+ }
+
+ if(arg == "lp" || arg == "listpanes") {
+ irc_ui_println("--- begin list of panes", irc.target);
+ for (var k in irc.panes) {
+ if(k == irc.target) {
+ irc_ui_println("(active) : "+k, irc.target);
+ } else {
+ irc_ui_println(" : "+k, irc.target);
+ }
+ }
+ irc_ui_println("--- end list of panes", irc.target);
+ return;
+ }
+
+
+ if(arg == "m" || arg == "msg") {
+ irc_privmsg(conn, params[0], params.slice(1).join(" "));
+ return;
+ }
+
+ if(arg == "n" || arg == "nick") {
+ irc_sendline(conn, "NICK "+params[0]);
+ irc.nick = params[0];
+ return;
+ }
+ if(arg == "r" || arg == "raw") {
+ irc_sendline(conn, params.join(" "));
+ return;
+ }
+ if(arg == "q" || arg == "quit") {
+ irc_sendline(conn, "QUIT");
+ return;
+ }
+ if(arg == "w" || arg == "window") {
+ irc.target = params[0];
+ irc_ui_show_pane(irc.target);
+ return;
+ }
+ }
+
+ function handle_input_line(conn, line)
+ {
+ if(line[0] == "/") {
+ var parts = line.split(" ");
+ handle_input_command(conn, parts[0].slice(1), parts.slice(1));
+ } else {
+ irc_privmsg(conn, irc.target, line);
+ }
+ };
+
+ function irc_connected(conn, url)
+ {
+ irc.connected = 1;
+ console.log("connected to irc");
+ irc_ui_println("connecting to "+url+"...");
+ // send user command
+ irc_sendline(conn, "NICK "+irc.nick);
+ irc_sendline(conn, "USER "+irc.nick+" "+irc.nick+" "+irc.nick+" :"+irc.nick);
+ irc.pinger = setInterval(function(){
+ if(irc.connected) {
+ irc_sendline(conn, "PING :i-hate-tcp-lol-"+new Date().getTime());
+ }
+ }, 10000);
+ input.addEventListener("keypress", function(ev){
+ // handle enter key
+ switch(ev.key) {
+ case "Enter":
+ handle_input_line(conn, input.value);
+ ev.preventDefault();
+ input.value = "";
+ }
+ return;
+ });
+ }
+
+ var e = document.getElementById("ws-server");
+ var wsurl = e.value;
+ e = document.getElementById("irc-server");
+ var irc_url = e.value;
+
+ var parts = irc_url.split(":");
+ var host = parts[0];
+ var port = 6667;
+ if(parts.length != 1) {
+ port = parts[1];
+ }
+
+ irc_ui_show_pane(" ");
+
+ var sock = new WebSocks(wsurl);
+
+ sock.connect(host, port, function(err, writer, reader) {
+ if(err) {
+ console.log(err);
+ } else {
+ irc_connected(writer);
+ reader.on("data", function(data) {
+ irc_data(writer, data);
+ });
+ }
+ });
+};
+
+document.getElementById("connect").onclick = function() {
+ console.log("try connect");
+ ws_try_connect();
+};
diff --git a/websocks-demo/readme.md b/websocks-demo/readme.md
new file mode 100644
index 0000000..cf81cfd
--- /dev/null
+++ b/websocks-demo/readme.md
@@ -0,0 +1,15 @@
+# demos
+
+## dependencies
+
+* browserify
+* GNU Make
+* i2pd with websockets enabled
+* websocks tunnel
+
+## usage:
+
+ make
+ python3 -m http.server 3000
+
+then go [here](http://127.0.0.1:3000/)
diff --git a/websocks-demo/websocks-bt.js b/websocks-demo/websocks-bt.js
new file mode 100644
index 0000000..90b0725
--- /dev/null
+++ b/websocks-demo/websocks-bt.js
@@ -0,0 +1,7478 @@
+(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o= 48) {
+ sum = sum * 10 + (num - 48)
+ continue
+ }
+
+ if (i === start && num === 43) { // +
+ continue
+ }
+
+ if (i === start && num === 45) { // -
+ sign = -1
+ continue
+ }
+
+ if (num === 46) { // .
+ // its a float. break here.
+ break
+ }
+
+ throw new Error('not a number: buffer[' + i + '] = ' + num)
+ }
+
+ return sum * sign
+}
+
+/**
+ * Decodes bencoded data.
+ *
+ * @param {Buffer} data
+ * @param {Number} start (optional)
+ * @param {Number} end (optional)
+ * @param {String} encoding (optional)
+ * @return {Object|Array|Buffer|String|Number}
+ */
+function decode (data, start, end, encoding) {
+ if (data == null || data.length === 0) {
+ return null
+ }
+
+ if (typeof start !== 'number' && encoding == null) {
+ encoding = start
+ start = undefined
+ }
+
+ if (typeof end !== 'number' && encoding == null) {
+ encoding = end
+ end = undefined
+ }
+
+ decode.position = 0
+ decode.encoding = encoding || null
+
+ decode.data = !(Buffer.isBuffer(data))
+ ? new Buffer(data)
+ : data.slice(start, end)
+
+ decode.bytes = decode.data.length
+
+ return decode.next()
+}
+
+decode.bytes = 0
+decode.position = 0
+decode.data = null
+decode.encoding = null
+
+decode.next = function () {
+ switch (decode.data[decode.position]) {
+ case DICTIONARY_START:
+ return decode.dictionary()
+ case LIST_START:
+ return decode.list()
+ case INTEGER_START:
+ return decode.integer()
+ default:
+ return decode.buffer()
+ }
+}
+
+decode.find = function (chr) {
+ var i = decode.position
+ var c = decode.data.length
+ var d = decode.data
+
+ while (i < c) {
+ if (d[i] === chr) return i
+ i++
+ }
+
+ throw new Error(
+ 'Invalid data: Missing delimiter "' +
+ String.fromCharCode(chr) + '" [0x' +
+ chr.toString(16) + ']'
+ )
+}
+
+decode.dictionary = function () {
+ decode.position++
+
+ var dict = {}
+
+ while (decode.data[decode.position] !== END_OF_TYPE) {
+ dict[decode.buffer()] = decode.next()
+ }
+
+ decode.position++
+
+ return dict
+}
+
+decode.list = function () {
+ decode.position++
+
+ var lst = []
+
+ while (decode.data[decode.position] !== END_OF_TYPE) {
+ lst.push(decode.next())
+ }
+
+ decode.position++
+
+ return lst
+}
+
+decode.integer = function () {
+ var end = decode.find(END_OF_TYPE)
+ var number = getIntFromBuffer(decode.data, decode.position + 1, end)
+
+ decode.position += end + 1 - decode.position
+
+ return number
+}
+
+decode.buffer = function () {
+ var sep = decode.find(STRING_DELIM)
+ var length = getIntFromBuffer(decode.data, decode.position, sep)
+ var end = ++sep + length
+
+ decode.position = end
+
+ return decode.encoding
+ ? decode.data.toString(decode.encoding, sep, end)
+ : decode.data.slice(sep, end)
+}
+
+module.exports = decode
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":33}],4:[function(require,module,exports){
+var Buffer = require('safe-buffer').Buffer
+
+/**
+ * Encodes data in bencode.
+ *
+ * @param {Buffer|Array|String|Object|Number|Boolean} data
+ * @return {Buffer}
+ */
+function encode (data, buffer, offset) {
+ var buffers = []
+ var result = null
+
+ encode._encode(buffers, data)
+ result = Buffer.concat(buffers)
+ encode.bytes = result.length
+
+ if (Buffer.isBuffer(buffer)) {
+ result.copy(buffer, offset)
+ return buffer
+ }
+
+ return result
+}
+
+encode.bytes = -1
+encode._floatConversionDetected = false
+
+encode._encode = function (buffers, data) {
+ if (Buffer.isBuffer(data)) {
+ buffers.push(Buffer.from(data.length + ':'))
+ buffers.push(data)
+ return
+ }
+
+ if (data == null) { return }
+
+ switch (typeof data) {
+ case 'string':
+ encode.buffer(buffers, data)
+ break
+ case 'number':
+ encode.number(buffers, data)
+ break
+ case 'object':
+ data.constructor === Array
+ ? encode.list(buffers, data)
+ : encode.dict(buffers, data)
+ break
+ case 'boolean':
+ encode.number(buffers, data ? 1 : 0)
+ break
+ }
+}
+
+var buffE = Buffer.from('e')
+var buffD = Buffer.from('d')
+var buffL = Buffer.from('l')
+
+encode.buffer = function (buffers, data) {
+ buffers.push(Buffer.from(Buffer.byteLength(data) + ':' + data))
+}
+
+encode.number = function (buffers, data) {
+ var maxLo = 0x80000000
+ var hi = (data / maxLo) << 0
+ var lo = (data % maxLo) << 0
+ var val = hi * maxLo + lo
+
+ buffers.push(Buffer.from('i' + val + 'e'))
+
+ if (val !== data && !encode._floatConversionDetected) {
+ encode._floatConversionDetected = true
+ console.warn(
+ 'WARNING: Possible data corruption detected with value "' + data + '":',
+ 'Bencoding only defines support for integers, value was converted to "' + val + '"'
+ )
+ console.trace()
+ }
+}
+
+encode.dict = function (buffers, data) {
+ buffers.push(buffD)
+
+ var j = 0
+ var k
+ // fix for issue #13 - sorted dicts
+ var keys = Object.keys(data).sort()
+ var kl = keys.length
+
+ for (; j < kl; j++) {
+ k = keys[j]
+ if (data[k] == null) continue
+ encode.buffer(buffers, k)
+ encode._encode(buffers, data[k])
+ }
+
+ buffers.push(buffE)
+}
+
+encode.list = function (buffers, data) {
+ var i = 0
+ var c = data.length
+ buffers.push(buffL)
+
+ for (; i < c; i++) {
+ if (data[i] == null) continue
+ encode._encode(buffers, data[i])
+ }
+
+ buffers.push(buffE)
+}
+
+module.exports = encode
+
+},{"safe-buffer":25}],5:[function(require,module,exports){
+var bencode = module.exports
+
+bencode.encode = require('./encode')
+bencode.decode = require('./decode')
+
+/**
+ * Determines the amount of bytes
+ * needed to encode the given value
+ * @param {Object|Array|Buffer|String|Number|Boolean} value
+ * @return {Number} byteCount
+ */
+bencode.byteLength = bencode.encodingLength = function (value) {
+ return bencode.encode(value).length
+}
+
+},{"./decode":3,"./encode":4}],6:[function(require,module,exports){
+(function (Buffer){
+var Container = typeof Buffer !== "undefined" ? Buffer //in node, use buffers
+ : typeof Int8Array !== "undefined" ? Int8Array //in newer browsers, use webgl int8arrays
+ : function(l){ var a = new Array(l); for(var i = 0; i < l; i++) a[i]=0; }; //else, do something similar
+
+function BitField(data, opts){
+ if(!(this instanceof BitField)) {
+ return new BitField(data, opts);
+ }
+
+ if(arguments.length === 0){
+ data = 0;
+ }
+
+ this.grow = opts && (isFinite(opts.grow) && getByteSize(opts.grow) || opts.grow) || 0;
+
+ if(typeof data === "number" || data === undefined){
+ data = new Container(getByteSize(data));
+ if(data.fill && !data._isBuffer) data.fill(0); // clear node buffers of garbage
+ }
+ this.buffer = data;
+}
+
+function getByteSize(num){
+ var out = num >> 3;
+ if(num % 8 !== 0) out++;
+ return out;
+}
+
+BitField.prototype.get = function(i){
+ var j = i >> 3;
+ return (j < this.buffer.length) &&
+ !!(this.buffer[j] & (128 >> (i % 8)));
+};
+
+BitField.prototype.set = function(i, b){
+ var j = i >> 3;
+ if (b || arguments.length === 1){
+ if (this.buffer.length < j + 1) this._grow(Math.max(j + 1, Math.min(2 * this.buffer.length, this.grow)));
+ // Set
+ this.buffer[j] |= 128 >> (i % 8);
+ } else if (j < this.buffer.length) {
+ /// Clear
+ this.buffer[j] &= ~(128 >> (i % 8));
+ }
+};
+
+BitField.prototype._grow = function(length) {
+ if (this.buffer.length < length && length <= this.grow) {
+ var newBuffer = new Container(length);
+ if (newBuffer.fill) newBuffer.fill(0);
+ if (this.buffer.copy) this.buffer.copy(newBuffer, 0);
+ else {
+ for(var i = 0; i < this.buffer.length; i++) {
+ newBuffer[i] = this.buffer[i];
+ }
+ }
+ this.buffer = newBuffer;
+ }
+};
+
+if(typeof module !== "undefined") module.exports = BitField;
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":33}],7:[function(require,module,exports){
+module.exports = Wire
+
+var arrayRemove = require('unordered-array-remove')
+var bencode = require('bencode')
+var BitField = require('bitfield')
+var Buffer = require('safe-buffer').Buffer
+var debug = require('debug')('bittorrent-protocol')
+var extend = require('xtend')
+var inherits = require('inherits')
+var randombytes = require('randombytes')
+var speedometer = require('speedometer')
+var stream = require('readable-stream')
+
+var BITFIELD_GROW = 400000
+var KEEP_ALIVE_TIMEOUT = 55000
+
+var MESSAGE_PROTOCOL = Buffer.from('\u0013BitTorrent protocol')
+var MESSAGE_KEEP_ALIVE = Buffer.from([0x00, 0x00, 0x00, 0x00])
+var MESSAGE_CHOKE = Buffer.from([0x00, 0x00, 0x00, 0x01, 0x00])
+var MESSAGE_UNCHOKE = Buffer.from([0x00, 0x00, 0x00, 0x01, 0x01])
+var MESSAGE_INTERESTED = Buffer.from([0x00, 0x00, 0x00, 0x01, 0x02])
+var MESSAGE_UNINTERESTED = Buffer.from([0x00, 0x00, 0x00, 0x01, 0x03])
+
+var MESSAGE_RESERVED = [0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00]
+var MESSAGE_PORT = [0x00, 0x00, 0x00, 0x03, 0x09, 0x00, 0x00]
+
+function Request (piece, offset, length, callback) {
+ this.piece = piece
+ this.offset = offset
+ this.length = length
+ this.callback = callback
+}
+
+inherits(Wire, stream.Duplex)
+
+function Wire () {
+ if (!(this instanceof Wire)) return new Wire()
+ stream.Duplex.call(this)
+
+ this._debugId = randombytes(4).toString('hex')
+ this._debug('new wire')
+
+ this.peerId = null // remote peer id (hex string)
+ this.peerIdBuffer = null // remote peer id (buffer)
+ this.type = null // connection type ('webrtc', 'tcpIncoming', 'tcpOutgoing', 'webSeed')
+
+ this.amChoking = true // are we choking the peer?
+ this.amInterested = false // are we interested in the peer?
+
+ this.peerChoking = true // is the peer choking us?
+ this.peerInterested = false // is the peer interested in us?
+
+ // The largest torrent that I know of (the Geocities archive) is ~641 GB and has
+ // ~41,000 pieces. Therefore, cap bitfield to 10x larger (400,000 bits) to support all
+ // possible torrents but prevent malicious peers from growing bitfield to fill memory.
+ this.peerPieces = new BitField(0, { grow: BITFIELD_GROW })
+
+ this.peerExtensions = {}
+
+ this.requests = [] // outgoing
+ this.peerRequests = [] // incoming
+
+ this.extendedMapping = {} // number -> string, ex: 1 -> 'ut_metadata'
+ this.peerExtendedMapping = {} // string -> number, ex: 9 -> 'ut_metadata'
+
+ // The extended handshake to send, minus the "m" field, which gets automatically
+ // filled from `this.extendedMapping`
+ this.extendedHandshake = {}
+
+ this.peerExtendedHandshake = {} // remote peer's extended handshake
+
+ this._ext = {} // string -> function, ex 'ut_metadata' -> ut_metadata()
+ this._nextExt = 1
+
+ this.uploaded = 0
+ this.downloaded = 0
+ this.uploadSpeed = speedometer()
+ this.downloadSpeed = speedometer()
+
+ this._keepAliveInterval = null
+ this._timeout = null
+ this._timeoutMs = 0
+
+ this.destroyed = false // was the wire ended by calling `destroy`?
+ this._finished = false
+
+ this._parserSize = 0 // number of needed bytes to parse next message from remote peer
+ this._parser = null // function to call once `this._parserSize` bytes are available
+
+ this._buffer = [] // incomplete message data
+ this._bufferSize = 0 // cached total length of buffers in `this._buffer`
+
+ this.on('finish', this._onFinish)
+
+ this._parseHandshake()
+}
+
+/**
+ * Set whether to send a "keep-alive" ping (sent every 55s)
+ * @param {boolean} enable
+ */
+Wire.prototype.setKeepAlive = function (enable) {
+ var self = this
+ self._debug('setKeepAlive %s', enable)
+ clearInterval(self._keepAliveInterval)
+ if (enable === false) return
+ self._keepAliveInterval = setInterval(function () {
+ self.keepAlive()
+ }, KEEP_ALIVE_TIMEOUT)
+}
+
+/**
+ * Set the amount of time to wait before considering a request to be "timed out"
+ * @param {number} ms
+ * @param {boolean=} unref (should the timer be unref'd? default: false)
+ */
+Wire.prototype.setTimeout = function (ms, unref) {
+ this._debug('setTimeout ms=%d unref=%s', ms, unref)
+ this._clearTimeout()
+ this._timeoutMs = ms
+ this._timeoutUnref = !!unref
+ this._updateTimeout()
+}
+
+Wire.prototype.destroy = function () {
+ if (this.destroyed) return
+ this.destroyed = true
+ this._debug('destroy')
+ this.emit('close')
+ this.end()
+}
+
+Wire.prototype.end = function () {
+ this._debug('end')
+ this._onUninterested()
+ this._onChoke()
+ stream.Duplex.prototype.end.apply(this, arguments)
+}
+
+/**
+ * Use the specified protocol extension.
+ * @param {function} Extension
+ */
+Wire.prototype.use = function (Extension) {
+ var name = Extension.prototype.name
+ if (!name) {
+ throw new Error('Extension class requires a "name" property on the prototype')
+ }
+ this._debug('use extension.name=%s', name)
+
+ var ext = this._nextExt
+ var handler = new Extension(this)
+
+ function noop () {}
+
+ if (typeof handler.onHandshake !== 'function') {
+ handler.onHandshake = noop
+ }
+ if (typeof handler.onExtendedHandshake !== 'function') {
+ handler.onExtendedHandshake = noop
+ }
+ if (typeof handler.onMessage !== 'function') {
+ handler.onMessage = noop
+ }
+
+ this.extendedMapping[ext] = name
+ this._ext[name] = handler
+ this[name] = handler
+
+ this._nextExt += 1
+}
+
+//
+// OUTGOING MESSAGES
+//
+
+/**
+ * Message "keep-alive":
+ */
+Wire.prototype.keepAlive = function () {
+ this._debug('keep-alive')
+ this._push(MESSAGE_KEEP_ALIVE)
+}
+
+/**
+ * Message: "handshake"
+ * @param {Buffer|string} infoHash (as Buffer or *hex* string)
+ * @param {Buffer|string} peerId
+ * @param {Object} extensions
+ */
+Wire.prototype.handshake = function (infoHash, peerId, extensions) {
+ var infoHashBuffer, peerIdBuffer
+ if (typeof infoHash === 'string') {
+ infoHashBuffer = Buffer.from(infoHash, 'hex')
+ } else {
+ infoHashBuffer = infoHash
+ infoHash = infoHashBuffer.toString('hex')
+ }
+ if (typeof peerId === 'string') {
+ peerIdBuffer = Buffer.from(peerId, 'hex')
+ } else {
+ peerIdBuffer = peerId
+ peerId = peerIdBuffer.toString('hex')
+ }
+
+ if (infoHashBuffer.length !== 20 || peerIdBuffer.length !== 20) {
+ throw new Error('infoHash and peerId MUST have length 20')
+ }
+
+ this._debug('handshake i=%s p=%s exts=%o', infoHash, peerId, extensions)
+
+ var reserved = Buffer.from(MESSAGE_RESERVED)
+
+ // enable extended message
+ reserved[5] |= 0x10
+
+ if (extensions && extensions.dht) reserved[7] |= 1
+
+ this._push(Buffer.concat([MESSAGE_PROTOCOL, reserved, infoHashBuffer, peerIdBuffer]))
+ this._handshakeSent = true
+
+ if (this.peerExtensions.extended && !this._extendedHandshakeSent) {
+ // Peer's handshake indicated support already
+ // (incoming connection)
+ this._sendExtendedHandshake()
+ }
+}
+
+/* Peer supports BEP-0010, send extended handshake.
+ *
+ * This comes after the 'handshake' event to give the user a chance to populate
+ * `this.extendedHandshake` and `this.extendedMapping` before the extended handshake
+ * is sent to the remote peer.
+ */
+Wire.prototype._sendExtendedHandshake = function () {
+ // Create extended message object from registered extensions
+ var msg = extend(this.extendedHandshake)
+ msg.m = {}
+ for (var ext in this.extendedMapping) {
+ var name = this.extendedMapping[ext]
+ msg.m[name] = Number(ext)
+ }
+
+ // Send extended handshake
+ this.extended(0, bencode.encode(msg))
+ this._extendedHandshakeSent = true
+}
+
+/**
+ * Message "choke":
+ */
+Wire.prototype.choke = function () {
+ if (this.amChoking) return
+ this.amChoking = true
+ this._debug('choke')
+ while (this.peerRequests.length) {
+ this.peerRequests.pop()
+ }
+ this._push(MESSAGE_CHOKE)
+}
+
+/**
+ * Message "unchoke":
+ */
+Wire.prototype.unchoke = function () {
+ if (!this.amChoking) return
+ this.amChoking = false
+ this._debug('unchoke')
+ this._push(MESSAGE_UNCHOKE)
+}
+
+/**
+ * Message "interested":
+ */
+Wire.prototype.interested = function () {
+ if (this.amInterested) return
+ this.amInterested = true
+ this._debug('interested')
+ this._push(MESSAGE_INTERESTED)
+}
+
+/**
+ * Message "uninterested":
+ */
+Wire.prototype.uninterested = function () {
+ if (!this.amInterested) return
+ this.amInterested = false
+ this._debug('uninterested')
+ this._push(MESSAGE_UNINTERESTED)
+}
+
+/**
+ * Message "have":
+ * @param {number} index
+ */
+Wire.prototype.have = function (index) {
+ this._debug('have %d', index)
+ this._message(4, [index], null)
+}
+
+/**
+ * Message "bitfield":
+ * @param {BitField|Buffer} bitfield
+ */
+Wire.prototype.bitfield = function (bitfield) {
+ this._debug('bitfield')
+ if (!Buffer.isBuffer(bitfield)) bitfield = bitfield.buffer
+ this._message(5, [], bitfield)
+}
+
+/**
+ * Message "request":
+ * @param {number} index
+ * @param {number} offset
+ * @param {number} length
+ * @param {function} cb
+ */
+Wire.prototype.request = function (index, offset, length, cb) {
+ if (!cb) cb = function () {}
+ if (this._finished) return cb(new Error('wire is closed'))
+ if (this.peerChoking) return cb(new Error('peer is choking'))
+
+ this._debug('request index=%d offset=%d length=%d', index, offset, length)
+
+ this.requests.push(new Request(index, offset, length, cb))
+ this._updateTimeout()
+ this._message(6, [index, offset, length], null)
+}
+
+/**
+ * Message "piece":
+ * @param {number} index
+ * @param {number} offset
+ * @param {Buffer} buffer
+ */
+Wire.prototype.piece = function (index, offset, buffer) {
+ this._debug('piece index=%d offset=%d', index, offset)
+ this.uploaded += buffer.length
+ this.uploadSpeed(buffer.length)
+ this.emit('upload', buffer.length)
+ this._message(7, [index, offset], buffer)
+}
+
+/**
+ * Message "cancel":
+ * @param {number} index
+ * @param {number} offset
+ * @param {number} length
+ */
+Wire.prototype.cancel = function (index, offset, length) {
+ this._debug('cancel index=%d offset=%d length=%d', index, offset, length)
+ this._callback(
+ pull(this.requests, index, offset, length),
+ new Error('request was cancelled'),
+ null
+ )
+ this._message(8, [index, offset, length], null)
+}
+
+/**
+ * Message: "port"
+ * @param {Number} port
+ */
+Wire.prototype.port = function (port) {
+ this._debug('port %d', port)
+ var message = Buffer.from(MESSAGE_PORT)
+ message.writeUInt16BE(port, 5)
+ this._push(message)
+}
+
+/**
+ * Message: "extended"
+ * @param {number|string} ext
+ * @param {Object} obj
+ */
+Wire.prototype.extended = function (ext, obj) {
+ this._debug('extended ext=%s', ext)
+ if (typeof ext === 'string' && this.peerExtendedMapping[ext]) {
+ ext = this.peerExtendedMapping[ext]
+ }
+ if (typeof ext === 'number') {
+ var extId = Buffer.from([ext])
+ var buf = Buffer.isBuffer(obj) ? obj : bencode.encode(obj)
+
+ this._message(20, [], Buffer.concat([extId, buf]))
+ } else {
+ throw new Error('Unrecognized extension: ' + ext)
+ }
+}
+
+/**
+ * Duplex stream method. Called whenever the remote peer stream wants data. No-op
+ * since we'll just push data whenever we get it.
+ */
+Wire.prototype._read = function () {}
+
+/**
+ * Send a message to the remote peer.
+ */
+Wire.prototype._message = function (id, numbers, data) {
+ var dataLength = data ? data.length : 0
+ var buffer = Buffer.allocUnsafe(5 + (4 * numbers.length))
+
+ buffer.writeUInt32BE(buffer.length + dataLength - 4, 0)
+ buffer[4] = id
+ for (var i = 0; i < numbers.length; i++) {
+ buffer.writeUInt32BE(numbers[i], 5 + (4 * i))
+ }
+
+ this._push(buffer)
+ if (data) this._push(data)
+}
+
+Wire.prototype._push = function (data) {
+ if (this._finished) return
+ return this.push(data)
+}
+
+//
+// INCOMING MESSAGES
+//
+
+Wire.prototype._onKeepAlive = function () {
+ this._debug('got keep-alive')
+ this.emit('keep-alive')
+}
+
+Wire.prototype._onHandshake = function (infoHashBuffer, peerIdBuffer, extensions) {
+ var infoHash = infoHashBuffer.toString('hex')
+ var peerId = peerIdBuffer.toString('hex')
+
+ this._debug('got handshake i=%s p=%s exts=%o', infoHash, peerId, extensions)
+
+ this.peerId = peerId
+ this.peerIdBuffer = peerIdBuffer
+ this.peerExtensions = extensions
+
+ this.emit('handshake', infoHash, peerId, extensions)
+
+ var name
+ for (name in this._ext) {
+ this._ext[name].onHandshake(infoHash, peerId, extensions)
+ }
+
+ if (extensions.extended && this._handshakeSent &&
+ !this._extendedHandshakeSent) {
+ // outgoing connection
+ this._sendExtendedHandshake()
+ }
+}
+
+Wire.prototype._onChoke = function () {
+ this.peerChoking = true
+ this._debug('got choke')
+ this.emit('choke')
+ while (this.requests.length) {
+ this._callback(this.requests.pop(), new Error('peer is choking'), null)
+ }
+}
+
+Wire.prototype._onUnchoke = function () {
+ this.peerChoking = false
+ this._debug('got unchoke')
+ this.emit('unchoke')
+}
+
+Wire.prototype._onInterested = function () {
+ this.peerInterested = true
+ this._debug('got interested')
+ this.emit('interested')
+}
+
+Wire.prototype._onUninterested = function () {
+ this.peerInterested = false
+ this._debug('got uninterested')
+ this.emit('uninterested')
+}
+
+Wire.prototype._onHave = function (index) {
+ if (this.peerPieces.get(index)) return
+ this._debug('got have %d', index)
+
+ this.peerPieces.set(index, true)
+ this.emit('have', index)
+}
+
+Wire.prototype._onBitField = function (buffer) {
+ this.peerPieces = new BitField(buffer)
+ this._debug('got bitfield')
+ this.emit('bitfield', this.peerPieces)
+}
+
+Wire.prototype._onRequest = function (index, offset, length) {
+ var self = this
+ if (self.amChoking) return
+ self._debug('got request index=%d offset=%d length=%d', index, offset, length)
+
+ var respond = function (err, buffer) {
+ if (request !== pull(self.peerRequests, index, offset, length)) return
+ if (err) return self._debug('error satisfying request index=%d offset=%d length=%d (%s)', index, offset, length, err.message)
+ self.piece(index, offset, buffer)
+ }
+
+ var request = new Request(index, offset, length, respond)
+ self.peerRequests.push(request)
+ self.emit('request', index, offset, length, respond)
+}
+
+Wire.prototype._onPiece = function (index, offset, buffer) {
+ this._debug('got piece index=%d offset=%d', index, offset)
+ this._callback(pull(this.requests, index, offset, buffer.length), null, buffer)
+ this.downloaded += buffer.length
+ this.downloadSpeed(buffer.length)
+ this.emit('download', buffer.length)
+ this.emit('piece', index, offset, buffer)
+}
+
+Wire.prototype._onCancel = function (index, offset, length) {
+ this._debug('got cancel index=%d offset=%d length=%d', index, offset, length)
+ pull(this.peerRequests, index, offset, length)
+ this.emit('cancel', index, offset, length)
+}
+
+Wire.prototype._onPort = function (port) {
+ this._debug('got port %d', port)
+ this.emit('port', port)
+}
+
+Wire.prototype._onExtended = function (ext, buf) {
+ if (ext === 0) {
+ var info
+ try {
+ info = bencode.decode(buf)
+ } catch (err) {
+ this._debug('ignoring invalid extended handshake: %s', err.message || err)
+ }
+
+ if (!info) return
+ this.peerExtendedHandshake = info
+
+ var name
+ if (typeof info.m === 'object') {
+ for (name in info.m) {
+ this.peerExtendedMapping[name] = Number(info.m[name].toString())
+ }
+ }
+ for (name in this._ext) {
+ if (this.peerExtendedMapping[name]) {
+ this._ext[name].onExtendedHandshake(this.peerExtendedHandshake)
+ }
+ }
+ this._debug('got extended handshake')
+ this.emit('extended', 'handshake', this.peerExtendedHandshake)
+ } else {
+ if (this.extendedMapping[ext]) {
+ ext = this.extendedMapping[ext] // friendly name for extension
+ if (this._ext[ext]) {
+ // there is an registered extension handler, so call it
+ this._ext[ext].onMessage(buf)
+ }
+ }
+ this._debug('got extended message ext=%s', ext)
+ this.emit('extended', ext, buf)
+ }
+}
+
+Wire.prototype._onTimeout = function () {
+ this._debug('request timed out')
+ this._callback(this.requests.shift(), new Error('request has timed out'), null)
+ this.emit('timeout')
+}
+
+/**
+ * Duplex stream method. Called whenever the remote peer has data for us. Data that the
+ * remote peer sends gets buffered (i.e. not actually processed) until the right number
+ * of bytes have arrived, determined by the last call to `this._parse(number, callback)`.
+ * Once enough bytes have arrived to process the message, the callback function
+ * (i.e. `this._parser`) gets called with the full buffer of data.
+ * @param {Buffer} data
+ * @param {string} encoding
+ * @param {function} cb
+ */
+Wire.prototype._write = function (data, encoding, cb) {
+ this._bufferSize += data.length
+ this._buffer.push(data)
+
+ while (this._bufferSize >= this._parserSize) {
+ var buffer = (this._buffer.length === 1)
+ ? this._buffer[0]
+ : Buffer.concat(this._buffer)
+ this._bufferSize -= this._parserSize
+ this._buffer = this._bufferSize
+ ? [buffer.slice(this._parserSize)]
+ : []
+ this._parser(buffer.slice(0, this._parserSize))
+ }
+
+ cb(null) // Signal that we're ready for more data
+}
+
+Wire.prototype._callback = function (request, err, buffer) {
+ if (!request) return
+
+ this._clearTimeout()
+
+ if (!this.peerChoking && !this._finished) this._updateTimeout()
+ request.callback(err, buffer)
+}
+
+Wire.prototype._clearTimeout = function () {
+ if (!this._timeout) return
+
+ clearTimeout(this._timeout)
+ this._timeout = null
+}
+
+Wire.prototype._updateTimeout = function () {
+ var self = this
+ if (!self._timeoutMs || !self.requests.length || self._timeout) return
+
+ self._timeout = setTimeout(function () {
+ self._onTimeout()
+ }, self._timeoutMs)
+ if (self._timeoutUnref && self._timeout.unref) self._timeout.unref()
+}
+
+/**
+ * Takes a number of bytes that the local peer is waiting to receive from the remote peer
+ * in order to parse a complete message, and a callback function to be called once enough
+ * bytes have arrived.
+ * @param {number} size
+ * @param {function} parser
+ */
+Wire.prototype._parse = function (size, parser) {
+ this._parserSize = size
+ this._parser = parser
+}
+
+/**
+ * Handle the first 4 bytes of a message, to determine the length of bytes that must be
+ * waited for in order to have the whole message.
+ * @param {Buffer} buffer
+ */
+Wire.prototype._onMessageLength = function (buffer) {
+ var length = buffer.readUInt32BE(0)
+ if (length > 0) {
+ this._parse(length, this._onMessage)
+ } else {
+ this._onKeepAlive()
+ this._parse(4, this._onMessageLength)
+ }
+}
+
+/**
+ * Handle a message from the remote peer.
+ * @param {Buffer} buffer
+ */
+Wire.prototype._onMessage = function (buffer) {
+ this._parse(4, this._onMessageLength)
+ switch (buffer[0]) {
+ case 0:
+ return this._onChoke()
+ case 1:
+ return this._onUnchoke()
+ case 2:
+ return this._onInterested()
+ case 3:
+ return this._onUninterested()
+ case 4:
+ return this._onHave(buffer.readUInt32BE(1))
+ case 5:
+ return this._onBitField(buffer.slice(1))
+ case 6:
+ return this._onRequest(buffer.readUInt32BE(1),
+ buffer.readUInt32BE(5), buffer.readUInt32BE(9))
+ case 7:
+ return this._onPiece(buffer.readUInt32BE(1),
+ buffer.readUInt32BE(5), buffer.slice(9))
+ case 8:
+ return this._onCancel(buffer.readUInt32BE(1),
+ buffer.readUInt32BE(5), buffer.readUInt32BE(9))
+ case 9:
+ return this._onPort(buffer.readUInt16BE(1))
+ case 20:
+ return this._onExtended(buffer.readUInt8(1), buffer.slice(2))
+ default:
+ this._debug('got unknown message')
+ return this.emit('unknownmessage', buffer)
+ }
+}
+
+Wire.prototype._parseHandshake = function () {
+ var self = this
+ self._parse(1, function (buffer) {
+ var pstrlen = buffer.readUInt8(0)
+ self._parse(pstrlen + 48, function (handshake) {
+ var protocol = handshake.slice(0, pstrlen)
+ if (protocol.toString() !== 'BitTorrent protocol') {
+ self._debug('Error: wire not speaking BitTorrent protocol (%s)', protocol.toString())
+ self.end()
+ return
+ }
+ handshake = handshake.slice(pstrlen)
+ self._onHandshake(handshake.slice(8, 28), handshake.slice(28, 48), {
+ dht: !!(handshake[7] & 0x01), // see bep_0005
+ extended: !!(handshake[5] & 0x10) // see bep_0010
+ })
+ self._parse(4, self._onMessageLength)
+ })
+ })
+}
+
+Wire.prototype._onFinish = function () {
+ this._finished = true
+
+ this.push(null) // stream cannot be half open, so signal the end of it
+ while (this.read()) {} // consume and discard the rest of the stream data
+
+ clearInterval(this._keepAliveInterval)
+ this._parse(Number.MAX_VALUE, function () {})
+ while (this.peerRequests.length) {
+ this.peerRequests.pop()
+ }
+ while (this.requests.length) {
+ this._callback(this.requests.pop(), new Error('wire was closed'), null)
+ }
+}
+
+Wire.prototype._debug = function () {
+ var args = [].slice.call(arguments)
+ args[0] = '[' + this._debugId + '] ' + args[0]
+ debug.apply(null, args)
+}
+
+function pull (requests, piece, offset, length) {
+ for (var i = 0; i < requests.length; i++) {
+ var req = requests[i]
+ if (req.piece === piece && req.offset === offset && req.length === length) {
+ arrayRemove(requests, i)
+ return req
+ }
+ }
+ return null
+}
+
+},{"bencode":5,"bitfield":6,"debug":9,"inherits":11,"randombytes":15,"readable-stream":24,"safe-buffer":25,"speedometer":26,"unordered-array-remove":28,"xtend":30}],8:[function(require,module,exports){
+(function (Buffer){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+
+function isArray(arg) {
+ if (Array.isArray) {
+ return Array.isArray(arg);
+ }
+ return objectToString(arg) === '[object Array]';
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+ return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+ return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+ return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+ return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+ return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+ return objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+ return objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+ return (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+ return arg === null ||
+ typeof arg === 'boolean' ||
+ typeof arg === 'number' ||
+ typeof arg === 'string' ||
+ typeof arg === 'symbol' || // ES6 symbol
+ typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = Buffer.isBuffer;
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+}).call(this,{"isBuffer":require("../../../../../mnt/storage/contents/local/node/node-v6.9.2-linux-x64/lib/node_modules/browserify/node_modules/is-buffer/index.js")})
+},{"../../../../../mnt/storage/contents/local/node/node-v6.9.2-linux-x64/lib/node_modules/browserify/node_modules/is-buffer/index.js":38}],9:[function(require,module,exports){
+(function (process){
+/**
+ * This is the web browser implementation of `debug()`.
+ *
+ * Expose `debug()` as the module.
+ */
+
+exports = module.exports = require('./debug');
+exports.log = log;
+exports.formatArgs = formatArgs;
+exports.save = save;
+exports.load = load;
+exports.useColors = useColors;
+exports.storage = 'undefined' != typeof chrome
+ && 'undefined' != typeof chrome.storage
+ ? chrome.storage.local
+ : localstorage();
+
+/**
+ * Colors.
+ */
+
+exports.colors = [
+ 'lightseagreen',
+ 'forestgreen',
+ 'goldenrod',
+ 'dodgerblue',
+ 'darkorchid',
+ 'crimson'
+];
+
+/**
+ * Currently only WebKit-based Web Inspectors, Firefox >= v31,
+ * and the Firebug extension (any Firefox version) are known
+ * to support "%c" CSS customizations.
+ *
+ * TODO: add a `localStorage` variable to explicitly enable/disable colors
+ */
+
+function useColors() {
+ // NB: In an Electron preload script, document will be defined but not fully
+ // initialized. Since we know we're in Chrome, we'll just detect this case
+ // explicitly
+ if (typeof window !== 'undefined' && window.process && window.process.type === 'renderer') {
+ return true;
+ }
+
+ // is webkit? http://stackoverflow.com/a/16459606/376773
+ // document is undefined in react-native: https://github.com/facebook/react-native/pull/1632
+ return (typeof document !== 'undefined' && document.documentElement && document.documentElement.style && document.documentElement.style.WebkitAppearance) ||
+ // is firebug? http://stackoverflow.com/a/398120/376773
+ (typeof window !== 'undefined' && window.console && (window.console.firebug || (window.console.exception && window.console.table))) ||
+ // is firefox >= v31?
+ // https://developer.mozilla.org/en-US/docs/Tools/Web_Console#Styling_messages
+ (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/firefox\/(\d+)/) && parseInt(RegExp.$1, 10) >= 31) ||
+ // double check webkit in userAgent just in case we are in a worker
+ (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/applewebkit\/(\d+)/));
+}
+
+/**
+ * Map %j to `JSON.stringify()`, since no Web Inspectors do that by default.
+ */
+
+exports.formatters.j = function(v) {
+ try {
+ return JSON.stringify(v);
+ } catch (err) {
+ return '[UnexpectedJSONParseError]: ' + err.message;
+ }
+};
+
+
+/**
+ * Colorize log arguments if enabled.
+ *
+ * @api public
+ */
+
+function formatArgs(args) {
+ var useColors = this.useColors;
+
+ args[0] = (useColors ? '%c' : '')
+ + this.namespace
+ + (useColors ? ' %c' : ' ')
+ + args[0]
+ + (useColors ? '%c ' : ' ')
+ + '+' + exports.humanize(this.diff);
+
+ if (!useColors) return;
+
+ var c = 'color: ' + this.color;
+ args.splice(1, 0, c, 'color: inherit')
+
+ // the final "%c" is somewhat tricky, because there could be other
+ // arguments passed either before or after the %c, so we need to
+ // figure out the correct index to insert the CSS into
+ var index = 0;
+ var lastC = 0;
+ args[0].replace(/%[a-zA-Z%]/g, function(match) {
+ if ('%%' === match) return;
+ index++;
+ if ('%c' === match) {
+ // we only are interested in the *last* %c
+ // (the user may have provided their own)
+ lastC = index;
+ }
+ });
+
+ args.splice(lastC, 0, c);
+}
+
+/**
+ * Invokes `console.log()` when available.
+ * No-op when `console.log` is not a "function".
+ *
+ * @api public
+ */
+
+function log() {
+ // this hackery is required for IE8/9, where
+ // the `console.log` function doesn't have 'apply'
+ return 'object' === typeof console
+ && console.log
+ && Function.prototype.apply.call(console.log, console, arguments);
+}
+
+/**
+ * Save `namespaces`.
+ *
+ * @param {String} namespaces
+ * @api private
+ */
+
+function save(namespaces) {
+ try {
+ if (null == namespaces) {
+ exports.storage.removeItem('debug');
+ } else {
+ exports.storage.debug = namespaces;
+ }
+ } catch(e) {}
+}
+
+/**
+ * Load `namespaces`.
+ *
+ * @return {String} returns the previously persisted debug modes
+ * @api private
+ */
+
+function load() {
+ var r;
+ try {
+ r = exports.storage.debug;
+ } catch(e) {}
+
+ // If debug isn't set in LS, and we're in Electron, try to load $DEBUG
+ if (!r && typeof process !== 'undefined' && 'env' in process) {
+ r = process.env.DEBUG;
+ }
+
+ return r;
+}
+
+/**
+ * Enable namespaces listed in `localStorage.debug` initially.
+ */
+
+exports.enable(load());
+
+/**
+ * Localstorage attempts to return the localstorage.
+ *
+ * This is necessary because safari throws
+ * when a user disables cookies/localstorage
+ * and you attempt to access it.
+ *
+ * @return {LocalStorage}
+ * @api private
+ */
+
+function localstorage() {
+ try {
+ return window.localStorage;
+ } catch (e) {}
+}
+
+}).call(this,require('_process'))
+},{"./debug":10,"_process":41}],10:[function(require,module,exports){
+
+/**
+ * This is the common logic for both the Node.js and web browser
+ * implementations of `debug()`.
+ *
+ * Expose `debug()` as the module.
+ */
+
+exports = module.exports = createDebug.debug = createDebug['default'] = createDebug;
+exports.coerce = coerce;
+exports.disable = disable;
+exports.enable = enable;
+exports.enabled = enabled;
+exports.humanize = require('ms');
+
+/**
+ * The currently active debug mode names, and names to skip.
+ */
+
+exports.names = [];
+exports.skips = [];
+
+/**
+ * Map of special "%n" handling functions, for the debug "format" argument.
+ *
+ * Valid key names are a single, lower or upper-case letter, i.e. "n" and "N".
+ */
+
+exports.formatters = {};
+
+/**
+ * Previous log timestamp.
+ */
+
+var prevTime;
+
+/**
+ * Select a color.
+ * @param {String} namespace
+ * @return {Number}
+ * @api private
+ */
+
+function selectColor(namespace) {
+ var hash = 0, i;
+
+ for (i in namespace) {
+ hash = ((hash << 5) - hash) + namespace.charCodeAt(i);
+ hash |= 0; // Convert to 32bit integer
+ }
+
+ return exports.colors[Math.abs(hash) % exports.colors.length];
+}
+
+/**
+ * Create a debugger with the given `namespace`.
+ *
+ * @param {String} namespace
+ * @return {Function}
+ * @api public
+ */
+
+function createDebug(namespace) {
+
+ function debug() {
+ // disabled?
+ if (!debug.enabled) return;
+
+ var self = debug;
+
+ // set `diff` timestamp
+ var curr = +new Date();
+ var ms = curr - (prevTime || curr);
+ self.diff = ms;
+ self.prev = prevTime;
+ self.curr = curr;
+ prevTime = curr;
+
+ // turn the `arguments` into a proper Array
+ var args = new Array(arguments.length);
+ for (var i = 0; i < args.length; i++) {
+ args[i] = arguments[i];
+ }
+
+ args[0] = exports.coerce(args[0]);
+
+ if ('string' !== typeof args[0]) {
+ // anything else let's inspect with %O
+ args.unshift('%O');
+ }
+
+ // apply any `formatters` transformations
+ var index = 0;
+ args[0] = args[0].replace(/%([a-zA-Z%])/g, function(match, format) {
+ // if we encounter an escaped % then don't increase the array index
+ if (match === '%%') return match;
+ index++;
+ var formatter = exports.formatters[format];
+ if ('function' === typeof formatter) {
+ var val = args[index];
+ match = formatter.call(self, val);
+
+ // now we need to remove `args[index]` since it's inlined in the `format`
+ args.splice(index, 1);
+ index--;
+ }
+ return match;
+ });
+
+ // apply env-specific formatting (colors, etc.)
+ exports.formatArgs.call(self, args);
+
+ var logFn = debug.log || exports.log || console.log.bind(console);
+ logFn.apply(self, args);
+ }
+
+ debug.namespace = namespace;
+ debug.enabled = exports.enabled(namespace);
+ debug.useColors = exports.useColors();
+ debug.color = selectColor(namespace);
+
+ // env-specific initialization logic for debug instances
+ if ('function' === typeof exports.init) {
+ exports.init(debug);
+ }
+
+ return debug;
+}
+
+/**
+ * Enables a debug mode by namespaces. This can include modes
+ * separated by a colon and wildcards.
+ *
+ * @param {String} namespaces
+ * @api public
+ */
+
+function enable(namespaces) {
+ exports.save(namespaces);
+
+ exports.names = [];
+ exports.skips = [];
+
+ var split = (typeof namespaces === 'string' ? namespaces : '').split(/[\s,]+/);
+ var len = split.length;
+
+ for (var i = 0; i < len; i++) {
+ if (!split[i]) continue; // ignore empty strings
+ namespaces = split[i].replace(/\*/g, '.*?');
+ if (namespaces[0] === '-') {
+ exports.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));
+ } else {
+ exports.names.push(new RegExp('^' + namespaces + '$'));
+ }
+ }
+}
+
+/**
+ * Disable debug output.
+ *
+ * @api public
+ */
+
+function disable() {
+ exports.enable('');
+}
+
+/**
+ * Returns true if the given mode name is enabled, false otherwise.
+ *
+ * @param {String} name
+ * @return {Boolean}
+ * @api public
+ */
+
+function enabled(name) {
+ var i, len;
+ for (i = 0, len = exports.skips.length; i < len; i++) {
+ if (exports.skips[i].test(name)) {
+ return false;
+ }
+ }
+ for (i = 0, len = exports.names.length; i < len; i++) {
+ if (exports.names[i].test(name)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+/**
+ * Coerce `val`.
+ *
+ * @param {Mixed} val
+ * @return {Mixed}
+ * @api private
+ */
+
+function coerce(val) {
+ if (val instanceof Error) return val.stack || val.message;
+ return val;
+}
+
+},{"ms":13}],11:[function(require,module,exports){
+if (typeof Object.create === 'function') {
+ // implementation from standard node.js 'util' module
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ ctor.prototype = Object.create(superCtor.prototype, {
+ constructor: {
+ value: ctor,
+ enumerable: false,
+ writable: true,
+ configurable: true
+ }
+ });
+ };
+} else {
+ // old school shim for old browsers
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ var TempCtor = function () {}
+ TempCtor.prototype = superCtor.prototype
+ ctor.prototype = new TempCtor()
+ ctor.prototype.constructor = ctor
+ }
+}
+
+},{}],12:[function(require,module,exports){
+var toString = {}.toString;
+
+module.exports = Array.isArray || function (arr) {
+ return toString.call(arr) == '[object Array]';
+};
+
+},{}],13:[function(require,module,exports){
+/**
+ * Helpers.
+ */
+
+var s = 1000;
+var m = s * 60;
+var h = m * 60;
+var d = h * 24;
+var y = d * 365.25;
+
+/**
+ * Parse or format the given `val`.
+ *
+ * Options:
+ *
+ * - `long` verbose formatting [false]
+ *
+ * @param {String|Number} val
+ * @param {Object} [options]
+ * @throws {Error} throw an error if val is not a non-empty string or a number
+ * @return {String|Number}
+ * @api public
+ */
+
+module.exports = function(val, options) {
+ options = options || {};
+ var type = typeof val;
+ if (type === 'string' && val.length > 0) {
+ return parse(val);
+ } else if (type === 'number' && isNaN(val) === false) {
+ return options.long ? fmtLong(val) : fmtShort(val);
+ }
+ throw new Error(
+ 'val is not a non-empty string or a valid number. val=' +
+ JSON.stringify(val)
+ );
+};
+
+/**
+ * Parse the given `str` and return milliseconds.
+ *
+ * @param {String} str
+ * @return {Number}
+ * @api private
+ */
+
+function parse(str) {
+ str = String(str);
+ if (str.length > 100) {
+ return;
+ }
+ var match = /^((?:\d+)?\.?\d+) *(milliseconds?|msecs?|ms|seconds?|secs?|s|minutes?|mins?|m|hours?|hrs?|h|days?|d|years?|yrs?|y)?$/i.exec(
+ str
+ );
+ if (!match) {
+ return;
+ }
+ var n = parseFloat(match[1]);
+ var type = (match[2] || 'ms').toLowerCase();
+ switch (type) {
+ case 'years':
+ case 'year':
+ case 'yrs':
+ case 'yr':
+ case 'y':
+ return n * y;
+ case 'days':
+ case 'day':
+ case 'd':
+ return n * d;
+ case 'hours':
+ case 'hour':
+ case 'hrs':
+ case 'hr':
+ case 'h':
+ return n * h;
+ case 'minutes':
+ case 'minute':
+ case 'mins':
+ case 'min':
+ case 'm':
+ return n * m;
+ case 'seconds':
+ case 'second':
+ case 'secs':
+ case 'sec':
+ case 's':
+ return n * s;
+ case 'milliseconds':
+ case 'millisecond':
+ case 'msecs':
+ case 'msec':
+ case 'ms':
+ return n;
+ default:
+ return undefined;
+ }
+}
+
+/**
+ * Short format for `ms`.
+ *
+ * @param {Number} ms
+ * @return {String}
+ * @api private
+ */
+
+function fmtShort(ms) {
+ if (ms >= d) {
+ return Math.round(ms / d) + 'd';
+ }
+ if (ms >= h) {
+ return Math.round(ms / h) + 'h';
+ }
+ if (ms >= m) {
+ return Math.round(ms / m) + 'm';
+ }
+ if (ms >= s) {
+ return Math.round(ms / s) + 's';
+ }
+ return ms + 'ms';
+}
+
+/**
+ * Long format for `ms`.
+ *
+ * @param {Number} ms
+ * @return {String}
+ * @api private
+ */
+
+function fmtLong(ms) {
+ return plural(ms, d, 'day') ||
+ plural(ms, h, 'hour') ||
+ plural(ms, m, 'minute') ||
+ plural(ms, s, 'second') ||
+ ms + ' ms';
+}
+
+/**
+ * Pluralization helper.
+ */
+
+function plural(ms, n, name) {
+ if (ms < n) {
+ return;
+ }
+ if (ms < n * 1.5) {
+ return Math.floor(ms / n) + ' ' + name;
+ }
+ return Math.ceil(ms / n) + ' ' + name + 's';
+}
+
+},{}],14:[function(require,module,exports){
+(function (process){
+'use strict';
+
+if (!process.version ||
+ process.version.indexOf('v0.') === 0 ||
+ process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
+ module.exports = nextTick;
+} else {
+ module.exports = process.nextTick;
+}
+
+function nextTick(fn, arg1, arg2, arg3) {
+ if (typeof fn !== 'function') {
+ throw new TypeError('"callback" argument must be a function');
+ }
+ var len = arguments.length;
+ var args, i;
+ switch (len) {
+ case 0:
+ case 1:
+ return process.nextTick(fn);
+ case 2:
+ return process.nextTick(function afterTickOne() {
+ fn.call(null, arg1);
+ });
+ case 3:
+ return process.nextTick(function afterTickTwo() {
+ fn.call(null, arg1, arg2);
+ });
+ case 4:
+ return process.nextTick(function afterTickThree() {
+ fn.call(null, arg1, arg2, arg3);
+ });
+ default:
+ args = new Array(len - 1);
+ i = 0;
+ while (i < args.length) {
+ args[i++] = arguments[i];
+ }
+ return process.nextTick(function afterTick() {
+ fn.apply(null, args);
+ });
+ }
+}
+
+}).call(this,require('_process'))
+},{"_process":41}],15:[function(require,module,exports){
+(function (process,global){
+'use strict'
+
+function oldBrowser () {
+ throw new Error('secure random number generation not supported by this browser\nuse chrome, FireFox or Internet Explorer 11')
+}
+
+var Buffer = require('safe-buffer').Buffer
+var crypto = global.crypto || global.msCrypto
+
+if (crypto && crypto.getRandomValues) {
+ module.exports = randomBytes
+} else {
+ module.exports = oldBrowser
+}
+
+function randomBytes (size, cb) {
+ // phantomjs needs to throw
+ if (size > 65536) throw new Error('requested too many random bytes')
+ // in case browserify isn't using the Uint8Array version
+ var rawBytes = new global.Uint8Array(size)
+
+ // This will not work in older browsers.
+ // See https://developer.mozilla.org/en-US/docs/Web/API/window.crypto.getRandomValues
+ if (size > 0) { // getRandomValues fails on IE if size == 0
+ crypto.getRandomValues(rawBytes)
+ }
+
+ // XXX: phantomjs doesn't like a buffer being passed here
+ var bytes = Buffer.from(rawBytes.buffer)
+
+ if (typeof cb === 'function') {
+ return process.nextTick(function () {
+ cb(null, bytes)
+ })
+ }
+
+ return bytes
+}
+
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"_process":41,"safe-buffer":25}],16:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a duplex stream is just a stream that is both readable and writable.
+// Since JS doesn't have multiple prototypal inheritance, this class
+// prototypally inherits from Readable, and then parasitically from
+// Writable.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+/**/
+var objectKeys = Object.keys || function (obj) {
+ var keys = [];
+ for (var key in obj) {
+ keys.push(key);
+ }return keys;
+};
+/**/
+
+module.exports = Duplex;
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+var Readable = require('./_stream_readable');
+var Writable = require('./_stream_writable');
+
+util.inherits(Duplex, Readable);
+
+var keys = objectKeys(Writable.prototype);
+for (var v = 0; v < keys.length; v++) {
+ var method = keys[v];
+ if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
+}
+
+function Duplex(options) {
+ if (!(this instanceof Duplex)) return new Duplex(options);
+
+ Readable.call(this, options);
+ Writable.call(this, options);
+
+ if (options && options.readable === false) this.readable = false;
+
+ if (options && options.writable === false) this.writable = false;
+
+ this.allowHalfOpen = true;
+ if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
+
+ this.once('end', onend);
+}
+
+// the no-half-open enforcer
+function onend() {
+ // if we allow half-open state, or if the writable side ended,
+ // then we're ok.
+ if (this.allowHalfOpen || this._writableState.ended) return;
+
+ // no more data can be written.
+ // But allow more writes to happen in this tick.
+ processNextTick(onEndNT, this);
+}
+
+function onEndNT(self) {
+ self.end();
+}
+
+Object.defineProperty(Duplex.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed && this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ this._writableState.destroyed = value;
+ }
+});
+
+Duplex.prototype._destroy = function (err, cb) {
+ this.push(null);
+ this.end();
+
+ processNextTick(cb, err);
+};
+
+function forEach(xs, f) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ f(xs[i], i);
+ }
+}
+},{"./_stream_readable":18,"./_stream_writable":20,"core-util-is":8,"inherits":11,"process-nextick-args":14}],17:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a passthrough stream.
+// basically just the most minimal sort of Transform stream.
+// Every written chunk gets output as-is.
+
+'use strict';
+
+module.exports = PassThrough;
+
+var Transform = require('./_stream_transform');
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+util.inherits(PassThrough, Transform);
+
+function PassThrough(options) {
+ if (!(this instanceof PassThrough)) return new PassThrough(options);
+
+ Transform.call(this, options);
+}
+
+PassThrough.prototype._transform = function (chunk, encoding, cb) {
+ cb(null, chunk);
+};
+},{"./_stream_transform":19,"core-util-is":8,"inherits":11}],18:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+module.exports = Readable;
+
+/**/
+var isArray = require('isarray');
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Readable.ReadableState = ReadableState;
+
+/**/
+var EE = require('events').EventEmitter;
+
+var EElistenerCount = function (emitter, type) {
+ return emitter.listeners(type).length;
+};
+/**/
+
+/**/
+var Stream = require('./internal/streams/stream');
+/**/
+
+// TODO(bmeurer): Change this back to const once hole checks are
+// properly optimized away early in Ignition+TurboFan.
+/**/
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+/**/
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+/**/
+var debugUtil = require('util');
+var debug = void 0;
+if (debugUtil && debugUtil.debuglog) {
+ debug = debugUtil.debuglog('stream');
+} else {
+ debug = function () {};
+}
+/**/
+
+var BufferList = require('./internal/streams/BufferList');
+var destroyImpl = require('./internal/streams/destroy');
+var StringDecoder;
+
+util.inherits(Readable, Stream);
+
+var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
+
+function prependListener(emitter, event, fn) {
+ // Sadly this is not cacheable as some libraries bundle their own
+ // event emitter implementation with them.
+ if (typeof emitter.prependListener === 'function') {
+ return emitter.prependListener(event, fn);
+ } else {
+ // This is a hack to make sure that our error handler is attached before any
+ // userland ones. NEVER DO THIS. This is here only because this code needs
+ // to continue to work with older versions of Node.js that do not include
+ // the prependListener() method. The goal is to eventually remove this hack.
+ if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
+ }
+}
+
+function ReadableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // object stream flag. Used to make read(n) ignore n and to
+ // make all the buffer merging and length checks go away
+ this.objectMode = !!options.objectMode;
+
+ if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
+
+ // the point at which it stops calling _read() to fill the buffer
+ // Note: 0 is a valid value, means "don't call _read preemptively ever"
+ var hwm = options.highWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+ this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // A linked list is used to store data chunks instead of an array because the
+ // linked list can remove elements from the beginning faster than
+ // array.shift()
+ this.buffer = new BufferList();
+ this.length = 0;
+ this.pipes = null;
+ this.pipesCount = 0;
+ this.flowing = null;
+ this.ended = false;
+ this.endEmitted = false;
+ this.reading = false;
+
+ // a flag to be able to tell if the event 'readable'/'data' is emitted
+ // immediately, or on a later tick. We set this to true at first, because
+ // any actions that shouldn't happen until "later" should generally also
+ // not happen before the first read call.
+ this.sync = true;
+
+ // whenever we return null, then we set a flag to say
+ // that we're awaiting a 'readable' event emission.
+ this.needReadable = false;
+ this.emittedReadable = false;
+ this.readableListening = false;
+ this.resumeScheduled = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // the number of writers that are awaiting a drain event in .pipe()s
+ this.awaitDrain = 0;
+
+ // if true, a maybeReadMore has been scheduled
+ this.readingMore = false;
+
+ this.decoder = null;
+ this.encoding = null;
+ if (options.encoding) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this.decoder = new StringDecoder(options.encoding);
+ this.encoding = options.encoding;
+ }
+}
+
+function Readable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ if (!(this instanceof Readable)) return new Readable(options);
+
+ this._readableState = new ReadableState(options, this);
+
+ // legacy
+ this.readable = true;
+
+ if (options) {
+ if (typeof options.read === 'function') this._read = options.read;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+ }
+
+ Stream.call(this);
+}
+
+Object.defineProperty(Readable.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._readableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ }
+});
+
+Readable.prototype.destroy = destroyImpl.destroy;
+Readable.prototype._undestroy = destroyImpl.undestroy;
+Readable.prototype._destroy = function (err, cb) {
+ this.push(null);
+ cb(err);
+};
+
+// Manually shove something into the read() buffer.
+// This returns true if the highWaterMark has not been hit yet,
+// similar to how Writable.write() returns true if you should
+// write() some more.
+Readable.prototype.push = function (chunk, encoding) {
+ var state = this._readableState;
+ var skipChunkCheck;
+
+ if (!state.objectMode) {
+ if (typeof chunk === 'string') {
+ encoding = encoding || state.defaultEncoding;
+ if (encoding !== state.encoding) {
+ chunk = Buffer.from(chunk, encoding);
+ encoding = '';
+ }
+ skipChunkCheck = true;
+ }
+ } else {
+ skipChunkCheck = true;
+ }
+
+ return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
+};
+
+// Unshift should *always* be something directly out of read()
+Readable.prototype.unshift = function (chunk) {
+ return readableAddChunk(this, chunk, null, true, false);
+};
+
+function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
+ var state = stream._readableState;
+ if (chunk === null) {
+ state.reading = false;
+ onEofChunk(stream, state);
+ } else {
+ var er;
+ if (!skipChunkCheck) er = chunkInvalid(state, chunk);
+ if (er) {
+ stream.emit('error', er);
+ } else if (state.objectMode || chunk && chunk.length > 0) {
+ if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (addToFront) {
+ if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
+ } else if (state.ended) {
+ stream.emit('error', new Error('stream.push() after EOF'));
+ } else {
+ state.reading = false;
+ if (state.decoder && !encoding) {
+ chunk = state.decoder.write(chunk);
+ if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
+ } else {
+ addChunk(stream, state, chunk, false);
+ }
+ }
+ } else if (!addToFront) {
+ state.reading = false;
+ }
+ }
+
+ return needMoreData(state);
+}
+
+function addChunk(stream, state, chunk, addToFront) {
+ if (state.flowing && state.length === 0 && !state.sync) {
+ stream.emit('data', chunk);
+ stream.read(0);
+ } else {
+ // update the buffer info.
+ state.length += state.objectMode ? 1 : chunk.length;
+ if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
+
+ if (state.needReadable) emitReadable(stream);
+ }
+ maybeReadMore(stream, state);
+}
+
+function chunkInvalid(state, chunk) {
+ var er;
+ if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ return er;
+}
+
+// if it's past the high water mark, we can push in some more.
+// Also, if we have no data yet, we can stand some
+// more bytes. This is to work around cases where hwm=0,
+// such as the repl. Also, if the push() triggered a
+// readable event, and the user called read(largeNumber) such that
+// needReadable was set, then we ought to push more, so that another
+// 'readable' event will be triggered.
+function needMoreData(state) {
+ return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
+}
+
+Readable.prototype.isPaused = function () {
+ return this._readableState.flowing === false;
+};
+
+// backwards compatibility.
+Readable.prototype.setEncoding = function (enc) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this._readableState.decoder = new StringDecoder(enc);
+ this._readableState.encoding = enc;
+ return this;
+};
+
+// Don't raise the hwm > 8MB
+var MAX_HWM = 0x800000;
+function computeNewHighWaterMark(n) {
+ if (n >= MAX_HWM) {
+ n = MAX_HWM;
+ } else {
+ // Get the next highest power of 2 to prevent increasing hwm excessively in
+ // tiny amounts
+ n--;
+ n |= n >>> 1;
+ n |= n >>> 2;
+ n |= n >>> 4;
+ n |= n >>> 8;
+ n |= n >>> 16;
+ n++;
+ }
+ return n;
+}
+
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function howMuchToRead(n, state) {
+ if (n <= 0 || state.length === 0 && state.ended) return 0;
+ if (state.objectMode) return 1;
+ if (n !== n) {
+ // Only flow one buffer at a time
+ if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
+ }
+ // If we're asking for more than the current hwm, then raise the hwm.
+ if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
+ if (n <= state.length) return n;
+ // Don't have enough
+ if (!state.ended) {
+ state.needReadable = true;
+ return 0;
+ }
+ return state.length;
+}
+
+// you can override either this method, or the async _read(n) below.
+Readable.prototype.read = function (n) {
+ debug('read', n);
+ n = parseInt(n, 10);
+ var state = this._readableState;
+ var nOrig = n;
+
+ if (n !== 0) state.emittedReadable = false;
+
+ // if we're doing read(0) to trigger a readable event, but we
+ // already have a bunch of data in the buffer, then just trigger
+ // the 'readable' event and move on.
+ if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
+ debug('read: emitReadable', state.length, state.ended);
+ if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
+ return null;
+ }
+
+ n = howMuchToRead(n, state);
+
+ // if we've ended, and we're now clear, then finish it up.
+ if (n === 0 && state.ended) {
+ if (state.length === 0) endReadable(this);
+ return null;
+ }
+
+ // All the actual chunk generation logic needs to be
+ // *below* the call to _read. The reason is that in certain
+ // synthetic stream cases, such as passthrough streams, _read
+ // may be a completely synchronous operation which may change
+ // the state of the read buffer, providing enough data when
+ // before there was *not* enough.
+ //
+ // So, the steps are:
+ // 1. Figure out what the state of things will be after we do
+ // a read from the buffer.
+ //
+ // 2. If that resulting state will trigger a _read, then call _read.
+ // Note that this may be asynchronous, or synchronous. Yes, it is
+ // deeply ugly to write APIs this way, but that still doesn't mean
+ // that the Readable class should behave improperly, as streams are
+ // designed to be sync/async agnostic.
+ // Take note if the _read call is sync or async (ie, if the read call
+ // has returned yet), so that we know whether or not it's safe to emit
+ // 'readable' etc.
+ //
+ // 3. Actually pull the requested chunks out of the buffer and return.
+
+ // if we need a readable event, then we need to do some reading.
+ var doRead = state.needReadable;
+ debug('need readable', doRead);
+
+ // if we currently have less than the highWaterMark, then also read some
+ if (state.length === 0 || state.length - n < state.highWaterMark) {
+ doRead = true;
+ debug('length less than watermark', doRead);
+ }
+
+ // however, if we've ended, then there's no point, and if we're already
+ // reading, then it's unnecessary.
+ if (state.ended || state.reading) {
+ doRead = false;
+ debug('reading or ended', doRead);
+ } else if (doRead) {
+ debug('do read');
+ state.reading = true;
+ state.sync = true;
+ // if the length is currently zero, then we *need* a readable event.
+ if (state.length === 0) state.needReadable = true;
+ // call internal read method
+ this._read(state.highWaterMark);
+ state.sync = false;
+ // If _read pushed data synchronously, then `reading` will be false,
+ // and we need to re-evaluate how much data we can return to the user.
+ if (!state.reading) n = howMuchToRead(nOrig, state);
+ }
+
+ var ret;
+ if (n > 0) ret = fromList(n, state);else ret = null;
+
+ if (ret === null) {
+ state.needReadable = true;
+ n = 0;
+ } else {
+ state.length -= n;
+ }
+
+ if (state.length === 0) {
+ // If we have nothing in the buffer, then we want to know
+ // as soon as we *do* get something into the buffer.
+ if (!state.ended) state.needReadable = true;
+
+ // If we tried to read() past the EOF, then emit end on the next tick.
+ if (nOrig !== n && state.ended) endReadable(this);
+ }
+
+ if (ret !== null) this.emit('data', ret);
+
+ return ret;
+};
+
+function onEofChunk(stream, state) {
+ if (state.ended) return;
+ if (state.decoder) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) {
+ state.buffer.push(chunk);
+ state.length += state.objectMode ? 1 : chunk.length;
+ }
+ }
+ state.ended = true;
+
+ // emit 'readable' now to make sure it gets picked up.
+ emitReadable(stream);
+}
+
+// Don't emit readable right away in sync mode, because this can trigger
+// another read() call => stack overflow. This way, it might trigger
+// a nextTick recursion warning, but that's not so bad.
+function emitReadable(stream) {
+ var state = stream._readableState;
+ state.needReadable = false;
+ if (!state.emittedReadable) {
+ debug('emitReadable', state.flowing);
+ state.emittedReadable = true;
+ if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
+ }
+}
+
+function emitReadable_(stream) {
+ debug('emit readable');
+ stream.emit('readable');
+ flow(stream);
+}
+
+// at this point, the user has presumably seen the 'readable' event,
+// and called read() to consume some data. that may have triggered
+// in turn another _read(n) call, in which case reading = true if
+// it's in progress.
+// However, if we're not ended, or reading, and the length < hwm,
+// then go ahead and try to read some more preemptively.
+function maybeReadMore(stream, state) {
+ if (!state.readingMore) {
+ state.readingMore = true;
+ processNextTick(maybeReadMore_, stream, state);
+ }
+}
+
+function maybeReadMore_(stream, state) {
+ var len = state.length;
+ while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
+ debug('maybeReadMore read 0');
+ stream.read(0);
+ if (len === state.length)
+ // didn't get any data, stop spinning.
+ break;else len = state.length;
+ }
+ state.readingMore = false;
+}
+
+// abstract method. to be overridden in specific implementation classes.
+// call cb(er, data) where data is <= n in length.
+// for virtual (non-string, non-buffer) streams, "length" is somewhat
+// arbitrary, and perhaps not very meaningful.
+Readable.prototype._read = function (n) {
+ this.emit('error', new Error('_read() is not implemented'));
+};
+
+Readable.prototype.pipe = function (dest, pipeOpts) {
+ var src = this;
+ var state = this._readableState;
+
+ switch (state.pipesCount) {
+ case 0:
+ state.pipes = dest;
+ break;
+ case 1:
+ state.pipes = [state.pipes, dest];
+ break;
+ default:
+ state.pipes.push(dest);
+ break;
+ }
+ state.pipesCount += 1;
+ debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
+
+ var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
+
+ var endFn = doEnd ? onend : unpipe;
+ if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
+
+ dest.on('unpipe', onunpipe);
+ function onunpipe(readable, unpipeInfo) {
+ debug('onunpipe');
+ if (readable === src) {
+ if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
+ unpipeInfo.hasUnpiped = true;
+ cleanup();
+ }
+ }
+ }
+
+ function onend() {
+ debug('onend');
+ dest.end();
+ }
+
+ // when the dest drains, it reduces the awaitDrain counter
+ // on the source. This would be more elegant with a .once()
+ // handler in flow(), but adding and removing repeatedly is
+ // too slow.
+ var ondrain = pipeOnDrain(src);
+ dest.on('drain', ondrain);
+
+ var cleanedUp = false;
+ function cleanup() {
+ debug('cleanup');
+ // cleanup event handlers once the pipe is broken
+ dest.removeListener('close', onclose);
+ dest.removeListener('finish', onfinish);
+ dest.removeListener('drain', ondrain);
+ dest.removeListener('error', onerror);
+ dest.removeListener('unpipe', onunpipe);
+ src.removeListener('end', onend);
+ src.removeListener('end', unpipe);
+ src.removeListener('data', ondata);
+
+ cleanedUp = true;
+
+ // if the reader is waiting for a drain event from this
+ // specific writer, then it would cause it to never start
+ // flowing again.
+ // So, if this is awaiting a drain, then we just call it now.
+ // If we don't know, then assume that we are waiting for one.
+ if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
+ }
+
+ // If the user pushes more data while we're writing to dest then we'll end up
+ // in ondata again. However, we only want to increase awaitDrain once because
+ // dest will only emit one 'drain' event for the multiple writes.
+ // => Introduce a guard on increasing awaitDrain.
+ var increasedAwaitDrain = false;
+ src.on('data', ondata);
+ function ondata(chunk) {
+ debug('ondata');
+ increasedAwaitDrain = false;
+ var ret = dest.write(chunk);
+ if (false === ret && !increasedAwaitDrain) {
+ // If the user unpiped during `dest.write()`, it is possible
+ // to get stuck in a permanently paused state if that write
+ // also returned false.
+ // => Check whether `dest` is still a piping destination.
+ if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
+ debug('false write response, pause', src._readableState.awaitDrain);
+ src._readableState.awaitDrain++;
+ increasedAwaitDrain = true;
+ }
+ src.pause();
+ }
+ }
+
+ // if the dest has an error, then stop piping into it.
+ // however, don't suppress the throwing behavior for this.
+ function onerror(er) {
+ debug('onerror', er);
+ unpipe();
+ dest.removeListener('error', onerror);
+ if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
+ }
+
+ // Make sure our error handler is attached before userland ones.
+ prependListener(dest, 'error', onerror);
+
+ // Both close and finish should trigger unpipe, but only once.
+ function onclose() {
+ dest.removeListener('finish', onfinish);
+ unpipe();
+ }
+ dest.once('close', onclose);
+ function onfinish() {
+ debug('onfinish');
+ dest.removeListener('close', onclose);
+ unpipe();
+ }
+ dest.once('finish', onfinish);
+
+ function unpipe() {
+ debug('unpipe');
+ src.unpipe(dest);
+ }
+
+ // tell the dest that it's being piped to
+ dest.emit('pipe', src);
+
+ // start the flow if it hasn't been started already.
+ if (!state.flowing) {
+ debug('pipe resume');
+ src.resume();
+ }
+
+ return dest;
+};
+
+function pipeOnDrain(src) {
+ return function () {
+ var state = src._readableState;
+ debug('pipeOnDrain', state.awaitDrain);
+ if (state.awaitDrain) state.awaitDrain--;
+ if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
+ state.flowing = true;
+ flow(src);
+ }
+ };
+}
+
+Readable.prototype.unpipe = function (dest) {
+ var state = this._readableState;
+ var unpipeInfo = { hasUnpiped: false };
+
+ // if we're not piping anywhere, then do nothing.
+ if (state.pipesCount === 0) return this;
+
+ // just one destination. most common case.
+ if (state.pipesCount === 1) {
+ // passed in one, but it's not the right one.
+ if (dest && dest !== state.pipes) return this;
+
+ if (!dest) dest = state.pipes;
+
+ // got a match.
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+ if (dest) dest.emit('unpipe', this, unpipeInfo);
+ return this;
+ }
+
+ // slow case. multiple pipe destinations.
+
+ if (!dest) {
+ // remove all.
+ var dests = state.pipes;
+ var len = state.pipesCount;
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+
+ for (var i = 0; i < len; i++) {
+ dests[i].emit('unpipe', this, unpipeInfo);
+ }return this;
+ }
+
+ // try to find the right one.
+ var index = indexOf(state.pipes, dest);
+ if (index === -1) return this;
+
+ state.pipes.splice(index, 1);
+ state.pipesCount -= 1;
+ if (state.pipesCount === 1) state.pipes = state.pipes[0];
+
+ dest.emit('unpipe', this, unpipeInfo);
+
+ return this;
+};
+
+// set up data events if they are asked for
+// Ensure readable listeners eventually get something
+Readable.prototype.on = function (ev, fn) {
+ var res = Stream.prototype.on.call(this, ev, fn);
+
+ if (ev === 'data') {
+ // Start flowing on next tick if stream isn't explicitly paused
+ if (this._readableState.flowing !== false) this.resume();
+ } else if (ev === 'readable') {
+ var state = this._readableState;
+ if (!state.endEmitted && !state.readableListening) {
+ state.readableListening = state.needReadable = true;
+ state.emittedReadable = false;
+ if (!state.reading) {
+ processNextTick(nReadingNextTick, this);
+ } else if (state.length) {
+ emitReadable(this);
+ }
+ }
+ }
+
+ return res;
+};
+Readable.prototype.addListener = Readable.prototype.on;
+
+function nReadingNextTick(self) {
+ debug('readable nexttick read 0');
+ self.read(0);
+}
+
+// pause() and resume() are remnants of the legacy readable stream API
+// If the user uses them, then switch into old mode.
+Readable.prototype.resume = function () {
+ var state = this._readableState;
+ if (!state.flowing) {
+ debug('resume');
+ state.flowing = true;
+ resume(this, state);
+ }
+ return this;
+};
+
+function resume(stream, state) {
+ if (!state.resumeScheduled) {
+ state.resumeScheduled = true;
+ processNextTick(resume_, stream, state);
+ }
+}
+
+function resume_(stream, state) {
+ if (!state.reading) {
+ debug('resume read 0');
+ stream.read(0);
+ }
+
+ state.resumeScheduled = false;
+ state.awaitDrain = 0;
+ stream.emit('resume');
+ flow(stream);
+ if (state.flowing && !state.reading) stream.read(0);
+}
+
+Readable.prototype.pause = function () {
+ debug('call pause flowing=%j', this._readableState.flowing);
+ if (false !== this._readableState.flowing) {
+ debug('pause');
+ this._readableState.flowing = false;
+ this.emit('pause');
+ }
+ return this;
+};
+
+function flow(stream) {
+ var state = stream._readableState;
+ debug('flow', state.flowing);
+ while (state.flowing && stream.read() !== null) {}
+}
+
+// wrap an old-style stream as the async data source.
+// This is *not* part of the readable stream interface.
+// It is an ugly unfortunate mess of history.
+Readable.prototype.wrap = function (stream) {
+ var state = this._readableState;
+ var paused = false;
+
+ var self = this;
+ stream.on('end', function () {
+ debug('wrapped end');
+ if (state.decoder && !state.ended) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) self.push(chunk);
+ }
+
+ self.push(null);
+ });
+
+ stream.on('data', function (chunk) {
+ debug('wrapped data');
+ if (state.decoder) chunk = state.decoder.write(chunk);
+
+ // don't skip over falsy values in objectMode
+ if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
+
+ var ret = self.push(chunk);
+ if (!ret) {
+ paused = true;
+ stream.pause();
+ }
+ });
+
+ // proxy all the other methods.
+ // important when wrapping filters and duplexes.
+ for (var i in stream) {
+ if (this[i] === undefined && typeof stream[i] === 'function') {
+ this[i] = function (method) {
+ return function () {
+ return stream[method].apply(stream, arguments);
+ };
+ }(i);
+ }
+ }
+
+ // proxy certain important events.
+ for (var n = 0; n < kProxyEvents.length; n++) {
+ stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
+ }
+
+ // when we try to consume some more bytes, simply unpause the
+ // underlying stream.
+ self._read = function (n) {
+ debug('wrapped _read', n);
+ if (paused) {
+ paused = false;
+ stream.resume();
+ }
+ };
+
+ return self;
+};
+
+// exposed for testing purposes only.
+Readable._fromList = fromList;
+
+// Pluck off n bytes from an array of buffers.
+// Length is the combined lengths of all the buffers in the list.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromList(n, state) {
+ // nothing buffered
+ if (state.length === 0) return null;
+
+ var ret;
+ if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
+ // read it all, truncate the list
+ if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
+ state.buffer.clear();
+ } else {
+ // read part of list
+ ret = fromListPartial(n, state.buffer, state.decoder);
+ }
+
+ return ret;
+}
+
+// Extracts only enough buffered data to satisfy the amount requested.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromListPartial(n, list, hasStrings) {
+ var ret;
+ if (n < list.head.data.length) {
+ // slice is the same for buffers and strings
+ ret = list.head.data.slice(0, n);
+ list.head.data = list.head.data.slice(n);
+ } else if (n === list.head.data.length) {
+ // first chunk is a perfect match
+ ret = list.shift();
+ } else {
+ // result spans more than one buffer
+ ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
+ }
+ return ret;
+}
+
+// Copies a specified amount of characters from the list of buffered data
+// chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBufferString(n, list) {
+ var p = list.head;
+ var c = 1;
+ var ret = p.data;
+ n -= ret.length;
+ while (p = p.next) {
+ var str = p.data;
+ var nb = n > str.length ? str.length : n;
+ if (nb === str.length) ret += str;else ret += str.slice(0, n);
+ n -= nb;
+ if (n === 0) {
+ if (nb === str.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = str.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+// Copies a specified amount of bytes from the list of buffered data chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBuffer(n, list) {
+ var ret = Buffer.allocUnsafe(n);
+ var p = list.head;
+ var c = 1;
+ p.data.copy(ret);
+ n -= p.data.length;
+ while (p = p.next) {
+ var buf = p.data;
+ var nb = n > buf.length ? buf.length : n;
+ buf.copy(ret, ret.length - n, 0, nb);
+ n -= nb;
+ if (n === 0) {
+ if (nb === buf.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = buf.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+function endReadable(stream) {
+ var state = stream._readableState;
+
+ // If we get here before consuming all the bytes, then that is a
+ // bug in node. Should never happen.
+ if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
+
+ if (!state.endEmitted) {
+ state.ended = true;
+ processNextTick(endReadableNT, state, stream);
+ }
+}
+
+function endReadableNT(state, stream) {
+ // Check that we didn't get one last unshift.
+ if (!state.endEmitted && state.length === 0) {
+ state.endEmitted = true;
+ stream.readable = false;
+ stream.emit('end');
+ }
+}
+
+function forEach(xs, f) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ f(xs[i], i);
+ }
+}
+
+function indexOf(xs, x) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ if (xs[i] === x) return i;
+ }
+ return -1;
+}
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":16,"./internal/streams/BufferList":21,"./internal/streams/destroy":22,"./internal/streams/stream":23,"_process":41,"core-util-is":8,"events":35,"inherits":11,"isarray":12,"process-nextick-args":14,"safe-buffer":25,"string_decoder/":27,"util":32}],19:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a transform stream is a readable/writable stream where you do
+// something with the data. Sometimes it's called a "filter",
+// but that's not a great name for it, since that implies a thing where
+// some bits pass through, and others are simply ignored. (That would
+// be a valid example of a transform, of course.)
+//
+// While the output is causally related to the input, it's not a
+// necessarily symmetric or synchronous transformation. For example,
+// a zlib stream might take multiple plain-text writes(), and then
+// emit a single compressed chunk some time in the future.
+//
+// Here's how this works:
+//
+// The Transform stream has all the aspects of the readable and writable
+// stream classes. When you write(chunk), that calls _write(chunk,cb)
+// internally, and returns false if there's a lot of pending writes
+// buffered up. When you call read(), that calls _read(n) until
+// there's enough pending readable data buffered up.
+//
+// In a transform stream, the written data is placed in a buffer. When
+// _read(n) is called, it transforms the queued up data, calling the
+// buffered _write cb's as it consumes chunks. If consuming a single
+// written chunk would result in multiple output chunks, then the first
+// outputted bit calls the readcb, and subsequent chunks just go into
+// the read buffer, and will cause it to emit 'readable' if necessary.
+//
+// This way, back-pressure is actually determined by the reading side,
+// since _read has to be called to start processing a new chunk. However,
+// a pathological inflate type of transform can cause excessive buffering
+// here. For example, imagine a stream where every byte of input is
+// interpreted as an integer from 0-255, and then results in that many
+// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
+// 1kb of data being output. In this case, you could write a very small
+// amount of input, and end up with a very large amount of output. In
+// such a pathological inflating mechanism, there'd be no way to tell
+// the system to stop doing the transform. A single 4MB write could
+// cause the system to run out of memory.
+//
+// However, even in such a pathological case, only a single written chunk
+// would be consumed, and then the rest would wait (un-transformed) until
+// the results of the previous transformed chunk were consumed.
+
+'use strict';
+
+module.exports = Transform;
+
+var Duplex = require('./_stream_duplex');
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+util.inherits(Transform, Duplex);
+
+function TransformState(stream) {
+ this.afterTransform = function (er, data) {
+ return afterTransform(stream, er, data);
+ };
+
+ this.needTransform = false;
+ this.transforming = false;
+ this.writecb = null;
+ this.writechunk = null;
+ this.writeencoding = null;
+}
+
+function afterTransform(stream, er, data) {
+ var ts = stream._transformState;
+ ts.transforming = false;
+
+ var cb = ts.writecb;
+
+ if (!cb) {
+ return stream.emit('error', new Error('write callback called multiple times'));
+ }
+
+ ts.writechunk = null;
+ ts.writecb = null;
+
+ if (data !== null && data !== undefined) stream.push(data);
+
+ cb(er);
+
+ var rs = stream._readableState;
+ rs.reading = false;
+ if (rs.needReadable || rs.length < rs.highWaterMark) {
+ stream._read(rs.highWaterMark);
+ }
+}
+
+function Transform(options) {
+ if (!(this instanceof Transform)) return new Transform(options);
+
+ Duplex.call(this, options);
+
+ this._transformState = new TransformState(this);
+
+ var stream = this;
+
+ // start out asking for a readable event once data is transformed.
+ this._readableState.needReadable = true;
+
+ // we have implemented the _read method, and done the other things
+ // that Readable wants before the first _read call, so unset the
+ // sync guard flag.
+ this._readableState.sync = false;
+
+ if (options) {
+ if (typeof options.transform === 'function') this._transform = options.transform;
+
+ if (typeof options.flush === 'function') this._flush = options.flush;
+ }
+
+ // When the writable side finishes, then flush out anything remaining.
+ this.once('prefinish', function () {
+ if (typeof this._flush === 'function') this._flush(function (er, data) {
+ done(stream, er, data);
+ });else done(stream);
+ });
+}
+
+Transform.prototype.push = function (chunk, encoding) {
+ this._transformState.needTransform = false;
+ return Duplex.prototype.push.call(this, chunk, encoding);
+};
+
+// This is the part where you do stuff!
+// override this function in implementation classes.
+// 'chunk' is an input chunk.
+//
+// Call `push(newChunk)` to pass along transformed output
+// to the readable side. You may call 'push' zero or more times.
+//
+// Call `cb(err)` when you are done with this chunk. If you pass
+// an error, then that'll put the hurt on the whole operation. If you
+// never call cb(), then you'll never get another chunk.
+Transform.prototype._transform = function (chunk, encoding, cb) {
+ throw new Error('_transform() is not implemented');
+};
+
+Transform.prototype._write = function (chunk, encoding, cb) {
+ var ts = this._transformState;
+ ts.writecb = cb;
+ ts.writechunk = chunk;
+ ts.writeencoding = encoding;
+ if (!ts.transforming) {
+ var rs = this._readableState;
+ if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
+ }
+};
+
+// Doesn't matter what the args are here.
+// _transform does all the work.
+// That we got here means that the readable side wants more data.
+Transform.prototype._read = function (n) {
+ var ts = this._transformState;
+
+ if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
+ ts.transforming = true;
+ this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
+ } else {
+ // mark that we need a transform, so that any data that comes in
+ // will get processed, now that we've asked for it.
+ ts.needTransform = true;
+ }
+};
+
+Transform.prototype._destroy = function (err, cb) {
+ var _this = this;
+
+ Duplex.prototype._destroy.call(this, err, function (err2) {
+ cb(err2);
+ _this.emit('close');
+ });
+};
+
+function done(stream, er, data) {
+ if (er) return stream.emit('error', er);
+
+ if (data !== null && data !== undefined) stream.push(data);
+
+ // if there's nothing in the write buffer, then that means
+ // that nothing more will ever be provided
+ var ws = stream._writableState;
+ var ts = stream._transformState;
+
+ if (ws.length) throw new Error('Calling transform done when ws.length != 0');
+
+ if (ts.transforming) throw new Error('Calling transform done when still transforming');
+
+ return stream.push(null);
+}
+},{"./_stream_duplex":16,"core-util-is":8,"inherits":11}],20:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// A bit simpler than readable streams.
+// Implement an async ._write(chunk, encoding, cb), and it'll handle all
+// the drain event emission and buffering.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+module.exports = Writable;
+
+/* */
+function WriteReq(chunk, encoding, cb) {
+ this.chunk = chunk;
+ this.encoding = encoding;
+ this.callback = cb;
+ this.next = null;
+}
+
+// It seems a linked list but it is not
+// there will be only 2 of these for each stream
+function CorkedRequest(state) {
+ var _this = this;
+
+ this.next = null;
+ this.entry = null;
+ this.finish = function () {
+ onCorkedFinish(_this, state);
+ };
+}
+/* */
+
+/**/
+var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Writable.WritableState = WritableState;
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+/**/
+var internalUtil = {
+ deprecate: require('util-deprecate')
+};
+/**/
+
+/**/
+var Stream = require('./internal/streams/stream');
+/**/
+
+/**/
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+/**/
+
+var destroyImpl = require('./internal/streams/destroy');
+
+util.inherits(Writable, Stream);
+
+function nop() {}
+
+function WritableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // object stream flag to indicate whether or not this stream
+ // contains buffers or objects.
+ this.objectMode = !!options.objectMode;
+
+ if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
+
+ // the point at which write() starts returning false
+ // Note: 0 is a valid value, means that we always return false if
+ // the entire buffer is not flushed immediately on write()
+ var hwm = options.highWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+ this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // if _final has been called
+ this.finalCalled = false;
+
+ // drain event flag.
+ this.needDrain = false;
+ // at the start of calling end()
+ this.ending = false;
+ // when end() has been called, and returned
+ this.ended = false;
+ // when 'finish' is emitted
+ this.finished = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // should we decode strings into buffers before passing to _write?
+ // this is here so that some node-core streams can optimize string
+ // handling at a lower level.
+ var noDecode = options.decodeStrings === false;
+ this.decodeStrings = !noDecode;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // not an actual buffer we keep track of, but a measurement
+ // of how much we're waiting to get pushed to some underlying
+ // socket or file.
+ this.length = 0;
+
+ // a flag to see when we're in the middle of a write.
+ this.writing = false;
+
+ // when true all writes will be buffered until .uncork() call
+ this.corked = 0;
+
+ // a flag to be able to tell if the onwrite cb is called immediately,
+ // or on a later tick. We set this to true at first, because any
+ // actions that shouldn't happen until "later" should generally also
+ // not happen before the first write call.
+ this.sync = true;
+
+ // a flag to know if we're processing previously buffered items, which
+ // may call the _write() callback in the same tick, so that we don't
+ // end up in an overlapped onwrite situation.
+ this.bufferProcessing = false;
+
+ // the callback that's passed to _write(chunk,cb)
+ this.onwrite = function (er) {
+ onwrite(stream, er);
+ };
+
+ // the callback that the user supplies to write(chunk,encoding,cb)
+ this.writecb = null;
+
+ // the amount that is being written when _write is called.
+ this.writelen = 0;
+
+ this.bufferedRequest = null;
+ this.lastBufferedRequest = null;
+
+ // number of pending user-supplied write callbacks
+ // this must be 0 before 'finish' can be emitted
+ this.pendingcb = 0;
+
+ // emit prefinish if the only thing we're waiting for is _write cbs
+ // This is relevant for synchronous Transform streams
+ this.prefinished = false;
+
+ // True if the error was already emitted and should not be thrown again
+ this.errorEmitted = false;
+
+ // count buffered requests
+ this.bufferedRequestCount = 0;
+
+ // allocate the first CorkedRequest, there is always
+ // one allocated and free to use, and we maintain at most two
+ this.corkedRequestsFree = new CorkedRequest(this);
+}
+
+WritableState.prototype.getBuffer = function getBuffer() {
+ var current = this.bufferedRequest;
+ var out = [];
+ while (current) {
+ out.push(current);
+ current = current.next;
+ }
+ return out;
+};
+
+(function () {
+ try {
+ Object.defineProperty(WritableState.prototype, 'buffer', {
+ get: internalUtil.deprecate(function () {
+ return this.getBuffer();
+ }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
+ });
+ } catch (_) {}
+})();
+
+// Test _writableState for inheritance to account for Duplex streams,
+// whose prototype chain only points to Readable.
+var realHasInstance;
+if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
+ realHasInstance = Function.prototype[Symbol.hasInstance];
+ Object.defineProperty(Writable, Symbol.hasInstance, {
+ value: function (object) {
+ if (realHasInstance.call(this, object)) return true;
+
+ return object && object._writableState instanceof WritableState;
+ }
+ });
+} else {
+ realHasInstance = function (object) {
+ return object instanceof this;
+ };
+}
+
+function Writable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ // Writable ctor is applied to Duplexes, too.
+ // `realHasInstance` is necessary because using plain `instanceof`
+ // would return false, as no `_writableState` property is attached.
+
+ // Trying to use the custom `instanceof` for Writable here will also break the
+ // Node.js LazyTransform implementation, which has a non-trivial getter for
+ // `_writableState` that would lead to infinite recursion.
+ if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
+ return new Writable(options);
+ }
+
+ this._writableState = new WritableState(options, this);
+
+ // legacy.
+ this.writable = true;
+
+ if (options) {
+ if (typeof options.write === 'function') this._write = options.write;
+
+ if (typeof options.writev === 'function') this._writev = options.writev;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+
+ if (typeof options.final === 'function') this._final = options.final;
+ }
+
+ Stream.call(this);
+}
+
+// Otherwise people can pipe Writable streams, which is just wrong.
+Writable.prototype.pipe = function () {
+ this.emit('error', new Error('Cannot pipe, not readable'));
+};
+
+function writeAfterEnd(stream, cb) {
+ var er = new Error('write after end');
+ // TODO: defer error events consistently everywhere, not just the cb
+ stream.emit('error', er);
+ processNextTick(cb, er);
+}
+
+// Checks that a user-supplied chunk is valid, especially for the particular
+// mode the stream is in. Currently this means that `null` is never accepted
+// and undefined/non-string values are only allowed in object mode.
+function validChunk(stream, state, chunk, cb) {
+ var valid = true;
+ var er = false;
+
+ if (chunk === null) {
+ er = new TypeError('May not write null values to stream');
+ } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ if (er) {
+ stream.emit('error', er);
+ processNextTick(cb, er);
+ valid = false;
+ }
+ return valid;
+}
+
+Writable.prototype.write = function (chunk, encoding, cb) {
+ var state = this._writableState;
+ var ret = false;
+ var isBuf = _isUint8Array(chunk) && !state.objectMode;
+
+ if (isBuf && !Buffer.isBuffer(chunk)) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
+
+ if (typeof cb !== 'function') cb = nop;
+
+ if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
+ state.pendingcb++;
+ ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
+ }
+
+ return ret;
+};
+
+Writable.prototype.cork = function () {
+ var state = this._writableState;
+
+ state.corked++;
+};
+
+Writable.prototype.uncork = function () {
+ var state = this._writableState;
+
+ if (state.corked) {
+ state.corked--;
+
+ if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
+ }
+};
+
+Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
+ // node::ParseEncoding() requires lower case.
+ if (typeof encoding === 'string') encoding = encoding.toLowerCase();
+ if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
+ this._writableState.defaultEncoding = encoding;
+ return this;
+};
+
+function decodeChunk(state, chunk, encoding) {
+ if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
+ chunk = Buffer.from(chunk, encoding);
+ }
+ return chunk;
+}
+
+// if we're already writing something, then just put this
+// in the queue, and wait our turn. Otherwise, call _write
+// If we return false, then we need a drain event, so set that flag.
+function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
+ if (!isBuf) {
+ var newChunk = decodeChunk(state, chunk, encoding);
+ if (chunk !== newChunk) {
+ isBuf = true;
+ encoding = 'buffer';
+ chunk = newChunk;
+ }
+ }
+ var len = state.objectMode ? 1 : chunk.length;
+
+ state.length += len;
+
+ var ret = state.length < state.highWaterMark;
+ // we must ensure that previous needDrain will not be reset to false.
+ if (!ret) state.needDrain = true;
+
+ if (state.writing || state.corked) {
+ var last = state.lastBufferedRequest;
+ state.lastBufferedRequest = {
+ chunk: chunk,
+ encoding: encoding,
+ isBuf: isBuf,
+ callback: cb,
+ next: null
+ };
+ if (last) {
+ last.next = state.lastBufferedRequest;
+ } else {
+ state.bufferedRequest = state.lastBufferedRequest;
+ }
+ state.bufferedRequestCount += 1;
+ } else {
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ }
+
+ return ret;
+}
+
+function doWrite(stream, state, writev, len, chunk, encoding, cb) {
+ state.writelen = len;
+ state.writecb = cb;
+ state.writing = true;
+ state.sync = true;
+ if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
+ state.sync = false;
+}
+
+function onwriteError(stream, state, sync, er, cb) {
+ --state.pendingcb;
+
+ if (sync) {
+ // defer the callback if we are being called synchronously
+ // to avoid piling up things on the stack
+ processNextTick(cb, er);
+ // this can emit finish, and it will always happen
+ // after error
+ processNextTick(finishMaybe, stream, state);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ } else {
+ // the caller expect this to happen before if
+ // it is async
+ cb(er);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ // this can emit finish, but finish must
+ // always follow error
+ finishMaybe(stream, state);
+ }
+}
+
+function onwriteStateUpdate(state) {
+ state.writing = false;
+ state.writecb = null;
+ state.length -= state.writelen;
+ state.writelen = 0;
+}
+
+function onwrite(stream, er) {
+ var state = stream._writableState;
+ var sync = state.sync;
+ var cb = state.writecb;
+
+ onwriteStateUpdate(state);
+
+ if (er) onwriteError(stream, state, sync, er, cb);else {
+ // Check if we're actually ready to finish, but don't emit yet
+ var finished = needFinish(state);
+
+ if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
+ clearBuffer(stream, state);
+ }
+
+ if (sync) {
+ /**/
+ asyncWrite(afterWrite, stream, state, finished, cb);
+ /**/
+ } else {
+ afterWrite(stream, state, finished, cb);
+ }
+ }
+}
+
+function afterWrite(stream, state, finished, cb) {
+ if (!finished) onwriteDrain(stream, state);
+ state.pendingcb--;
+ cb();
+ finishMaybe(stream, state);
+}
+
+// Must force callback to be called on nextTick, so that we don't
+// emit 'drain' before the write() consumer gets the 'false' return
+// value, and has a chance to attach a 'drain' listener.
+function onwriteDrain(stream, state) {
+ if (state.length === 0 && state.needDrain) {
+ state.needDrain = false;
+ stream.emit('drain');
+ }
+}
+
+// if there's something in the buffer waiting, then process it
+function clearBuffer(stream, state) {
+ state.bufferProcessing = true;
+ var entry = state.bufferedRequest;
+
+ if (stream._writev && entry && entry.next) {
+ // Fast case, write everything using _writev()
+ var l = state.bufferedRequestCount;
+ var buffer = new Array(l);
+ var holder = state.corkedRequestsFree;
+ holder.entry = entry;
+
+ var count = 0;
+ var allBuffers = true;
+ while (entry) {
+ buffer[count] = entry;
+ if (!entry.isBuf) allBuffers = false;
+ entry = entry.next;
+ count += 1;
+ }
+ buffer.allBuffers = allBuffers;
+
+ doWrite(stream, state, true, state.length, buffer, '', holder.finish);
+
+ // doWrite is almost always async, defer these to save a bit of time
+ // as the hot path ends with doWrite
+ state.pendingcb++;
+ state.lastBufferedRequest = null;
+ if (holder.next) {
+ state.corkedRequestsFree = holder.next;
+ holder.next = null;
+ } else {
+ state.corkedRequestsFree = new CorkedRequest(state);
+ }
+ } else {
+ // Slow case, write chunks one-by-one
+ while (entry) {
+ var chunk = entry.chunk;
+ var encoding = entry.encoding;
+ var cb = entry.callback;
+ var len = state.objectMode ? 1 : chunk.length;
+
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ entry = entry.next;
+ // if we didn't call the onwrite immediately, then
+ // it means that we need to wait until it does.
+ // also, that means that the chunk and cb are currently
+ // being processed, so move the buffer counter past them.
+ if (state.writing) {
+ break;
+ }
+ }
+
+ if (entry === null) state.lastBufferedRequest = null;
+ }
+
+ state.bufferedRequestCount = 0;
+ state.bufferedRequest = entry;
+ state.bufferProcessing = false;
+}
+
+Writable.prototype._write = function (chunk, encoding, cb) {
+ cb(new Error('_write() is not implemented'));
+};
+
+Writable.prototype._writev = null;
+
+Writable.prototype.end = function (chunk, encoding, cb) {
+ var state = this._writableState;
+
+ if (typeof chunk === 'function') {
+ cb = chunk;
+ chunk = null;
+ encoding = null;
+ } else if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
+
+ // .end() fully uncorks
+ if (state.corked) {
+ state.corked = 1;
+ this.uncork();
+ }
+
+ // ignore unnecessary end() calls.
+ if (!state.ending && !state.finished) endWritable(this, state, cb);
+};
+
+function needFinish(state) {
+ return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
+}
+function callFinal(stream, state) {
+ stream._final(function (err) {
+ state.pendingcb--;
+ if (err) {
+ stream.emit('error', err);
+ }
+ state.prefinished = true;
+ stream.emit('prefinish');
+ finishMaybe(stream, state);
+ });
+}
+function prefinish(stream, state) {
+ if (!state.prefinished && !state.finalCalled) {
+ if (typeof stream._final === 'function') {
+ state.pendingcb++;
+ state.finalCalled = true;
+ processNextTick(callFinal, stream, state);
+ } else {
+ state.prefinished = true;
+ stream.emit('prefinish');
+ }
+ }
+}
+
+function finishMaybe(stream, state) {
+ var need = needFinish(state);
+ if (need) {
+ prefinish(stream, state);
+ if (state.pendingcb === 0) {
+ state.finished = true;
+ stream.emit('finish');
+ }
+ }
+ return need;
+}
+
+function endWritable(stream, state, cb) {
+ state.ending = true;
+ finishMaybe(stream, state);
+ if (cb) {
+ if (state.finished) processNextTick(cb);else stream.once('finish', cb);
+ }
+ state.ended = true;
+ stream.writable = false;
+}
+
+function onCorkedFinish(corkReq, state, err) {
+ var entry = corkReq.entry;
+ corkReq.entry = null;
+ while (entry) {
+ var cb = entry.callback;
+ state.pendingcb--;
+ cb(err);
+ entry = entry.next;
+ }
+ if (state.corkedRequestsFree) {
+ state.corkedRequestsFree.next = corkReq;
+ } else {
+ state.corkedRequestsFree = corkReq;
+ }
+}
+
+Object.defineProperty(Writable.prototype, 'destroyed', {
+ get: function () {
+ if (this._writableState === undefined) {
+ return false;
+ }
+ return this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._writableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._writableState.destroyed = value;
+ }
+});
+
+Writable.prototype.destroy = destroyImpl.destroy;
+Writable.prototype._undestroy = destroyImpl.undestroy;
+Writable.prototype._destroy = function (err, cb) {
+ this.end();
+ cb(err);
+};
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":16,"./internal/streams/destroy":22,"./internal/streams/stream":23,"_process":41,"core-util-is":8,"inherits":11,"process-nextick-args":14,"safe-buffer":25,"util-deprecate":29}],21:[function(require,module,exports){
+'use strict';
+
+/**/
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+var Buffer = require('safe-buffer').Buffer;
+/**/
+
+function copyBuffer(src, target, offset) {
+ src.copy(target, offset);
+}
+
+module.exports = function () {
+ function BufferList() {
+ _classCallCheck(this, BufferList);
+
+ this.head = null;
+ this.tail = null;
+ this.length = 0;
+ }
+
+ BufferList.prototype.push = function push(v) {
+ var entry = { data: v, next: null };
+ if (this.length > 0) this.tail.next = entry;else this.head = entry;
+ this.tail = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.unshift = function unshift(v) {
+ var entry = { data: v, next: this.head };
+ if (this.length === 0) this.tail = entry;
+ this.head = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.shift = function shift() {
+ if (this.length === 0) return;
+ var ret = this.head.data;
+ if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
+ --this.length;
+ return ret;
+ };
+
+ BufferList.prototype.clear = function clear() {
+ this.head = this.tail = null;
+ this.length = 0;
+ };
+
+ BufferList.prototype.join = function join(s) {
+ if (this.length === 0) return '';
+ var p = this.head;
+ var ret = '' + p.data;
+ while (p = p.next) {
+ ret += s + p.data;
+ }return ret;
+ };
+
+ BufferList.prototype.concat = function concat(n) {
+ if (this.length === 0) return Buffer.alloc(0);
+ if (this.length === 1) return this.head.data;
+ var ret = Buffer.allocUnsafe(n >>> 0);
+ var p = this.head;
+ var i = 0;
+ while (p) {
+ copyBuffer(p.data, ret, i);
+ i += p.data.length;
+ p = p.next;
+ }
+ return ret;
+ };
+
+ return BufferList;
+}();
+},{"safe-buffer":25}],22:[function(require,module,exports){
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+// undocumented cb() API, needed for core, not for public API
+function destroy(err, cb) {
+ var _this = this;
+
+ var readableDestroyed = this._readableState && this._readableState.destroyed;
+ var writableDestroyed = this._writableState && this._writableState.destroyed;
+
+ if (readableDestroyed || writableDestroyed) {
+ if (cb) {
+ cb(err);
+ } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
+ processNextTick(emitErrorNT, this, err);
+ }
+ return;
+ }
+
+ // we set destroyed to true before firing error callbacks in order
+ // to make it re-entrance safe in case destroy() is called within callbacks
+
+ if (this._readableState) {
+ this._readableState.destroyed = true;
+ }
+
+ // if this is a duplex stream mark the writable part as destroyed as well
+ if (this._writableState) {
+ this._writableState.destroyed = true;
+ }
+
+ this._destroy(err || null, function (err) {
+ if (!cb && err) {
+ processNextTick(emitErrorNT, _this, err);
+ if (_this._writableState) {
+ _this._writableState.errorEmitted = true;
+ }
+ } else if (cb) {
+ cb(err);
+ }
+ });
+}
+
+function undestroy() {
+ if (this._readableState) {
+ this._readableState.destroyed = false;
+ this._readableState.reading = false;
+ this._readableState.ended = false;
+ this._readableState.endEmitted = false;
+ }
+
+ if (this._writableState) {
+ this._writableState.destroyed = false;
+ this._writableState.ended = false;
+ this._writableState.ending = false;
+ this._writableState.finished = false;
+ this._writableState.errorEmitted = false;
+ }
+}
+
+function emitErrorNT(self, err) {
+ self.emit('error', err);
+}
+
+module.exports = {
+ destroy: destroy,
+ undestroy: undestroy
+};
+},{"process-nextick-args":14}],23:[function(require,module,exports){
+module.exports = require('events').EventEmitter;
+
+},{"events":35}],24:[function(require,module,exports){
+exports = module.exports = require('./lib/_stream_readable.js');
+exports.Stream = exports;
+exports.Readable = exports;
+exports.Writable = require('./lib/_stream_writable.js');
+exports.Duplex = require('./lib/_stream_duplex.js');
+exports.Transform = require('./lib/_stream_transform.js');
+exports.PassThrough = require('./lib/_stream_passthrough.js');
+
+},{"./lib/_stream_duplex.js":16,"./lib/_stream_passthrough.js":17,"./lib/_stream_readable.js":18,"./lib/_stream_transform.js":19,"./lib/_stream_writable.js":20}],25:[function(require,module,exports){
+/* eslint-disable node/no-deprecated-api */
+var buffer = require('buffer')
+var Buffer = buffer.Buffer
+
+// alternative to using Object.keys for old browsers
+function copyProps (src, dst) {
+ for (var key in src) {
+ dst[key] = src[key]
+ }
+}
+if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
+ module.exports = buffer
+} else {
+ // Copy properties from require('buffer')
+ copyProps(buffer, exports)
+ exports.Buffer = SafeBuffer
+}
+
+function SafeBuffer (arg, encodingOrOffset, length) {
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+// Copy static methods from Buffer
+copyProps(Buffer, SafeBuffer)
+
+SafeBuffer.from = function (arg, encodingOrOffset, length) {
+ if (typeof arg === 'number') {
+ throw new TypeError('Argument must not be a number')
+ }
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+SafeBuffer.alloc = function (size, fill, encoding) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ var buf = Buffer(size)
+ if (fill !== undefined) {
+ if (typeof encoding === 'string') {
+ buf.fill(fill, encoding)
+ } else {
+ buf.fill(fill)
+ }
+ } else {
+ buf.fill(0)
+ }
+ return buf
+}
+
+SafeBuffer.allocUnsafe = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return Buffer(size)
+}
+
+SafeBuffer.allocUnsafeSlow = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return buffer.SlowBuffer(size)
+}
+
+},{"buffer":33}],26:[function(require,module,exports){
+var tick = 1
+var maxTick = 65535
+var resolution = 4
+var inc = function () {
+ tick = (tick + 1) & maxTick
+}
+
+var timer = setInterval(inc, (1000 / resolution) | 0)
+if (timer.unref) timer.unref()
+
+module.exports = function (seconds) {
+ var size = resolution * (seconds || 5)
+ var buffer = [0]
+ var pointer = 1
+ var last = (tick - 1) & maxTick
+
+ return function (delta) {
+ var dist = (tick - last) & maxTick
+ if (dist > size) dist = size
+ last = tick
+
+ while (dist--) {
+ if (pointer === size) pointer = 0
+ buffer[pointer] = buffer[pointer === 0 ? size - 1 : pointer - 1]
+ pointer++
+ }
+
+ if (delta) buffer[pointer - 1] += delta
+
+ var top = buffer[pointer - 1]
+ var btm = buffer.length < size ? 0 : buffer[pointer === size ? 0 : pointer]
+
+ return buffer.length < resolution ? top : (top - btm) * resolution / buffer.length
+ }
+}
+
+},{}],27:[function(require,module,exports){
+'use strict';
+
+var Buffer = require('safe-buffer').Buffer;
+
+var isEncoding = Buffer.isEncoding || function (encoding) {
+ encoding = '' + encoding;
+ switch (encoding && encoding.toLowerCase()) {
+ case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
+ return true;
+ default:
+ return false;
+ }
+};
+
+function _normalizeEncoding(enc) {
+ if (!enc) return 'utf8';
+ var retried;
+ while (true) {
+ switch (enc) {
+ case 'utf8':
+ case 'utf-8':
+ return 'utf8';
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return 'utf16le';
+ case 'latin1':
+ case 'binary':
+ return 'latin1';
+ case 'base64':
+ case 'ascii':
+ case 'hex':
+ return enc;
+ default:
+ if (retried) return; // undefined
+ enc = ('' + enc).toLowerCase();
+ retried = true;
+ }
+ }
+};
+
+// Do not cache `Buffer.isEncoding` when checking encoding names as some
+// modules monkey-patch it to support additional encodings
+function normalizeEncoding(enc) {
+ var nenc = _normalizeEncoding(enc);
+ if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
+ return nenc || enc;
+}
+
+// StringDecoder provides an interface for efficiently splitting a series of
+// buffers into a series of JS strings without breaking apart multi-byte
+// characters.
+exports.StringDecoder = StringDecoder;
+function StringDecoder(encoding) {
+ this.encoding = normalizeEncoding(encoding);
+ var nb;
+ switch (this.encoding) {
+ case 'utf16le':
+ this.text = utf16Text;
+ this.end = utf16End;
+ nb = 4;
+ break;
+ case 'utf8':
+ this.fillLast = utf8FillLast;
+ nb = 4;
+ break;
+ case 'base64':
+ this.text = base64Text;
+ this.end = base64End;
+ nb = 3;
+ break;
+ default:
+ this.write = simpleWrite;
+ this.end = simpleEnd;
+ return;
+ }
+ this.lastNeed = 0;
+ this.lastTotal = 0;
+ this.lastChar = Buffer.allocUnsafe(nb);
+}
+
+StringDecoder.prototype.write = function (buf) {
+ if (buf.length === 0) return '';
+ var r;
+ var i;
+ if (this.lastNeed) {
+ r = this.fillLast(buf);
+ if (r === undefined) return '';
+ i = this.lastNeed;
+ this.lastNeed = 0;
+ } else {
+ i = 0;
+ }
+ if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
+ return r || '';
+};
+
+StringDecoder.prototype.end = utf8End;
+
+// Returns only complete characters in a Buffer
+StringDecoder.prototype.text = utf8Text;
+
+// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
+StringDecoder.prototype.fillLast = function (buf) {
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
+ this.lastNeed -= buf.length;
+};
+
+// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
+// continuation byte.
+function utf8CheckByte(byte) {
+ if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
+ return -1;
+}
+
+// Checks at most 3 bytes at the end of a Buffer in order to detect an
+// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
+// needed to complete the UTF-8 character (if applicable) are returned.
+function utf8CheckIncomplete(self, buf, i) {
+ var j = buf.length - 1;
+ if (j < i) return 0;
+ var nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 1;
+ return nb;
+ }
+ if (--j < i) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 2;
+ return nb;
+ }
+ if (--j < i) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) {
+ if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
+ }
+ return nb;
+ }
+ return 0;
+}
+
+// Validates as many continuation bytes for a multi-byte UTF-8 character as
+// needed or are available. If we see a non-continuation byte where we expect
+// one, we "replace" the validated continuation bytes we've seen so far with
+// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
+// behavior. The continuation byte check is included three times in the case
+// where all of the continuation bytes for a character exist in the same buffer.
+// It is also done this way as a slight performance increase instead of using a
+// loop.
+function utf8CheckExtraBytes(self, buf, p) {
+ if ((buf[0] & 0xC0) !== 0x80) {
+ self.lastNeed = 0;
+ return '\ufffd'.repeat(p);
+ }
+ if (self.lastNeed > 1 && buf.length > 1) {
+ if ((buf[1] & 0xC0) !== 0x80) {
+ self.lastNeed = 1;
+ return '\ufffd'.repeat(p + 1);
+ }
+ if (self.lastNeed > 2 && buf.length > 2) {
+ if ((buf[2] & 0xC0) !== 0x80) {
+ self.lastNeed = 2;
+ return '\ufffd'.repeat(p + 2);
+ }
+ }
+ }
+}
+
+// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
+function utf8FillLast(buf) {
+ var p = this.lastTotal - this.lastNeed;
+ var r = utf8CheckExtraBytes(this, buf, p);
+ if (r !== undefined) return r;
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, p, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, p, 0, buf.length);
+ this.lastNeed -= buf.length;
+}
+
+// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
+// partial character, the character's bytes are buffered until the required
+// number of bytes are available.
+function utf8Text(buf, i) {
+ var total = utf8CheckIncomplete(this, buf, i);
+ if (!this.lastNeed) return buf.toString('utf8', i);
+ this.lastTotal = total;
+ var end = buf.length - (total - this.lastNeed);
+ buf.copy(this.lastChar, 0, end);
+ return buf.toString('utf8', i, end);
+}
+
+// For UTF-8, a replacement character for each buffered byte of a (partial)
+// character needs to be added to the output.
+function utf8End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
+ return r;
+}
+
+// UTF-16LE typically needs two bytes per character, but even if we have an even
+// number of bytes available, we need to check if we end on a leading/high
+// surrogate. In that case, we need to wait for the next two bytes in order to
+// decode the last character properly.
+function utf16Text(buf, i) {
+ if ((buf.length - i) % 2 === 0) {
+ var r = buf.toString('utf16le', i);
+ if (r) {
+ var c = r.charCodeAt(r.length - 1);
+ if (c >= 0xD800 && c <= 0xDBFF) {
+ this.lastNeed = 2;
+ this.lastTotal = 4;
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ return r.slice(0, -1);
+ }
+ }
+ return r;
+ }
+ this.lastNeed = 1;
+ this.lastTotal = 2;
+ this.lastChar[0] = buf[buf.length - 1];
+ return buf.toString('utf16le', i, buf.length - 1);
+}
+
+// For UTF-16LE we do not explicitly append special replacement characters if we
+// end on a partial character, we simply let v8 handle that.
+function utf16End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) {
+ var end = this.lastTotal - this.lastNeed;
+ return r + this.lastChar.toString('utf16le', 0, end);
+ }
+ return r;
+}
+
+function base64Text(buf, i) {
+ var n = (buf.length - i) % 3;
+ if (n === 0) return buf.toString('base64', i);
+ this.lastNeed = 3 - n;
+ this.lastTotal = 3;
+ if (n === 1) {
+ this.lastChar[0] = buf[buf.length - 1];
+ } else {
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ }
+ return buf.toString('base64', i, buf.length - n);
+}
+
+function base64End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
+ return r;
+}
+
+// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
+function simpleWrite(buf) {
+ return buf.toString(this.encoding);
+}
+
+function simpleEnd(buf) {
+ return buf && buf.length ? this.write(buf) : '';
+}
+},{"safe-buffer":25}],28:[function(require,module,exports){
+module.exports = remove
+
+function remove (arr, i) {
+ if (i >= arr.length || i < 0) return
+ var last = arr.pop()
+ if (i < arr.length) {
+ var tmp = arr[i]
+ arr[i] = last
+ return tmp
+ }
+ return last
+}
+
+},{}],29:[function(require,module,exports){
+(function (global){
+
+/**
+ * Module exports.
+ */
+
+module.exports = deprecate;
+
+/**
+ * Mark that a method should not be used.
+ * Returns a modified function which warns once by default.
+ *
+ * If `localStorage.noDeprecation = true` is set, then it is a no-op.
+ *
+ * If `localStorage.throwDeprecation = true` is set, then deprecated functions
+ * will throw an Error when invoked.
+ *
+ * If `localStorage.traceDeprecation = true` is set, then deprecated functions
+ * will invoke `console.trace()` instead of `console.error()`.
+ *
+ * @param {Function} fn - the function to deprecate
+ * @param {String} msg - the string to print to the console when `fn` is invoked
+ * @returns {Function} a new "deprecated" version of `fn`
+ * @api public
+ */
+
+function deprecate (fn, msg) {
+ if (config('noDeprecation')) {
+ return fn;
+ }
+
+ var warned = false;
+ function deprecated() {
+ if (!warned) {
+ if (config('throwDeprecation')) {
+ throw new Error(msg);
+ } else if (config('traceDeprecation')) {
+ console.trace(msg);
+ } else {
+ console.warn(msg);
+ }
+ warned = true;
+ }
+ return fn.apply(this, arguments);
+ }
+
+ return deprecated;
+}
+
+/**
+ * Checks `localStorage` for boolean values for the given `name`.
+ *
+ * @param {String} name
+ * @returns {Boolean}
+ * @api private
+ */
+
+function config (name) {
+ // accessing global.localStorage can trigger a DOMException in sandboxed iframes
+ try {
+ if (!global.localStorage) return false;
+ } catch (_) {
+ return false;
+ }
+ var val = global.localStorage[name];
+ if (null == val) return false;
+ return String(val).toLowerCase() === 'true';
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{}],30:[function(require,module,exports){
+module.exports = extend
+
+var hasOwnProperty = Object.prototype.hasOwnProperty;
+
+function extend() {
+ var target = {}
+
+ for (var i = 0; i < arguments.length; i++) {
+ var source = arguments[i]
+
+ for (var key in source) {
+ if (hasOwnProperty.call(source, key)) {
+ target[key] = source[key]
+ }
+ }
+ }
+
+ return target
+}
+
+},{}],31:[function(require,module,exports){
+'use strict'
+
+exports.byteLength = byteLength
+exports.toByteArray = toByteArray
+exports.fromByteArray = fromByteArray
+
+var lookup = []
+var revLookup = []
+var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
+
+var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
+for (var i = 0, len = code.length; i < len; ++i) {
+ lookup[i] = code[i]
+ revLookup[code.charCodeAt(i)] = i
+}
+
+revLookup['-'.charCodeAt(0)] = 62
+revLookup['_'.charCodeAt(0)] = 63
+
+function placeHoldersCount (b64) {
+ var len = b64.length
+ if (len % 4 > 0) {
+ throw new Error('Invalid string. Length must be a multiple of 4')
+ }
+
+ // the number of equal signs (place holders)
+ // if there are two placeholders, than the two characters before it
+ // represent one byte
+ // if there is only one, then the three characters before it represent 2 bytes
+ // this is just a cheap hack to not do indexOf twice
+ return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
+}
+
+function byteLength (b64) {
+ // base64 is 4/3 + up to two characters of the original data
+ return (b64.length * 3 / 4) - placeHoldersCount(b64)
+}
+
+function toByteArray (b64) {
+ var i, l, tmp, placeHolders, arr
+ var len = b64.length
+ placeHolders = placeHoldersCount(b64)
+
+ arr = new Arr((len * 3 / 4) - placeHolders)
+
+ // if there are placeholders, only get up to the last complete 4 chars
+ l = placeHolders > 0 ? len - 4 : len
+
+ var L = 0
+
+ for (i = 0; i < l; i += 4) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
+ arr[L++] = (tmp >> 16) & 0xFF
+ arr[L++] = (tmp >> 8) & 0xFF
+ arr[L++] = tmp & 0xFF
+ }
+
+ if (placeHolders === 2) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
+ arr[L++] = tmp & 0xFF
+ } else if (placeHolders === 1) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
+ arr[L++] = (tmp >> 8) & 0xFF
+ arr[L++] = tmp & 0xFF
+ }
+
+ return arr
+}
+
+function tripletToBase64 (num) {
+ return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
+}
+
+function encodeChunk (uint8, start, end) {
+ var tmp
+ var output = []
+ for (var i = start; i < end; i += 3) {
+ tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
+ output.push(tripletToBase64(tmp))
+ }
+ return output.join('')
+}
+
+function fromByteArray (uint8) {
+ var tmp
+ var len = uint8.length
+ var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
+ var output = ''
+ var parts = []
+ var maxChunkLength = 16383 // must be multiple of 3
+
+ // go through the array every three bytes, we'll deal with trailing stuff later
+ for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+ parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
+ }
+
+ // pad the end with zeros, but make sure to not forget the extra bytes
+ if (extraBytes === 1) {
+ tmp = uint8[len - 1]
+ output += lookup[tmp >> 2]
+ output += lookup[(tmp << 4) & 0x3F]
+ output += '=='
+ } else if (extraBytes === 2) {
+ tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
+ output += lookup[tmp >> 10]
+ output += lookup[(tmp >> 4) & 0x3F]
+ output += lookup[(tmp << 2) & 0x3F]
+ output += '='
+ }
+
+ parts.push(output)
+
+ return parts.join('')
+}
+
+},{}],32:[function(require,module,exports){
+
+},{}],33:[function(require,module,exports){
+/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author Feross Aboukhadijeh
+ * @license MIT
+ */
+/* eslint-disable no-proto */
+
+'use strict'
+
+var base64 = require('base64-js')
+var ieee754 = require('ieee754')
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+
+var K_MAX_LENGTH = 0x7fffffff
+exports.kMaxLength = K_MAX_LENGTH
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ * === true Use Uint8Array implementation (fastest)
+ * === false Print warning and recommend using `buffer` v4.x which has an Object
+ * implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * We report that the browser does not support typed arrays if the are not subclassable
+ * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
+ * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
+ * for __proto__ and has a buggy typed array implementation.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
+
+if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
+ typeof console.error === 'function') {
+ console.error(
+ 'This browser lacks typed array (Uint8Array) support which is required by ' +
+ '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
+ )
+}
+
+function typedArraySupport () {
+ // Can typed array instances can be augmented?
+ try {
+ var arr = new Uint8Array(1)
+ arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
+ return arr.foo() === 42
+ } catch (e) {
+ return false
+ }
+}
+
+function createBuffer (length) {
+ if (length > K_MAX_LENGTH) {
+ throw new RangeError('Invalid typed array length')
+ }
+ // Return an augmented `Uint8Array` instance
+ var buf = new Uint8Array(length)
+ buf.__proto__ = Buffer.prototype
+ return buf
+}
+
+/**
+ * The Buffer constructor returns instances of `Uint8Array` that have their
+ * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
+ * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
+ * and the `Uint8Array` methods. Square bracket notation works as expected -- it
+ * returns a single octet.
+ *
+ * The `Uint8Array` prototype remains unmodified.
+ */
+
+function Buffer (arg, encodingOrOffset, length) {
+ // Common case.
+ if (typeof arg === 'number') {
+ if (typeof encodingOrOffset === 'string') {
+ throw new Error(
+ 'If encoding is specified then the first argument must be a string'
+ )
+ }
+ return allocUnsafe(arg)
+ }
+ return from(arg, encodingOrOffset, length)
+}
+
+// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
+if (typeof Symbol !== 'undefined' && Symbol.species &&
+ Buffer[Symbol.species] === Buffer) {
+ Object.defineProperty(Buffer, Symbol.species, {
+ value: null,
+ configurable: true,
+ enumerable: false,
+ writable: false
+ })
+}
+
+Buffer.poolSize = 8192 // not used by this implementation
+
+function from (value, encodingOrOffset, length) {
+ if (typeof value === 'number') {
+ throw new TypeError('"value" argument must not be a number')
+ }
+
+ if (isArrayBuffer(value)) {
+ return fromArrayBuffer(value, encodingOrOffset, length)
+ }
+
+ if (typeof value === 'string') {
+ return fromString(value, encodingOrOffset)
+ }
+
+ return fromObject(value)
+}
+
+/**
+ * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
+ * if value is a number.
+ * Buffer.from(str[, encoding])
+ * Buffer.from(array)
+ * Buffer.from(buffer)
+ * Buffer.from(arrayBuffer[, byteOffset[, length]])
+ **/
+Buffer.from = function (value, encodingOrOffset, length) {
+ return from(value, encodingOrOffset, length)
+}
+
+// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
+// https://github.com/feross/buffer/pull/148
+Buffer.prototype.__proto__ = Uint8Array.prototype
+Buffer.__proto__ = Uint8Array
+
+function assertSize (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('"size" argument must be a number')
+ } else if (size < 0) {
+ throw new RangeError('"size" argument must not be negative')
+ }
+}
+
+function alloc (size, fill, encoding) {
+ assertSize(size)
+ if (size <= 0) {
+ return createBuffer(size)
+ }
+ if (fill !== undefined) {
+ // Only pay attention to encoding if it's a string. This
+ // prevents accidentally sending in a number that would
+ // be interpretted as a start offset.
+ return typeof encoding === 'string'
+ ? createBuffer(size).fill(fill, encoding)
+ : createBuffer(size).fill(fill)
+ }
+ return createBuffer(size)
+}
+
+/**
+ * Creates a new filled Buffer instance.
+ * alloc(size[, fill[, encoding]])
+ **/
+Buffer.alloc = function (size, fill, encoding) {
+ return alloc(size, fill, encoding)
+}
+
+function allocUnsafe (size) {
+ assertSize(size)
+ return createBuffer(size < 0 ? 0 : checked(size) | 0)
+}
+
+/**
+ * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
+ * */
+Buffer.allocUnsafe = function (size) {
+ return allocUnsafe(size)
+}
+/**
+ * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
+ */
+Buffer.allocUnsafeSlow = function (size) {
+ return allocUnsafe(size)
+}
+
+function fromString (string, encoding) {
+ if (typeof encoding !== 'string' || encoding === '') {
+ encoding = 'utf8'
+ }
+
+ if (!Buffer.isEncoding(encoding)) {
+ throw new TypeError('"encoding" must be a valid string encoding')
+ }
+
+ var length = byteLength(string, encoding) | 0
+ var buf = createBuffer(length)
+
+ var actual = buf.write(string, encoding)
+
+ if (actual !== length) {
+ // Writing a hex string, for example, that contains invalid characters will
+ // cause everything after the first invalid character to be ignored. (e.g.
+ // 'abxxcd' will be treated as 'ab')
+ buf = buf.slice(0, actual)
+ }
+
+ return buf
+}
+
+function fromArrayLike (array) {
+ var length = array.length < 0 ? 0 : checked(array.length) | 0
+ var buf = createBuffer(length)
+ for (var i = 0; i < length; i += 1) {
+ buf[i] = array[i] & 255
+ }
+ return buf
+}
+
+function fromArrayBuffer (array, byteOffset, length) {
+ if (byteOffset < 0 || array.byteLength < byteOffset) {
+ throw new RangeError('\'offset\' is out of bounds')
+ }
+
+ if (array.byteLength < byteOffset + (length || 0)) {
+ throw new RangeError('\'length\' is out of bounds')
+ }
+
+ var buf
+ if (byteOffset === undefined && length === undefined) {
+ buf = new Uint8Array(array)
+ } else if (length === undefined) {
+ buf = new Uint8Array(array, byteOffset)
+ } else {
+ buf = new Uint8Array(array, byteOffset, length)
+ }
+
+ // Return an augmented `Uint8Array` instance
+ buf.__proto__ = Buffer.prototype
+ return buf
+}
+
+function fromObject (obj) {
+ if (Buffer.isBuffer(obj)) {
+ var len = checked(obj.length) | 0
+ var buf = createBuffer(len)
+
+ if (buf.length === 0) {
+ return buf
+ }
+
+ obj.copy(buf, 0, 0, len)
+ return buf
+ }
+
+ if (obj) {
+ if (isArrayBufferView(obj) || 'length' in obj) {
+ if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
+ return createBuffer(0)
+ }
+ return fromArrayLike(obj)
+ }
+
+ if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
+ return fromArrayLike(obj.data)
+ }
+ }
+
+ throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
+}
+
+function checked (length) {
+ // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
+ // length is NaN (which is otherwise coerced to zero.)
+ if (length >= K_MAX_LENGTH) {
+ throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+ 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
+ }
+ return length | 0
+}
+
+function SlowBuffer (length) {
+ if (+length != length) { // eslint-disable-line eqeqeq
+ length = 0
+ }
+ return Buffer.alloc(+length)
+}
+
+Buffer.isBuffer = function isBuffer (b) {
+ return b != null && b._isBuffer === true
+}
+
+Buffer.compare = function compare (a, b) {
+ if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
+ throw new TypeError('Arguments must be Buffers')
+ }
+
+ if (a === b) return 0
+
+ var x = a.length
+ var y = b.length
+
+ for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+ if (a[i] !== b[i]) {
+ x = a[i]
+ y = b[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+Buffer.isEncoding = function isEncoding (encoding) {
+ switch (String(encoding).toLowerCase()) {
+ case 'hex':
+ case 'utf8':
+ case 'utf-8':
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ case 'base64':
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return true
+ default:
+ return false
+ }
+}
+
+Buffer.concat = function concat (list, length) {
+ if (!Array.isArray(list)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+
+ if (list.length === 0) {
+ return Buffer.alloc(0)
+ }
+
+ var i
+ if (length === undefined) {
+ length = 0
+ for (i = 0; i < list.length; ++i) {
+ length += list[i].length
+ }
+ }
+
+ var buffer = Buffer.allocUnsafe(length)
+ var pos = 0
+ for (i = 0; i < list.length; ++i) {
+ var buf = list[i]
+ if (!Buffer.isBuffer(buf)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+ buf.copy(buffer, pos)
+ pos += buf.length
+ }
+ return buffer
+}
+
+function byteLength (string, encoding) {
+ if (Buffer.isBuffer(string)) {
+ return string.length
+ }
+ if (isArrayBufferView(string) || isArrayBuffer(string)) {
+ return string.byteLength
+ }
+ if (typeof string !== 'string') {
+ string = '' + string
+ }
+
+ var len = string.length
+ if (len === 0) return 0
+
+ // Use a for loop to avoid recursion
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ return len
+ case 'utf8':
+ case 'utf-8':
+ case undefined:
+ return utf8ToBytes(string).length
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return len * 2
+ case 'hex':
+ return len >>> 1
+ case 'base64':
+ return base64ToBytes(string).length
+ default:
+ if (loweredCase) return utf8ToBytes(string).length // assume utf8
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+Buffer.byteLength = byteLength
+
+function slowToString (encoding, start, end) {
+ var loweredCase = false
+
+ // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
+ // property of a typed array.
+
+ // This behaves neither like String nor Uint8Array in that we set start/end
+ // to their upper/lower bounds if the value passed is out of range.
+ // undefined is handled specially as per ECMA-262 6th Edition,
+ // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
+ if (start === undefined || start < 0) {
+ start = 0
+ }
+ // Return early if start > this.length. Done here to prevent potential uint32
+ // coercion fail below.
+ if (start > this.length) {
+ return ''
+ }
+
+ if (end === undefined || end > this.length) {
+ end = this.length
+ }
+
+ if (end <= 0) {
+ return ''
+ }
+
+ // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
+ end >>>= 0
+ start >>>= 0
+
+ if (end <= start) {
+ return ''
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ while (true) {
+ switch (encoding) {
+ case 'hex':
+ return hexSlice(this, start, end)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Slice(this, start, end)
+
+ case 'ascii':
+ return asciiSlice(this, start, end)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Slice(this, start, end)
+
+ case 'base64':
+ return base64Slice(this, start, end)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return utf16leSlice(this, start, end)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = (encoding + '').toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
+// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
+// reliably in a browserify context because there could be multiple different
+// copies of the 'buffer' package in use. This method works even for Buffer
+// instances that were created from another copy of the `buffer` package.
+// See: https://github.com/feross/buffer/issues/154
+Buffer.prototype._isBuffer = true
+
+function swap (b, n, m) {
+ var i = b[n]
+ b[n] = b[m]
+ b[m] = i
+}
+
+Buffer.prototype.swap16 = function swap16 () {
+ var len = this.length
+ if (len % 2 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 16-bits')
+ }
+ for (var i = 0; i < len; i += 2) {
+ swap(this, i, i + 1)
+ }
+ return this
+}
+
+Buffer.prototype.swap32 = function swap32 () {
+ var len = this.length
+ if (len % 4 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 32-bits')
+ }
+ for (var i = 0; i < len; i += 4) {
+ swap(this, i, i + 3)
+ swap(this, i + 1, i + 2)
+ }
+ return this
+}
+
+Buffer.prototype.swap64 = function swap64 () {
+ var len = this.length
+ if (len % 8 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 64-bits')
+ }
+ for (var i = 0; i < len; i += 8) {
+ swap(this, i, i + 7)
+ swap(this, i + 1, i + 6)
+ swap(this, i + 2, i + 5)
+ swap(this, i + 3, i + 4)
+ }
+ return this
+}
+
+Buffer.prototype.toString = function toString () {
+ var length = this.length
+ if (length === 0) return ''
+ if (arguments.length === 0) return utf8Slice(this, 0, length)
+ return slowToString.apply(this, arguments)
+}
+
+Buffer.prototype.equals = function equals (b) {
+ if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+ if (this === b) return true
+ return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function inspect () {
+ var str = ''
+ var max = exports.INSPECT_MAX_BYTES
+ if (this.length > 0) {
+ str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
+ if (this.length > max) str += ' ... '
+ }
+ return ''
+}
+
+Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
+ if (!Buffer.isBuffer(target)) {
+ throw new TypeError('Argument must be a Buffer')
+ }
+
+ if (start === undefined) {
+ start = 0
+ }
+ if (end === undefined) {
+ end = target ? target.length : 0
+ }
+ if (thisStart === undefined) {
+ thisStart = 0
+ }
+ if (thisEnd === undefined) {
+ thisEnd = this.length
+ }
+
+ if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
+ throw new RangeError('out of range index')
+ }
+
+ if (thisStart >= thisEnd && start >= end) {
+ return 0
+ }
+ if (thisStart >= thisEnd) {
+ return -1
+ }
+ if (start >= end) {
+ return 1
+ }
+
+ start >>>= 0
+ end >>>= 0
+ thisStart >>>= 0
+ thisEnd >>>= 0
+
+ if (this === target) return 0
+
+ var x = thisEnd - thisStart
+ var y = end - start
+ var len = Math.min(x, y)
+
+ var thisCopy = this.slice(thisStart, thisEnd)
+ var targetCopy = target.slice(start, end)
+
+ for (var i = 0; i < len; ++i) {
+ if (thisCopy[i] !== targetCopy[i]) {
+ x = thisCopy[i]
+ y = targetCopy[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
+// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
+//
+// Arguments:
+// - buffer - a Buffer to search
+// - val - a string, Buffer, or number
+// - byteOffset - an index into `buffer`; will be clamped to an int32
+// - encoding - an optional encoding, relevant is val is a string
+// - dir - true for indexOf, false for lastIndexOf
+function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
+ // Empty buffer means no match
+ if (buffer.length === 0) return -1
+
+ // Normalize byteOffset
+ if (typeof byteOffset === 'string') {
+ encoding = byteOffset
+ byteOffset = 0
+ } else if (byteOffset > 0x7fffffff) {
+ byteOffset = 0x7fffffff
+ } else if (byteOffset < -0x80000000) {
+ byteOffset = -0x80000000
+ }
+ byteOffset = +byteOffset // Coerce to Number.
+ if (numberIsNaN(byteOffset)) {
+ // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
+ byteOffset = dir ? 0 : (buffer.length - 1)
+ }
+
+ // Normalize byteOffset: negative offsets start from the end of the buffer
+ if (byteOffset < 0) byteOffset = buffer.length + byteOffset
+ if (byteOffset >= buffer.length) {
+ if (dir) return -1
+ else byteOffset = buffer.length - 1
+ } else if (byteOffset < 0) {
+ if (dir) byteOffset = 0
+ else return -1
+ }
+
+ // Normalize val
+ if (typeof val === 'string') {
+ val = Buffer.from(val, encoding)
+ }
+
+ // Finally, search either indexOf (if dir is true) or lastIndexOf
+ if (Buffer.isBuffer(val)) {
+ // Special case: looking for empty string/buffer always fails
+ if (val.length === 0) {
+ return -1
+ }
+ return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
+ } else if (typeof val === 'number') {
+ val = val & 0xFF // Search for a byte value [0-255]
+ if (typeof Uint8Array.prototype.indexOf === 'function') {
+ if (dir) {
+ return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
+ } else {
+ return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
+ }
+ }
+ return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
+ }
+
+ throw new TypeError('val must be string, number or Buffer')
+}
+
+function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
+ var indexSize = 1
+ var arrLength = arr.length
+ var valLength = val.length
+
+ if (encoding !== undefined) {
+ encoding = String(encoding).toLowerCase()
+ if (encoding === 'ucs2' || encoding === 'ucs-2' ||
+ encoding === 'utf16le' || encoding === 'utf-16le') {
+ if (arr.length < 2 || val.length < 2) {
+ return -1
+ }
+ indexSize = 2
+ arrLength /= 2
+ valLength /= 2
+ byteOffset /= 2
+ }
+ }
+
+ function read (buf, i) {
+ if (indexSize === 1) {
+ return buf[i]
+ } else {
+ return buf.readUInt16BE(i * indexSize)
+ }
+ }
+
+ var i
+ if (dir) {
+ var foundIndex = -1
+ for (i = byteOffset; i < arrLength; i++) {
+ if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
+ if (foundIndex === -1) foundIndex = i
+ if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
+ } else {
+ if (foundIndex !== -1) i -= i - foundIndex
+ foundIndex = -1
+ }
+ }
+ } else {
+ if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
+ for (i = byteOffset; i >= 0; i--) {
+ var found = true
+ for (var j = 0; j < valLength; j++) {
+ if (read(arr, i + j) !== read(val, j)) {
+ found = false
+ break
+ }
+ }
+ if (found) return i
+ }
+ }
+
+ return -1
+}
+
+Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
+ return this.indexOf(val, byteOffset, encoding) !== -1
+}
+
+Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
+}
+
+Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
+}
+
+function hexWrite (buf, string, offset, length) {
+ offset = Number(offset) || 0
+ var remaining = buf.length - offset
+ if (!length) {
+ length = remaining
+ } else {
+ length = Number(length)
+ if (length > remaining) {
+ length = remaining
+ }
+ }
+
+ // must be an even number of digits
+ var strLen = string.length
+ if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
+
+ if (length > strLen / 2) {
+ length = strLen / 2
+ }
+ for (var i = 0; i < length; ++i) {
+ var parsed = parseInt(string.substr(i * 2, 2), 16)
+ if (numberIsNaN(parsed)) return i
+ buf[offset + i] = parsed
+ }
+ return i
+}
+
+function utf8Write (buf, string, offset, length) {
+ return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+function asciiWrite (buf, string, offset, length) {
+ return blitBuffer(asciiToBytes(string), buf, offset, length)
+}
+
+function latin1Write (buf, string, offset, length) {
+ return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+ return blitBuffer(base64ToBytes(string), buf, offset, length)
+}
+
+function ucs2Write (buf, string, offset, length) {
+ return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+Buffer.prototype.write = function write (string, offset, length, encoding) {
+ // Buffer#write(string)
+ if (offset === undefined) {
+ encoding = 'utf8'
+ length = this.length
+ offset = 0
+ // Buffer#write(string, encoding)
+ } else if (length === undefined && typeof offset === 'string') {
+ encoding = offset
+ length = this.length
+ offset = 0
+ // Buffer#write(string, offset[, length][, encoding])
+ } else if (isFinite(offset)) {
+ offset = offset >>> 0
+ if (isFinite(length)) {
+ length = length >>> 0
+ if (encoding === undefined) encoding = 'utf8'
+ } else {
+ encoding = length
+ length = undefined
+ }
+ } else {
+ throw new Error(
+ 'Buffer.write(string, encoding, offset[, length]) is no longer supported'
+ )
+ }
+
+ var remaining = this.length - offset
+ if (length === undefined || length > remaining) length = remaining
+
+ if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
+ throw new RangeError('Attempt to write outside buffer bounds')
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'hex':
+ return hexWrite(this, string, offset, length)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Write(this, string, offset, length)
+
+ case 'ascii':
+ return asciiWrite(this, string, offset, length)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Write(this, string, offset, length)
+
+ case 'base64':
+ // Warning: maxLength not taken into account in base64Write
+ return base64Write(this, string, offset, length)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return ucs2Write(this, string, offset, length)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+Buffer.prototype.toJSON = function toJSON () {
+ return {
+ type: 'Buffer',
+ data: Array.prototype.slice.call(this._arr || this, 0)
+ }
+}
+
+function base64Slice (buf, start, end) {
+ if (start === 0 && end === buf.length) {
+ return base64.fromByteArray(buf)
+ } else {
+ return base64.fromByteArray(buf.slice(start, end))
+ }
+}
+
+function utf8Slice (buf, start, end) {
+ end = Math.min(buf.length, end)
+ var res = []
+
+ var i = start
+ while (i < end) {
+ var firstByte = buf[i]
+ var codePoint = null
+ var bytesPerSequence = (firstByte > 0xEF) ? 4
+ : (firstByte > 0xDF) ? 3
+ : (firstByte > 0xBF) ? 2
+ : 1
+
+ if (i + bytesPerSequence <= end) {
+ var secondByte, thirdByte, fourthByte, tempCodePoint
+
+ switch (bytesPerSequence) {
+ case 1:
+ if (firstByte < 0x80) {
+ codePoint = firstByte
+ }
+ break
+ case 2:
+ secondByte = buf[i + 1]
+ if ((secondByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
+ if (tempCodePoint > 0x7F) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 3:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
+ if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 4:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ fourthByte = buf[i + 3]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
+ if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
+ codePoint = tempCodePoint
+ }
+ }
+ }
+ }
+
+ if (codePoint === null) {
+ // we did not generate a valid codePoint so insert a
+ // replacement char (U+FFFD) and advance only 1 byte
+ codePoint = 0xFFFD
+ bytesPerSequence = 1
+ } else if (codePoint > 0xFFFF) {
+ // encode to utf16 (surrogate pair dance)
+ codePoint -= 0x10000
+ res.push(codePoint >>> 10 & 0x3FF | 0xD800)
+ codePoint = 0xDC00 | codePoint & 0x3FF
+ }
+
+ res.push(codePoint)
+ i += bytesPerSequence
+ }
+
+ return decodeCodePointsArray(res)
+}
+
+// Based on http://stackoverflow.com/a/22747272/680742, the browser with
+// the lowest limit is Chrome, with 0x10000 args.
+// We go 1 magnitude less, for safety
+var MAX_ARGUMENTS_LENGTH = 0x1000
+
+function decodeCodePointsArray (codePoints) {
+ var len = codePoints.length
+ if (len <= MAX_ARGUMENTS_LENGTH) {
+ return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
+ }
+
+ // Decode in chunks to avoid "call stack size exceeded".
+ var res = ''
+ var i = 0
+ while (i < len) {
+ res += String.fromCharCode.apply(
+ String,
+ codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
+ )
+ }
+ return res
+}
+
+function asciiSlice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i] & 0x7F)
+ }
+ return ret
+}
+
+function latin1Slice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i])
+ }
+ return ret
+}
+
+function hexSlice (buf, start, end) {
+ var len = buf.length
+
+ if (!start || start < 0) start = 0
+ if (!end || end < 0 || end > len) end = len
+
+ var out = ''
+ for (var i = start; i < end; ++i) {
+ out += toHex(buf[i])
+ }
+ return out
+}
+
+function utf16leSlice (buf, start, end) {
+ var bytes = buf.slice(start, end)
+ var res = ''
+ for (var i = 0; i < bytes.length; i += 2) {
+ res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
+ }
+ return res
+}
+
+Buffer.prototype.slice = function slice (start, end) {
+ var len = this.length
+ start = ~~start
+ end = end === undefined ? len : ~~end
+
+ if (start < 0) {
+ start += len
+ if (start < 0) start = 0
+ } else if (start > len) {
+ start = len
+ }
+
+ if (end < 0) {
+ end += len
+ if (end < 0) end = 0
+ } else if (end > len) {
+ end = len
+ }
+
+ if (end < start) end = start
+
+ var newBuf = this.subarray(start, end)
+ // Return an augmented `Uint8Array` instance
+ newBuf.__proto__ = Buffer.prototype
+ return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+ if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
+ if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ checkOffset(offset, byteLength, this.length)
+ }
+
+ var val = this[offset + --byteLength]
+ var mul = 1
+ while (byteLength > 0 && (mul *= 0x100)) {
+ val += this[offset + --byteLength] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return ((this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16)) +
+ (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] * 0x1000000) +
+ ((this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var i = byteLength
+ var mul = 1
+ var val = this[offset + --i]
+ while (i > 0 && (mul *= 0x100)) {
+ val += this[offset + --i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ if (!(this[offset] & 0x80)) return (this[offset])
+ return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset] | (this[offset + 1] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset + 1] | (this[offset] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16) |
+ (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] << 24) |
+ (this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+ if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
+ if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var mul = 1
+ var i = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ this[offset + 3] = (value >>> 24)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 1] = (value >>> 8)
+ this[offset] = (value & 0xff)
+ return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ var limit = Math.pow(2, (8 * byteLength) - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = 0
+ var mul = 1
+ var sub = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ var limit = Math.pow(2, (8 * byteLength) - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ var sub = 0
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
+ if (value < 0) value = 0xff + value + 1
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 3] = (value >>> 24)
+ return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (value < 0) value = 0xffffffff + value + 1
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+ if (offset < 0) throw new RangeError('Index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 23, 4)
+ return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 52, 8)
+ return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function copy (target, targetStart, start, end) {
+ if (!start) start = 0
+ if (!end && end !== 0) end = this.length
+ if (targetStart >= target.length) targetStart = target.length
+ if (!targetStart) targetStart = 0
+ if (end > 0 && end < start) end = start
+
+ // Copy 0 bytes; we're done
+ if (end === start) return 0
+ if (target.length === 0 || this.length === 0) return 0
+
+ // Fatal error conditions
+ if (targetStart < 0) {
+ throw new RangeError('targetStart out of bounds')
+ }
+ if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
+ if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+ // Are we oob?
+ if (end > this.length) end = this.length
+ if (target.length - targetStart < end - start) {
+ end = target.length - targetStart + start
+ }
+
+ var len = end - start
+ var i
+
+ if (this === target && start < targetStart && targetStart < end) {
+ // descending copy from end
+ for (i = len - 1; i >= 0; --i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else if (len < 1000) {
+ // ascending copy from start
+ for (i = 0; i < len; ++i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else {
+ Uint8Array.prototype.set.call(
+ target,
+ this.subarray(start, start + len),
+ targetStart
+ )
+ }
+
+ return len
+}
+
+// Usage:
+// buffer.fill(number[, offset[, end]])
+// buffer.fill(buffer[, offset[, end]])
+// buffer.fill(string[, offset[, end]][, encoding])
+Buffer.prototype.fill = function fill (val, start, end, encoding) {
+ // Handle string cases:
+ if (typeof val === 'string') {
+ if (typeof start === 'string') {
+ encoding = start
+ start = 0
+ end = this.length
+ } else if (typeof end === 'string') {
+ encoding = end
+ end = this.length
+ }
+ if (val.length === 1) {
+ var code = val.charCodeAt(0)
+ if (code < 256) {
+ val = code
+ }
+ }
+ if (encoding !== undefined && typeof encoding !== 'string') {
+ throw new TypeError('encoding must be a string')
+ }
+ if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
+ throw new TypeError('Unknown encoding: ' + encoding)
+ }
+ } else if (typeof val === 'number') {
+ val = val & 255
+ }
+
+ // Invalid ranges are not set to a default, so can range check early.
+ if (start < 0 || this.length < start || this.length < end) {
+ throw new RangeError('Out of range index')
+ }
+
+ if (end <= start) {
+ return this
+ }
+
+ start = start >>> 0
+ end = end === undefined ? this.length : end >>> 0
+
+ if (!val) val = 0
+
+ var i
+ if (typeof val === 'number') {
+ for (i = start; i < end; ++i) {
+ this[i] = val
+ }
+ } else {
+ var bytes = Buffer.isBuffer(val)
+ ? val
+ : new Buffer(val, encoding)
+ var len = bytes.length
+ for (i = 0; i < end - start; ++i) {
+ this[i + start] = bytes[i % len]
+ }
+ }
+
+ return this
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
+
+function base64clean (str) {
+ // Node strips out invalid characters like \n and \t from the string, base64-js does not
+ str = str.trim().replace(INVALID_BASE64_RE, '')
+ // Node converts strings with length < 2 to ''
+ if (str.length < 2) return ''
+ // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+ while (str.length % 4 !== 0) {
+ str = str + '='
+ }
+ return str
+}
+
+function toHex (n) {
+ if (n < 16) return '0' + n.toString(16)
+ return n.toString(16)
+}
+
+function utf8ToBytes (string, units) {
+ units = units || Infinity
+ var codePoint
+ var length = string.length
+ var leadSurrogate = null
+ var bytes = []
+
+ for (var i = 0; i < length; ++i) {
+ codePoint = string.charCodeAt(i)
+
+ // is surrogate component
+ if (codePoint > 0xD7FF && codePoint < 0xE000) {
+ // last char was a lead
+ if (!leadSurrogate) {
+ // no lead yet
+ if (codePoint > 0xDBFF) {
+ // unexpected trail
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ } else if (i + 1 === length) {
+ // unpaired lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ }
+
+ // valid lead
+ leadSurrogate = codePoint
+
+ continue
+ }
+
+ // 2 leads in a row
+ if (codePoint < 0xDC00) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ leadSurrogate = codePoint
+ continue
+ }
+
+ // valid surrogate pair
+ codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
+ } else if (leadSurrogate) {
+ // valid bmp char, but last char was a lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ }
+
+ leadSurrogate = null
+
+ // encode utf8
+ if (codePoint < 0x80) {
+ if ((units -= 1) < 0) break
+ bytes.push(codePoint)
+ } else if (codePoint < 0x800) {
+ if ((units -= 2) < 0) break
+ bytes.push(
+ codePoint >> 0x6 | 0xC0,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x10000) {
+ if ((units -= 3) < 0) break
+ bytes.push(
+ codePoint >> 0xC | 0xE0,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x110000) {
+ if ((units -= 4) < 0) break
+ bytes.push(
+ codePoint >> 0x12 | 0xF0,
+ codePoint >> 0xC & 0x3F | 0x80,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else {
+ throw new Error('Invalid code point')
+ }
+ }
+
+ return bytes
+}
+
+function asciiToBytes (str) {
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ // Node's code seems to be doing this and not & 0x7F..
+ byteArray.push(str.charCodeAt(i) & 0xFF)
+ }
+ return byteArray
+}
+
+function utf16leToBytes (str, units) {
+ var c, hi, lo
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ if ((units -= 2) < 0) break
+
+ c = str.charCodeAt(i)
+ hi = c >> 8
+ lo = c % 256
+ byteArray.push(lo)
+ byteArray.push(hi)
+ }
+
+ return byteArray
+}
+
+function base64ToBytes (str) {
+ return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length) {
+ for (var i = 0; i < length; ++i) {
+ if ((i + offset >= dst.length) || (i >= src.length)) break
+ dst[i + offset] = src[i]
+ }
+ return i
+}
+
+// ArrayBuffers from another context (i.e. an iframe) do not pass the `instanceof` check
+// but they should be treated as valid. See: https://github.com/feross/buffer/issues/166
+function isArrayBuffer (obj) {
+ return obj instanceof ArrayBuffer ||
+ (obj != null && obj.constructor != null && obj.constructor.name === 'ArrayBuffer' &&
+ typeof obj.byteLength === 'number')
+}
+
+// Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView`
+function isArrayBufferView (obj) {
+ return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj)
+}
+
+function numberIsNaN (obj) {
+ return obj !== obj // eslint-disable-line no-self-compare
+}
+
+},{"base64-js":31,"ieee754":36}],34:[function(require,module,exports){
+(function (Buffer){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+
+function isArray(arg) {
+ if (Array.isArray) {
+ return Array.isArray(arg);
+ }
+ return objectToString(arg) === '[object Array]';
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+ return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+ return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+ return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+ return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+ return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+ return objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+ return objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+ return (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+ return arg === null ||
+ typeof arg === 'boolean' ||
+ typeof arg === 'number' ||
+ typeof arg === 'string' ||
+ typeof arg === 'symbol' || // ES6 symbol
+ typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = Buffer.isBuffer;
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
+},{"../../is-buffer/index.js":38}],35:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+function EventEmitter() {
+ this._events = this._events || {};
+ this._maxListeners = this._maxListeners || undefined;
+}
+module.exports = EventEmitter;
+
+// Backwards-compat with node 0.10.x
+EventEmitter.EventEmitter = EventEmitter;
+
+EventEmitter.prototype._events = undefined;
+EventEmitter.prototype._maxListeners = undefined;
+
+// By default EventEmitters will print a warning if more than 10 listeners are
+// added to it. This is a useful default which helps finding memory leaks.
+EventEmitter.defaultMaxListeners = 10;
+
+// Obviously not all Emitters should be limited to 10. This function allows
+// that to be increased. Set to zero for unlimited.
+EventEmitter.prototype.setMaxListeners = function(n) {
+ if (!isNumber(n) || n < 0 || isNaN(n))
+ throw TypeError('n must be a positive number');
+ this._maxListeners = n;
+ return this;
+};
+
+EventEmitter.prototype.emit = function(type) {
+ var er, handler, len, args, i, listeners;
+
+ if (!this._events)
+ this._events = {};
+
+ // If there is no 'error' event listener then throw.
+ if (type === 'error') {
+ if (!this._events.error ||
+ (isObject(this._events.error) && !this._events.error.length)) {
+ er = arguments[1];
+ if (er instanceof Error) {
+ throw er; // Unhandled 'error' event
+ } else {
+ // At least give some kind of context to the user
+ var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
+ err.context = er;
+ throw err;
+ }
+ }
+ }
+
+ handler = this._events[type];
+
+ if (isUndefined(handler))
+ return false;
+
+ if (isFunction(handler)) {
+ switch (arguments.length) {
+ // fast cases
+ case 1:
+ handler.call(this);
+ break;
+ case 2:
+ handler.call(this, arguments[1]);
+ break;
+ case 3:
+ handler.call(this, arguments[1], arguments[2]);
+ break;
+ // slower
+ default:
+ args = Array.prototype.slice.call(arguments, 1);
+ handler.apply(this, args);
+ }
+ } else if (isObject(handler)) {
+ args = Array.prototype.slice.call(arguments, 1);
+ listeners = handler.slice();
+ len = listeners.length;
+ for (i = 0; i < len; i++)
+ listeners[i].apply(this, args);
+ }
+
+ return true;
+};
+
+EventEmitter.prototype.addListener = function(type, listener) {
+ var m;
+
+ if (!isFunction(listener))
+ throw TypeError('listener must be a function');
+
+ if (!this._events)
+ this._events = {};
+
+ // To avoid recursion in the case that type === "newListener"! Before
+ // adding it to the listeners, first emit "newListener".
+ if (this._events.newListener)
+ this.emit('newListener', type,
+ isFunction(listener.listener) ?
+ listener.listener : listener);
+
+ if (!this._events[type])
+ // Optimize the case of one listener. Don't need the extra array object.
+ this._events[type] = listener;
+ else if (isObject(this._events[type]))
+ // If we've already got an array, just append.
+ this._events[type].push(listener);
+ else
+ // Adding the second element, need to change to array.
+ this._events[type] = [this._events[type], listener];
+
+ // Check for listener leak
+ if (isObject(this._events[type]) && !this._events[type].warned) {
+ if (!isUndefined(this._maxListeners)) {
+ m = this._maxListeners;
+ } else {
+ m = EventEmitter.defaultMaxListeners;
+ }
+
+ if (m && m > 0 && this._events[type].length > m) {
+ this._events[type].warned = true;
+ console.error('(node) warning: possible EventEmitter memory ' +
+ 'leak detected. %d listeners added. ' +
+ 'Use emitter.setMaxListeners() to increase limit.',
+ this._events[type].length);
+ if (typeof console.trace === 'function') {
+ // not supported in IE 10
+ console.trace();
+ }
+ }
+ }
+
+ return this;
+};
+
+EventEmitter.prototype.on = EventEmitter.prototype.addListener;
+
+EventEmitter.prototype.once = function(type, listener) {
+ if (!isFunction(listener))
+ throw TypeError('listener must be a function');
+
+ var fired = false;
+
+ function g() {
+ this.removeListener(type, g);
+
+ if (!fired) {
+ fired = true;
+ listener.apply(this, arguments);
+ }
+ }
+
+ g.listener = listener;
+ this.on(type, g);
+
+ return this;
+};
+
+// emits a 'removeListener' event iff the listener was removed
+EventEmitter.prototype.removeListener = function(type, listener) {
+ var list, position, length, i;
+
+ if (!isFunction(listener))
+ throw TypeError('listener must be a function');
+
+ if (!this._events || !this._events[type])
+ return this;
+
+ list = this._events[type];
+ length = list.length;
+ position = -1;
+
+ if (list === listener ||
+ (isFunction(list.listener) && list.listener === listener)) {
+ delete this._events[type];
+ if (this._events.removeListener)
+ this.emit('removeListener', type, listener);
+
+ } else if (isObject(list)) {
+ for (i = length; i-- > 0;) {
+ if (list[i] === listener ||
+ (list[i].listener && list[i].listener === listener)) {
+ position = i;
+ break;
+ }
+ }
+
+ if (position < 0)
+ return this;
+
+ if (list.length === 1) {
+ list.length = 0;
+ delete this._events[type];
+ } else {
+ list.splice(position, 1);
+ }
+
+ if (this._events.removeListener)
+ this.emit('removeListener', type, listener);
+ }
+
+ return this;
+};
+
+EventEmitter.prototype.removeAllListeners = function(type) {
+ var key, listeners;
+
+ if (!this._events)
+ return this;
+
+ // not listening for removeListener, no need to emit
+ if (!this._events.removeListener) {
+ if (arguments.length === 0)
+ this._events = {};
+ else if (this._events[type])
+ delete this._events[type];
+ return this;
+ }
+
+ // emit removeListener for all listeners on all events
+ if (arguments.length === 0) {
+ for (key in this._events) {
+ if (key === 'removeListener') continue;
+ this.removeAllListeners(key);
+ }
+ this.removeAllListeners('removeListener');
+ this._events = {};
+ return this;
+ }
+
+ listeners = this._events[type];
+
+ if (isFunction(listeners)) {
+ this.removeListener(type, listeners);
+ } else if (listeners) {
+ // LIFO order
+ while (listeners.length)
+ this.removeListener(type, listeners[listeners.length - 1]);
+ }
+ delete this._events[type];
+
+ return this;
+};
+
+EventEmitter.prototype.listeners = function(type) {
+ var ret;
+ if (!this._events || !this._events[type])
+ ret = [];
+ else if (isFunction(this._events[type]))
+ ret = [this._events[type]];
+ else
+ ret = this._events[type].slice();
+ return ret;
+};
+
+EventEmitter.prototype.listenerCount = function(type) {
+ if (this._events) {
+ var evlistener = this._events[type];
+
+ if (isFunction(evlistener))
+ return 1;
+ else if (evlistener)
+ return evlistener.length;
+ }
+ return 0;
+};
+
+EventEmitter.listenerCount = function(emitter, type) {
+ return emitter.listenerCount(type);
+};
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+
+},{}],36:[function(require,module,exports){
+exports.read = function (buffer, offset, isLE, mLen, nBytes) {
+ var e, m
+ var eLen = nBytes * 8 - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var nBits = -7
+ var i = isLE ? (nBytes - 1) : 0
+ var d = isLE ? -1 : 1
+ var s = buffer[offset + i]
+
+ i += d
+
+ e = s & ((1 << (-nBits)) - 1)
+ s >>= (-nBits)
+ nBits += eLen
+ for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+ m = e & ((1 << (-nBits)) - 1)
+ e >>= (-nBits)
+ nBits += mLen
+ for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+ if (e === 0) {
+ e = 1 - eBias
+ } else if (e === eMax) {
+ return m ? NaN : ((s ? -1 : 1) * Infinity)
+ } else {
+ m = m + Math.pow(2, mLen)
+ e = e - eBias
+ }
+ return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
+}
+
+exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
+ var e, m, c
+ var eLen = nBytes * 8 - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
+ var i = isLE ? 0 : (nBytes - 1)
+ var d = isLE ? 1 : -1
+ var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
+
+ value = Math.abs(value)
+
+ if (isNaN(value) || value === Infinity) {
+ m = isNaN(value) ? 1 : 0
+ e = eMax
+ } else {
+ e = Math.floor(Math.log(value) / Math.LN2)
+ if (value * (c = Math.pow(2, -e)) < 1) {
+ e--
+ c *= 2
+ }
+ if (e + eBias >= 1) {
+ value += rt / c
+ } else {
+ value += rt * Math.pow(2, 1 - eBias)
+ }
+ if (value * c >= 2) {
+ e++
+ c /= 2
+ }
+
+ if (e + eBias >= eMax) {
+ m = 0
+ e = eMax
+ } else if (e + eBias >= 1) {
+ m = (value * c - 1) * Math.pow(2, mLen)
+ e = e + eBias
+ } else {
+ m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
+ e = 0
+ }
+ }
+
+ for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
+
+ e = (e << mLen) | m
+ eLen += mLen
+ for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
+
+ buffer[offset + i - d] |= s * 128
+}
+
+},{}],37:[function(require,module,exports){
+arguments[4][11][0].apply(exports,arguments)
+},{"dup":11}],38:[function(require,module,exports){
+/*!
+ * Determine if an object is a Buffer
+ *
+ * @author Feross Aboukhadijeh
+ * @license MIT
+ */
+
+// The _isBuffer check is for Safari 5-7 support, because it's missing
+// Object.prototype.constructor. Remove this eventually
+module.exports = function (obj) {
+ return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
+}
+
+function isBuffer (obj) {
+ return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
+}
+
+// For Node v0.10 support. Remove this eventually.
+function isSlowBuffer (obj) {
+ return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
+}
+
+},{}],39:[function(require,module,exports){
+arguments[4][12][0].apply(exports,arguments)
+},{"dup":12}],40:[function(require,module,exports){
+arguments[4][14][0].apply(exports,arguments)
+},{"_process":41,"dup":14}],41:[function(require,module,exports){
+// shim for using process in browser
+var process = module.exports = {};
+
+// cached from whatever global is present so that test runners that stub it
+// don't break things. But we need to wrap it in a try catch in case it is
+// wrapped in strict mode code which doesn't define any globals. It's inside a
+// function because try/catches deoptimize in certain engines.
+
+var cachedSetTimeout;
+var cachedClearTimeout;
+
+function defaultSetTimout() {
+ throw new Error('setTimeout has not been defined');
+}
+function defaultClearTimeout () {
+ throw new Error('clearTimeout has not been defined');
+}
+(function () {
+ try {
+ if (typeof setTimeout === 'function') {
+ cachedSetTimeout = setTimeout;
+ } else {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ } catch (e) {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ try {
+ if (typeof clearTimeout === 'function') {
+ cachedClearTimeout = clearTimeout;
+ } else {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+ } catch (e) {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+} ())
+function runTimeout(fun) {
+ if (cachedSetTimeout === setTimeout) {
+ //normal enviroments in sane situations
+ return setTimeout(fun, 0);
+ }
+ // if setTimeout wasn't available but was latter defined
+ if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
+ cachedSetTimeout = setTimeout;
+ return setTimeout(fun, 0);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedSetTimeout(fun, 0);
+ } catch(e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedSetTimeout.call(null, fun, 0);
+ } catch(e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
+ return cachedSetTimeout.call(this, fun, 0);
+ }
+ }
+
+
+}
+function runClearTimeout(marker) {
+ if (cachedClearTimeout === clearTimeout) {
+ //normal enviroments in sane situations
+ return clearTimeout(marker);
+ }
+ // if clearTimeout wasn't available but was latter defined
+ if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
+ cachedClearTimeout = clearTimeout;
+ return clearTimeout(marker);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedClearTimeout(marker);
+ } catch (e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedClearTimeout.call(null, marker);
+ } catch (e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
+ // Some versions of I.E. have different rules for clearTimeout vs setTimeout
+ return cachedClearTimeout.call(this, marker);
+ }
+ }
+
+
+
+}
+var queue = [];
+var draining = false;
+var currentQueue;
+var queueIndex = -1;
+
+function cleanUpNextTick() {
+ if (!draining || !currentQueue) {
+ return;
+ }
+ draining = false;
+ if (currentQueue.length) {
+ queue = currentQueue.concat(queue);
+ } else {
+ queueIndex = -1;
+ }
+ if (queue.length) {
+ drainQueue();
+ }
+}
+
+function drainQueue() {
+ if (draining) {
+ return;
+ }
+ var timeout = runTimeout(cleanUpNextTick);
+ draining = true;
+
+ var len = queue.length;
+ while(len) {
+ currentQueue = queue;
+ queue = [];
+ while (++queueIndex < len) {
+ if (currentQueue) {
+ currentQueue[queueIndex].run();
+ }
+ }
+ queueIndex = -1;
+ len = queue.length;
+ }
+ currentQueue = null;
+ draining = false;
+ runClearTimeout(timeout);
+}
+
+process.nextTick = function (fun) {
+ var args = new Array(arguments.length - 1);
+ if (arguments.length > 1) {
+ for (var i = 1; i < arguments.length; i++) {
+ args[i - 1] = arguments[i];
+ }
+ }
+ queue.push(new Item(fun, args));
+ if (queue.length === 1 && !draining) {
+ runTimeout(drainQueue);
+ }
+};
+
+// v8 likes predictible objects
+function Item(fun, array) {
+ this.fun = fun;
+ this.array = array;
+}
+Item.prototype.run = function () {
+ this.fun.apply(null, this.array);
+};
+process.title = 'browser';
+process.browser = true;
+process.env = {};
+process.argv = [];
+process.version = ''; // empty string to avoid regexp issues
+process.versions = {};
+
+function noop() {}
+
+process.on = noop;
+process.addListener = noop;
+process.once = noop;
+process.off = noop;
+process.removeListener = noop;
+process.removeAllListeners = noop;
+process.emit = noop;
+process.prependListener = noop;
+process.prependOnceListener = noop;
+
+process.listeners = function (name) { return [] }
+
+process.binding = function (name) {
+ throw new Error('process.binding is not supported');
+};
+
+process.cwd = function () { return '/' };
+process.chdir = function (dir) {
+ throw new Error('process.chdir is not supported');
+};
+process.umask = function() { return 0; };
+
+},{}],42:[function(require,module,exports){
+module.exports = require('./lib/_stream_duplex.js');
+
+},{"./lib/_stream_duplex.js":43}],43:[function(require,module,exports){
+arguments[4][16][0].apply(exports,arguments)
+},{"./_stream_readable":45,"./_stream_writable":47,"core-util-is":34,"dup":16,"inherits":37,"process-nextick-args":40}],44:[function(require,module,exports){
+arguments[4][17][0].apply(exports,arguments)
+},{"./_stream_transform":46,"core-util-is":34,"dup":17,"inherits":37}],45:[function(require,module,exports){
+arguments[4][18][0].apply(exports,arguments)
+},{"./_stream_duplex":43,"./internal/streams/BufferList":48,"./internal/streams/destroy":49,"./internal/streams/stream":50,"_process":41,"core-util-is":34,"dup":18,"events":35,"inherits":37,"isarray":39,"process-nextick-args":40,"safe-buffer":55,"string_decoder/":57,"util":32}],46:[function(require,module,exports){
+arguments[4][19][0].apply(exports,arguments)
+},{"./_stream_duplex":43,"core-util-is":34,"dup":19,"inherits":37}],47:[function(require,module,exports){
+arguments[4][20][0].apply(exports,arguments)
+},{"./_stream_duplex":43,"./internal/streams/destroy":49,"./internal/streams/stream":50,"_process":41,"core-util-is":34,"dup":20,"inherits":37,"process-nextick-args":40,"safe-buffer":55,"util-deprecate":58}],48:[function(require,module,exports){
+arguments[4][21][0].apply(exports,arguments)
+},{"dup":21,"safe-buffer":55}],49:[function(require,module,exports){
+arguments[4][22][0].apply(exports,arguments)
+},{"dup":22,"process-nextick-args":40}],50:[function(require,module,exports){
+arguments[4][23][0].apply(exports,arguments)
+},{"dup":23,"events":35}],51:[function(require,module,exports){
+module.exports = require('./readable').PassThrough
+
+},{"./readable":52}],52:[function(require,module,exports){
+arguments[4][24][0].apply(exports,arguments)
+},{"./lib/_stream_duplex.js":43,"./lib/_stream_passthrough.js":44,"./lib/_stream_readable.js":45,"./lib/_stream_transform.js":46,"./lib/_stream_writable.js":47,"dup":24}],53:[function(require,module,exports){
+module.exports = require('./readable').Transform
+
+},{"./readable":52}],54:[function(require,module,exports){
+module.exports = require('./lib/_stream_writable.js');
+
+},{"./lib/_stream_writable.js":47}],55:[function(require,module,exports){
+arguments[4][25][0].apply(exports,arguments)
+},{"buffer":33,"dup":25}],56:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+module.exports = Stream;
+
+var EE = require('events').EventEmitter;
+var inherits = require('inherits');
+
+inherits(Stream, EE);
+Stream.Readable = require('readable-stream/readable.js');
+Stream.Writable = require('readable-stream/writable.js');
+Stream.Duplex = require('readable-stream/duplex.js');
+Stream.Transform = require('readable-stream/transform.js');
+Stream.PassThrough = require('readable-stream/passthrough.js');
+
+// Backwards-compat with node 0.4.x
+Stream.Stream = Stream;
+
+
+
+// old-style streams. Note that the pipe method (the only relevant
+// part of this class) is overridden in the Readable class.
+
+function Stream() {
+ EE.call(this);
+}
+
+Stream.prototype.pipe = function(dest, options) {
+ var source = this;
+
+ function ondata(chunk) {
+ if (dest.writable) {
+ if (false === dest.write(chunk) && source.pause) {
+ source.pause();
+ }
+ }
+ }
+
+ source.on('data', ondata);
+
+ function ondrain() {
+ if (source.readable && source.resume) {
+ source.resume();
+ }
+ }
+
+ dest.on('drain', ondrain);
+
+ // If the 'end' option is not supplied, dest.end() will be called when
+ // source gets the 'end' or 'close' events. Only dest.end() once.
+ if (!dest._isStdio && (!options || options.end !== false)) {
+ source.on('end', onend);
+ source.on('close', onclose);
+ }
+
+ var didOnEnd = false;
+ function onend() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ dest.end();
+ }
+
+
+ function onclose() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ if (typeof dest.destroy === 'function') dest.destroy();
+ }
+
+ // don't leave dangling pipes when there are errors.
+ function onerror(er) {
+ cleanup();
+ if (EE.listenerCount(this, 'error') === 0) {
+ throw er; // Unhandled stream error in pipe.
+ }
+ }
+
+ source.on('error', onerror);
+ dest.on('error', onerror);
+
+ // remove all the event listeners that were added.
+ function cleanup() {
+ source.removeListener('data', ondata);
+ dest.removeListener('drain', ondrain);
+
+ source.removeListener('end', onend);
+ source.removeListener('close', onclose);
+
+ source.removeListener('error', onerror);
+ dest.removeListener('error', onerror);
+
+ source.removeListener('end', cleanup);
+ source.removeListener('close', cleanup);
+
+ dest.removeListener('close', cleanup);
+ }
+
+ source.on('end', cleanup);
+ source.on('close', cleanup);
+
+ dest.on('close', cleanup);
+
+ dest.emit('pipe', source);
+
+ // Allow for unix-like usage: A.pipe(B).pipe(C)
+ return dest;
+};
+
+},{"events":35,"inherits":37,"readable-stream/duplex.js":42,"readable-stream/passthrough.js":51,"readable-stream/readable.js":52,"readable-stream/transform.js":53,"readable-stream/writable.js":54}],57:[function(require,module,exports){
+arguments[4][27][0].apply(exports,arguments)
+},{"dup":27,"safe-buffer":55}],58:[function(require,module,exports){
+arguments[4][29][0].apply(exports,arguments)
+},{"dup":29}]},{},[2,1]);
diff --git a/websocks-demo/websocks-irc.js b/websocks-demo/websocks-irc.js
new file mode 100644
index 0000000..667713a
--- /dev/null
+++ b/websocks-demo/websocks-irc.js
@@ -0,0 +1,5828 @@
+(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o "+msg, target);
+ }
+
+ function irc_on_greeted(conn)
+ {
+ irc_ui_println("successfully joined irc");
+ }
+
+ function irc_on_join(src, target)
+ {
+ irc_ui_println("--> "+src, target);
+ }
+
+ function irc_on_part(src, target)
+ {
+ irc_ui_println("<-- "+src, target);
+ }
+
+ function irc_on_other(src, cmd, target, msg)
+ {
+ irc_ui_println("<"+src+"> "+msg, src);
+ }
+
+ function irc_process_in(conn)
+ {
+ var line = irc.line_in.trim();
+ console.log("--> "+line);
+ if(line.startsWith("PING ")) {
+ // handle ping
+ irc_sendline(conn, "PONG "+line.slice(5));
+ return;
+ }
+ var parts = line.split(" ");
+ if (parts.length > 2) {
+ var src = parts[0];
+ var cmd = parts[1];
+ var target = parts[2];
+ var idx = line.indexOf(target);
+ var msg = line.slice(idx+target.length+2);
+ if (cmd == "PRIVMSG") {
+ irc_on_privmsg(src, target, msg);
+ return;
+ }
+ if (cmd == "JOIN" ) {
+ irc_on_join(src, target);
+ return;
+ }
+ if (cmd == "PART") {
+ irc_on_part(src, target);
+ return;
+ }
+
+ if(cmd == "PONG") return;
+ if(cmd == "376") {
+ // we have been greeted fully
+ irc_on_greeted(conn);
+ return;
+ }
+ if (cmd == "433") {
+ irc.nick = irc.nick + "_";
+ irc_sendline(conn, "NICK "+irc.nick);
+ irc_sendline(conn, "USER "+irc.nick+" "+irc.nick+" "+irc.nick+" :"+irc.nick);
+ }
+ irc_on_other(src.slice(1), cmd, target, msg);
+ }
+ irc_ui_println(line);
+ }
+
+ function irc_data(conn, data)
+ {
+ data = irc.line_in + data;
+ var lines = data.split("\n");
+ for(var idx = 0; idx < lines.length; idx++) {
+ irc.line_in = lines [idx] + "\n";
+ irc_process_in(conn);
+ }
+ }
+
+ function irc_sendline(conn, line)
+ {
+ console.log("<-- "+ line);
+ conn.write(line + "\n");
+ }
+
+ function irc_privmsg(conn, target, msg)
+ {
+ irc_ui_println("<"+irc.nick+"> "+msg, target);
+ irc_sendline(conn, "PRIVMSG "+target+" :"+msg);
+ }
+
+ function irc_join_channel(conn, chnl)
+ {
+ irc_sendline(conn, "JOIN "+chnl);
+ irc_ui_ensure_pane(chnl);
+ }
+
+ function handle_input_command(conn, arg, params)
+ {
+ arg = arg.toLowerCase();
+ if (arg == "j" || arg == "join") {
+ for (var idx = 0 ; idx < params.length; idx ++) {
+ irc_join_channel(conn, params[idx]);
+ }
+ return;
+ }
+
+ if(arg == "lp" || arg == "listpanes") {
+ irc_ui_println("--- begin list of panes", irc.target);
+ for (var k in irc.panes) {
+ if(k == irc.target) {
+ irc_ui_println("(active) : "+k, irc.target);
+ } else {
+ irc_ui_println(" : "+k, irc.target);
+ }
+ }
+ irc_ui_println("--- end list of panes", irc.target);
+ return;
+ }
+
+
+ if(arg == "m" || arg == "msg") {
+ irc_privmsg(conn, params[0], params.slice(1).join(" "));
+ return;
+ }
+
+ if(arg == "n" || arg == "nick") {
+ irc_sendline(conn, "NICK "+params[0]);
+ irc.nick = params[0];
+ return;
+ }
+ if(arg == "r" || arg == "raw") {
+ irc_sendline(conn, params.join(" "));
+ return;
+ }
+ if(arg == "q" || arg == "quit") {
+ irc_sendline(conn, "QUIT");
+ return;
+ }
+ if(arg == "w" || arg == "window") {
+ irc.target = params[0];
+ irc_ui_show_pane(irc.target);
+ return;
+ }
+ }
+
+ function handle_input_line(conn, line)
+ {
+ if(line[0] == "/") {
+ var parts = line.split(" ");
+ handle_input_command(conn, parts[0].slice(1), parts.slice(1));
+ } else {
+ irc_privmsg(conn, irc.target, line);
+ }
+ };
+
+ function irc_connected(conn, url)
+ {
+ irc.connected = 1;
+ console.log("connected to irc");
+ irc_ui_println("connecting to "+url+"...");
+ // send user command
+ irc_sendline(conn, "NICK "+irc.nick);
+ irc_sendline(conn, "USER "+irc.nick+" "+irc.nick+" "+irc.nick+" :"+irc.nick);
+ irc.pinger = setInterval(function(){
+ if(irc.connected) {
+ irc_sendline(conn, "PING :i-hate-tcp-lol-"+new Date().getTime());
+ }
+ }, 10000);
+ input.addEventListener("keypress", function(ev){
+ // handle enter key
+ switch(ev.key) {
+ case "Enter":
+ handle_input_line(conn, input.value);
+ ev.preventDefault();
+ input.value = "";
+ }
+ return;
+ });
+ }
+
+ var e = document.getElementById("ws-server");
+ var wsurl = e.value;
+ e = document.getElementById("irc-server");
+ var irc_url = e.value;
+
+ var parts = irc_url.split(":");
+ var host = parts[0];
+ var port = 6667;
+ if(parts.length != 1) {
+ port = parts[1];
+ }
+ var sock = new WebSocks(wsurl);
+
+ sock.connect(host, port, function(err, writer, reader) {
+ if(err) {
+ console.log(err);
+ } else {
+ irc_connected(writer);
+ reader.on("data", function(data) {
+ irc_data(writer, data);
+ });
+ }
+ });
+};
+
+document.getElementById("connect").onclick = function() {
+ console.log("try connect");
+ ws_try_connect();
+};
+
+},{"./websocks.js":2}],2:[function(require,module,exports){
+var stream = require('stream');
+
+
+function WebSocks(wsurl)
+{
+ this._wsurl = wsurl;
+ this._ws = null;
+ this._ouraddr = null;
+ this._remoteAddr = null;
+ this._recvbuffer = stream.PassThrough();
+ this._sendbuffer = stream.PassThrough();
+}
+
+WebSocks.prototype.createListener = function(callback) {
+ var self = this;
+ self._doAccept(function(err) {
+ if(err) callback(err, null);
+ else {
+ callback(null, self._sendbuffer, self._recvbuffer);
+ }
+ }, function(data) {
+ self._recvbuffer.write(data);
+ });
+};
+
+WebSocks.prototype._doAccept = function(accept_cb, recv_cb) {
+ var self = this;
+ self._socket(function (err, data) {
+ if(!self._remoteAddr)
+ {
+ if(!data)
+ {
+ // send handshake
+ self._ws.send("accept");
+ }
+ else
+ {
+ // this means handshake read
+ var j = JSON.parse(data);
+ if(j.error) {
+ connect_cb(j.error);
+ } else if(j.success){
+ self._remoteAddr = host;
+ connect_cb(null);
+ }
+ // repeat
+ setTimeout(function() {
+ self._doAccept(connect_cb);
+ }, 10);
+ }
+ }
+ else
+ {
+ recv_cb(err, data);
+ }
+ });
+};
+
+WebSocks.prototype._closed = function()
+{
+ var self = this;
+ self._recvbuffer.close();
+ self._sendbuffer.close();
+ self._ws.close();
+};
+
+WebSocks.prototype.connect = function(host, port, connect_cb) {
+ var self = this;
+ self._socket(function (err, data) {
+ if(!self._remoteAddr)
+ {
+ if(!data)
+ {
+ // send handshake
+ self._ws.send("connect "+host+":"+port);
+ }
+ else
+ {
+ // this means handshake read
+ var j = JSON.parse(data);
+ if(j.error) {
+ connect_cb(j.error, null, null);
+ } else if(j.success){
+ self._remoteAddr = host;
+ connect_cb(null, self._sendbuffer, self._recvbuffer);
+ } else {
+ connect_cb("failed to connect", null, null);
+ }
+ }
+ }
+ else
+ {
+ self._recvbuffer.write(data);
+ }
+ });
+};
+
+WebSocks.prototype._socket = function(cb) {
+ var self = this;
+ self._ws = new WebSocket(self._wsurl);
+ self._ws.onclose = function(ev) {
+ self._closed();
+ };
+
+ self._ws.onopen = function(ev) {
+ console.log("connected to websocks");
+ self._ws.send("getaddr");
+ };
+
+ self._ws.onmessage = function(ev) {
+ if(!self._ouraddr)
+ {
+ var j = JSON.parse(ev.data);
+ if(j.error) {
+ console.log("connect error: "+j.error);
+ cb(j.error, null);
+ return;
+ }
+ if(j.success && j.destination) {
+ self._ouraddr = j.destination;
+ } else {
+ cb("failed to connect", null);
+ return;
+ }
+ self._sendbuffer.on("data", function(data) {
+ self._ws.send(data);
+ });
+ cb(null, null);
+ }
+ else
+ cb(null, ev.data);
+ };
+};
+
+module.exports = {
+ "WebSocks": WebSocks,
+};
+
+},{"stream":28}],3:[function(require,module,exports){
+'use strict'
+
+exports.byteLength = byteLength
+exports.toByteArray = toByteArray
+exports.fromByteArray = fromByteArray
+
+var lookup = []
+var revLookup = []
+var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
+
+var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
+for (var i = 0, len = code.length; i < len; ++i) {
+ lookup[i] = code[i]
+ revLookup[code.charCodeAt(i)] = i
+}
+
+revLookup['-'.charCodeAt(0)] = 62
+revLookup['_'.charCodeAt(0)] = 63
+
+function placeHoldersCount (b64) {
+ var len = b64.length
+ if (len % 4 > 0) {
+ throw new Error('Invalid string. Length must be a multiple of 4')
+ }
+
+ // the number of equal signs (place holders)
+ // if there are two placeholders, than the two characters before it
+ // represent one byte
+ // if there is only one, then the three characters before it represent 2 bytes
+ // this is just a cheap hack to not do indexOf twice
+ return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
+}
+
+function byteLength (b64) {
+ // base64 is 4/3 + up to two characters of the original data
+ return (b64.length * 3 / 4) - placeHoldersCount(b64)
+}
+
+function toByteArray (b64) {
+ var i, l, tmp, placeHolders, arr
+ var len = b64.length
+ placeHolders = placeHoldersCount(b64)
+
+ arr = new Arr((len * 3 / 4) - placeHolders)
+
+ // if there are placeholders, only get up to the last complete 4 chars
+ l = placeHolders > 0 ? len - 4 : len
+
+ var L = 0
+
+ for (i = 0; i < l; i += 4) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
+ arr[L++] = (tmp >> 16) & 0xFF
+ arr[L++] = (tmp >> 8) & 0xFF
+ arr[L++] = tmp & 0xFF
+ }
+
+ if (placeHolders === 2) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
+ arr[L++] = tmp & 0xFF
+ } else if (placeHolders === 1) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
+ arr[L++] = (tmp >> 8) & 0xFF
+ arr[L++] = tmp & 0xFF
+ }
+
+ return arr
+}
+
+function tripletToBase64 (num) {
+ return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
+}
+
+function encodeChunk (uint8, start, end) {
+ var tmp
+ var output = []
+ for (var i = start; i < end; i += 3) {
+ tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
+ output.push(tripletToBase64(tmp))
+ }
+ return output.join('')
+}
+
+function fromByteArray (uint8) {
+ var tmp
+ var len = uint8.length
+ var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
+ var output = ''
+ var parts = []
+ var maxChunkLength = 16383 // must be multiple of 3
+
+ // go through the array every three bytes, we'll deal with trailing stuff later
+ for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+ parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
+ }
+
+ // pad the end with zeros, but make sure to not forget the extra bytes
+ if (extraBytes === 1) {
+ tmp = uint8[len - 1]
+ output += lookup[tmp >> 2]
+ output += lookup[(tmp << 4) & 0x3F]
+ output += '=='
+ } else if (extraBytes === 2) {
+ tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
+ output += lookup[tmp >> 10]
+ output += lookup[(tmp >> 4) & 0x3F]
+ output += lookup[(tmp << 2) & 0x3F]
+ output += '='
+ }
+
+ parts.push(output)
+
+ return parts.join('')
+}
+
+},{}],4:[function(require,module,exports){
+
+},{}],5:[function(require,module,exports){
+/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author Feross Aboukhadijeh
+ * @license MIT
+ */
+/* eslint-disable no-proto */
+
+'use strict'
+
+var base64 = require('base64-js')
+var ieee754 = require('ieee754')
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+
+var K_MAX_LENGTH = 0x7fffffff
+exports.kMaxLength = K_MAX_LENGTH
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ * === true Use Uint8Array implementation (fastest)
+ * === false Print warning and recommend using `buffer` v4.x which has an Object
+ * implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * We report that the browser does not support typed arrays if the are not subclassable
+ * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
+ * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
+ * for __proto__ and has a buggy typed array implementation.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
+
+if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
+ typeof console.error === 'function') {
+ console.error(
+ 'This browser lacks typed array (Uint8Array) support which is required by ' +
+ '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
+ )
+}
+
+function typedArraySupport () {
+ // Can typed array instances can be augmented?
+ try {
+ var arr = new Uint8Array(1)
+ arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
+ return arr.foo() === 42
+ } catch (e) {
+ return false
+ }
+}
+
+function createBuffer (length) {
+ if (length > K_MAX_LENGTH) {
+ throw new RangeError('Invalid typed array length')
+ }
+ // Return an augmented `Uint8Array` instance
+ var buf = new Uint8Array(length)
+ buf.__proto__ = Buffer.prototype
+ return buf
+}
+
+/**
+ * The Buffer constructor returns instances of `Uint8Array` that have their
+ * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
+ * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
+ * and the `Uint8Array` methods. Square bracket notation works as expected -- it
+ * returns a single octet.
+ *
+ * The `Uint8Array` prototype remains unmodified.
+ */
+
+function Buffer (arg, encodingOrOffset, length) {
+ // Common case.
+ if (typeof arg === 'number') {
+ if (typeof encodingOrOffset === 'string') {
+ throw new Error(
+ 'If encoding is specified then the first argument must be a string'
+ )
+ }
+ return allocUnsafe(arg)
+ }
+ return from(arg, encodingOrOffset, length)
+}
+
+// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
+if (typeof Symbol !== 'undefined' && Symbol.species &&
+ Buffer[Symbol.species] === Buffer) {
+ Object.defineProperty(Buffer, Symbol.species, {
+ value: null,
+ configurable: true,
+ enumerable: false,
+ writable: false
+ })
+}
+
+Buffer.poolSize = 8192 // not used by this implementation
+
+function from (value, encodingOrOffset, length) {
+ if (typeof value === 'number') {
+ throw new TypeError('"value" argument must not be a number')
+ }
+
+ if (isArrayBuffer(value)) {
+ return fromArrayBuffer(value, encodingOrOffset, length)
+ }
+
+ if (typeof value === 'string') {
+ return fromString(value, encodingOrOffset)
+ }
+
+ return fromObject(value)
+}
+
+/**
+ * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
+ * if value is a number.
+ * Buffer.from(str[, encoding])
+ * Buffer.from(array)
+ * Buffer.from(buffer)
+ * Buffer.from(arrayBuffer[, byteOffset[, length]])
+ **/
+Buffer.from = function (value, encodingOrOffset, length) {
+ return from(value, encodingOrOffset, length)
+}
+
+// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
+// https://github.com/feross/buffer/pull/148
+Buffer.prototype.__proto__ = Uint8Array.prototype
+Buffer.__proto__ = Uint8Array
+
+function assertSize (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('"size" argument must be a number')
+ } else if (size < 0) {
+ throw new RangeError('"size" argument must not be negative')
+ }
+}
+
+function alloc (size, fill, encoding) {
+ assertSize(size)
+ if (size <= 0) {
+ return createBuffer(size)
+ }
+ if (fill !== undefined) {
+ // Only pay attention to encoding if it's a string. This
+ // prevents accidentally sending in a number that would
+ // be interpretted as a start offset.
+ return typeof encoding === 'string'
+ ? createBuffer(size).fill(fill, encoding)
+ : createBuffer(size).fill(fill)
+ }
+ return createBuffer(size)
+}
+
+/**
+ * Creates a new filled Buffer instance.
+ * alloc(size[, fill[, encoding]])
+ **/
+Buffer.alloc = function (size, fill, encoding) {
+ return alloc(size, fill, encoding)
+}
+
+function allocUnsafe (size) {
+ assertSize(size)
+ return createBuffer(size < 0 ? 0 : checked(size) | 0)
+}
+
+/**
+ * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
+ * */
+Buffer.allocUnsafe = function (size) {
+ return allocUnsafe(size)
+}
+/**
+ * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
+ */
+Buffer.allocUnsafeSlow = function (size) {
+ return allocUnsafe(size)
+}
+
+function fromString (string, encoding) {
+ if (typeof encoding !== 'string' || encoding === '') {
+ encoding = 'utf8'
+ }
+
+ if (!Buffer.isEncoding(encoding)) {
+ throw new TypeError('"encoding" must be a valid string encoding')
+ }
+
+ var length = byteLength(string, encoding) | 0
+ var buf = createBuffer(length)
+
+ var actual = buf.write(string, encoding)
+
+ if (actual !== length) {
+ // Writing a hex string, for example, that contains invalid characters will
+ // cause everything after the first invalid character to be ignored. (e.g.
+ // 'abxxcd' will be treated as 'ab')
+ buf = buf.slice(0, actual)
+ }
+
+ return buf
+}
+
+function fromArrayLike (array) {
+ var length = array.length < 0 ? 0 : checked(array.length) | 0
+ var buf = createBuffer(length)
+ for (var i = 0; i < length; i += 1) {
+ buf[i] = array[i] & 255
+ }
+ return buf
+}
+
+function fromArrayBuffer (array, byteOffset, length) {
+ if (byteOffset < 0 || array.byteLength < byteOffset) {
+ throw new RangeError('\'offset\' is out of bounds')
+ }
+
+ if (array.byteLength < byteOffset + (length || 0)) {
+ throw new RangeError('\'length\' is out of bounds')
+ }
+
+ var buf
+ if (byteOffset === undefined && length === undefined) {
+ buf = new Uint8Array(array)
+ } else if (length === undefined) {
+ buf = new Uint8Array(array, byteOffset)
+ } else {
+ buf = new Uint8Array(array, byteOffset, length)
+ }
+
+ // Return an augmented `Uint8Array` instance
+ buf.__proto__ = Buffer.prototype
+ return buf
+}
+
+function fromObject (obj) {
+ if (Buffer.isBuffer(obj)) {
+ var len = checked(obj.length) | 0
+ var buf = createBuffer(len)
+
+ if (buf.length === 0) {
+ return buf
+ }
+
+ obj.copy(buf, 0, 0, len)
+ return buf
+ }
+
+ if (obj) {
+ if (isArrayBufferView(obj) || 'length' in obj) {
+ if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
+ return createBuffer(0)
+ }
+ return fromArrayLike(obj)
+ }
+
+ if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
+ return fromArrayLike(obj.data)
+ }
+ }
+
+ throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
+}
+
+function checked (length) {
+ // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
+ // length is NaN (which is otherwise coerced to zero.)
+ if (length >= K_MAX_LENGTH) {
+ throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+ 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
+ }
+ return length | 0
+}
+
+function SlowBuffer (length) {
+ if (+length != length) { // eslint-disable-line eqeqeq
+ length = 0
+ }
+ return Buffer.alloc(+length)
+}
+
+Buffer.isBuffer = function isBuffer (b) {
+ return b != null && b._isBuffer === true
+}
+
+Buffer.compare = function compare (a, b) {
+ if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
+ throw new TypeError('Arguments must be Buffers')
+ }
+
+ if (a === b) return 0
+
+ var x = a.length
+ var y = b.length
+
+ for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+ if (a[i] !== b[i]) {
+ x = a[i]
+ y = b[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+Buffer.isEncoding = function isEncoding (encoding) {
+ switch (String(encoding).toLowerCase()) {
+ case 'hex':
+ case 'utf8':
+ case 'utf-8':
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ case 'base64':
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return true
+ default:
+ return false
+ }
+}
+
+Buffer.concat = function concat (list, length) {
+ if (!Array.isArray(list)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+
+ if (list.length === 0) {
+ return Buffer.alloc(0)
+ }
+
+ var i
+ if (length === undefined) {
+ length = 0
+ for (i = 0; i < list.length; ++i) {
+ length += list[i].length
+ }
+ }
+
+ var buffer = Buffer.allocUnsafe(length)
+ var pos = 0
+ for (i = 0; i < list.length; ++i) {
+ var buf = list[i]
+ if (!Buffer.isBuffer(buf)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+ buf.copy(buffer, pos)
+ pos += buf.length
+ }
+ return buffer
+}
+
+function byteLength (string, encoding) {
+ if (Buffer.isBuffer(string)) {
+ return string.length
+ }
+ if (isArrayBufferView(string) || isArrayBuffer(string)) {
+ return string.byteLength
+ }
+ if (typeof string !== 'string') {
+ string = '' + string
+ }
+
+ var len = string.length
+ if (len === 0) return 0
+
+ // Use a for loop to avoid recursion
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ return len
+ case 'utf8':
+ case 'utf-8':
+ case undefined:
+ return utf8ToBytes(string).length
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return len * 2
+ case 'hex':
+ return len >>> 1
+ case 'base64':
+ return base64ToBytes(string).length
+ default:
+ if (loweredCase) return utf8ToBytes(string).length // assume utf8
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+Buffer.byteLength = byteLength
+
+function slowToString (encoding, start, end) {
+ var loweredCase = false
+
+ // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
+ // property of a typed array.
+
+ // This behaves neither like String nor Uint8Array in that we set start/end
+ // to their upper/lower bounds if the value passed is out of range.
+ // undefined is handled specially as per ECMA-262 6th Edition,
+ // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
+ if (start === undefined || start < 0) {
+ start = 0
+ }
+ // Return early if start > this.length. Done here to prevent potential uint32
+ // coercion fail below.
+ if (start > this.length) {
+ return ''
+ }
+
+ if (end === undefined || end > this.length) {
+ end = this.length
+ }
+
+ if (end <= 0) {
+ return ''
+ }
+
+ // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
+ end >>>= 0
+ start >>>= 0
+
+ if (end <= start) {
+ return ''
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ while (true) {
+ switch (encoding) {
+ case 'hex':
+ return hexSlice(this, start, end)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Slice(this, start, end)
+
+ case 'ascii':
+ return asciiSlice(this, start, end)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Slice(this, start, end)
+
+ case 'base64':
+ return base64Slice(this, start, end)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return utf16leSlice(this, start, end)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = (encoding + '').toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
+// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
+// reliably in a browserify context because there could be multiple different
+// copies of the 'buffer' package in use. This method works even for Buffer
+// instances that were created from another copy of the `buffer` package.
+// See: https://github.com/feross/buffer/issues/154
+Buffer.prototype._isBuffer = true
+
+function swap (b, n, m) {
+ var i = b[n]
+ b[n] = b[m]
+ b[m] = i
+}
+
+Buffer.prototype.swap16 = function swap16 () {
+ var len = this.length
+ if (len % 2 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 16-bits')
+ }
+ for (var i = 0; i < len; i += 2) {
+ swap(this, i, i + 1)
+ }
+ return this
+}
+
+Buffer.prototype.swap32 = function swap32 () {
+ var len = this.length
+ if (len % 4 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 32-bits')
+ }
+ for (var i = 0; i < len; i += 4) {
+ swap(this, i, i + 3)
+ swap(this, i + 1, i + 2)
+ }
+ return this
+}
+
+Buffer.prototype.swap64 = function swap64 () {
+ var len = this.length
+ if (len % 8 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 64-bits')
+ }
+ for (var i = 0; i < len; i += 8) {
+ swap(this, i, i + 7)
+ swap(this, i + 1, i + 6)
+ swap(this, i + 2, i + 5)
+ swap(this, i + 3, i + 4)
+ }
+ return this
+}
+
+Buffer.prototype.toString = function toString () {
+ var length = this.length
+ if (length === 0) return ''
+ if (arguments.length === 0) return utf8Slice(this, 0, length)
+ return slowToString.apply(this, arguments)
+}
+
+Buffer.prototype.equals = function equals (b) {
+ if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+ if (this === b) return true
+ return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function inspect () {
+ var str = ''
+ var max = exports.INSPECT_MAX_BYTES
+ if (this.length > 0) {
+ str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
+ if (this.length > max) str += ' ... '
+ }
+ return ''
+}
+
+Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
+ if (!Buffer.isBuffer(target)) {
+ throw new TypeError('Argument must be a Buffer')
+ }
+
+ if (start === undefined) {
+ start = 0
+ }
+ if (end === undefined) {
+ end = target ? target.length : 0
+ }
+ if (thisStart === undefined) {
+ thisStart = 0
+ }
+ if (thisEnd === undefined) {
+ thisEnd = this.length
+ }
+
+ if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
+ throw new RangeError('out of range index')
+ }
+
+ if (thisStart >= thisEnd && start >= end) {
+ return 0
+ }
+ if (thisStart >= thisEnd) {
+ return -1
+ }
+ if (start >= end) {
+ return 1
+ }
+
+ start >>>= 0
+ end >>>= 0
+ thisStart >>>= 0
+ thisEnd >>>= 0
+
+ if (this === target) return 0
+
+ var x = thisEnd - thisStart
+ var y = end - start
+ var len = Math.min(x, y)
+
+ var thisCopy = this.slice(thisStart, thisEnd)
+ var targetCopy = target.slice(start, end)
+
+ for (var i = 0; i < len; ++i) {
+ if (thisCopy[i] !== targetCopy[i]) {
+ x = thisCopy[i]
+ y = targetCopy[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
+// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
+//
+// Arguments:
+// - buffer - a Buffer to search
+// - val - a string, Buffer, or number
+// - byteOffset - an index into `buffer`; will be clamped to an int32
+// - encoding - an optional encoding, relevant is val is a string
+// - dir - true for indexOf, false for lastIndexOf
+function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
+ // Empty buffer means no match
+ if (buffer.length === 0) return -1
+
+ // Normalize byteOffset
+ if (typeof byteOffset === 'string') {
+ encoding = byteOffset
+ byteOffset = 0
+ } else if (byteOffset > 0x7fffffff) {
+ byteOffset = 0x7fffffff
+ } else if (byteOffset < -0x80000000) {
+ byteOffset = -0x80000000
+ }
+ byteOffset = +byteOffset // Coerce to Number.
+ if (numberIsNaN(byteOffset)) {
+ // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
+ byteOffset = dir ? 0 : (buffer.length - 1)
+ }
+
+ // Normalize byteOffset: negative offsets start from the end of the buffer
+ if (byteOffset < 0) byteOffset = buffer.length + byteOffset
+ if (byteOffset >= buffer.length) {
+ if (dir) return -1
+ else byteOffset = buffer.length - 1
+ } else if (byteOffset < 0) {
+ if (dir) byteOffset = 0
+ else return -1
+ }
+
+ // Normalize val
+ if (typeof val === 'string') {
+ val = Buffer.from(val, encoding)
+ }
+
+ // Finally, search either indexOf (if dir is true) or lastIndexOf
+ if (Buffer.isBuffer(val)) {
+ // Special case: looking for empty string/buffer always fails
+ if (val.length === 0) {
+ return -1
+ }
+ return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
+ } else if (typeof val === 'number') {
+ val = val & 0xFF // Search for a byte value [0-255]
+ if (typeof Uint8Array.prototype.indexOf === 'function') {
+ if (dir) {
+ return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
+ } else {
+ return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
+ }
+ }
+ return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
+ }
+
+ throw new TypeError('val must be string, number or Buffer')
+}
+
+function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
+ var indexSize = 1
+ var arrLength = arr.length
+ var valLength = val.length
+
+ if (encoding !== undefined) {
+ encoding = String(encoding).toLowerCase()
+ if (encoding === 'ucs2' || encoding === 'ucs-2' ||
+ encoding === 'utf16le' || encoding === 'utf-16le') {
+ if (arr.length < 2 || val.length < 2) {
+ return -1
+ }
+ indexSize = 2
+ arrLength /= 2
+ valLength /= 2
+ byteOffset /= 2
+ }
+ }
+
+ function read (buf, i) {
+ if (indexSize === 1) {
+ return buf[i]
+ } else {
+ return buf.readUInt16BE(i * indexSize)
+ }
+ }
+
+ var i
+ if (dir) {
+ var foundIndex = -1
+ for (i = byteOffset; i < arrLength; i++) {
+ if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
+ if (foundIndex === -1) foundIndex = i
+ if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
+ } else {
+ if (foundIndex !== -1) i -= i - foundIndex
+ foundIndex = -1
+ }
+ }
+ } else {
+ if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
+ for (i = byteOffset; i >= 0; i--) {
+ var found = true
+ for (var j = 0; j < valLength; j++) {
+ if (read(arr, i + j) !== read(val, j)) {
+ found = false
+ break
+ }
+ }
+ if (found) return i
+ }
+ }
+
+ return -1
+}
+
+Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
+ return this.indexOf(val, byteOffset, encoding) !== -1
+}
+
+Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
+}
+
+Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
+}
+
+function hexWrite (buf, string, offset, length) {
+ offset = Number(offset) || 0
+ var remaining = buf.length - offset
+ if (!length) {
+ length = remaining
+ } else {
+ length = Number(length)
+ if (length > remaining) {
+ length = remaining
+ }
+ }
+
+ // must be an even number of digits
+ var strLen = string.length
+ if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
+
+ if (length > strLen / 2) {
+ length = strLen / 2
+ }
+ for (var i = 0; i < length; ++i) {
+ var parsed = parseInt(string.substr(i * 2, 2), 16)
+ if (numberIsNaN(parsed)) return i
+ buf[offset + i] = parsed
+ }
+ return i
+}
+
+function utf8Write (buf, string, offset, length) {
+ return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+function asciiWrite (buf, string, offset, length) {
+ return blitBuffer(asciiToBytes(string), buf, offset, length)
+}
+
+function latin1Write (buf, string, offset, length) {
+ return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+ return blitBuffer(base64ToBytes(string), buf, offset, length)
+}
+
+function ucs2Write (buf, string, offset, length) {
+ return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+Buffer.prototype.write = function write (string, offset, length, encoding) {
+ // Buffer#write(string)
+ if (offset === undefined) {
+ encoding = 'utf8'
+ length = this.length
+ offset = 0
+ // Buffer#write(string, encoding)
+ } else if (length === undefined && typeof offset === 'string') {
+ encoding = offset
+ length = this.length
+ offset = 0
+ // Buffer#write(string, offset[, length][, encoding])
+ } else if (isFinite(offset)) {
+ offset = offset >>> 0
+ if (isFinite(length)) {
+ length = length >>> 0
+ if (encoding === undefined) encoding = 'utf8'
+ } else {
+ encoding = length
+ length = undefined
+ }
+ } else {
+ throw new Error(
+ 'Buffer.write(string, encoding, offset[, length]) is no longer supported'
+ )
+ }
+
+ var remaining = this.length - offset
+ if (length === undefined || length > remaining) length = remaining
+
+ if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
+ throw new RangeError('Attempt to write outside buffer bounds')
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'hex':
+ return hexWrite(this, string, offset, length)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Write(this, string, offset, length)
+
+ case 'ascii':
+ return asciiWrite(this, string, offset, length)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Write(this, string, offset, length)
+
+ case 'base64':
+ // Warning: maxLength not taken into account in base64Write
+ return base64Write(this, string, offset, length)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return ucs2Write(this, string, offset, length)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+Buffer.prototype.toJSON = function toJSON () {
+ return {
+ type: 'Buffer',
+ data: Array.prototype.slice.call(this._arr || this, 0)
+ }
+}
+
+function base64Slice (buf, start, end) {
+ if (start === 0 && end === buf.length) {
+ return base64.fromByteArray(buf)
+ } else {
+ return base64.fromByteArray(buf.slice(start, end))
+ }
+}
+
+function utf8Slice (buf, start, end) {
+ end = Math.min(buf.length, end)
+ var res = []
+
+ var i = start
+ while (i < end) {
+ var firstByte = buf[i]
+ var codePoint = null
+ var bytesPerSequence = (firstByte > 0xEF) ? 4
+ : (firstByte > 0xDF) ? 3
+ : (firstByte > 0xBF) ? 2
+ : 1
+
+ if (i + bytesPerSequence <= end) {
+ var secondByte, thirdByte, fourthByte, tempCodePoint
+
+ switch (bytesPerSequence) {
+ case 1:
+ if (firstByte < 0x80) {
+ codePoint = firstByte
+ }
+ break
+ case 2:
+ secondByte = buf[i + 1]
+ if ((secondByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
+ if (tempCodePoint > 0x7F) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 3:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
+ if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 4:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ fourthByte = buf[i + 3]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
+ if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
+ codePoint = tempCodePoint
+ }
+ }
+ }
+ }
+
+ if (codePoint === null) {
+ // we did not generate a valid codePoint so insert a
+ // replacement char (U+FFFD) and advance only 1 byte
+ codePoint = 0xFFFD
+ bytesPerSequence = 1
+ } else if (codePoint > 0xFFFF) {
+ // encode to utf16 (surrogate pair dance)
+ codePoint -= 0x10000
+ res.push(codePoint >>> 10 & 0x3FF | 0xD800)
+ codePoint = 0xDC00 | codePoint & 0x3FF
+ }
+
+ res.push(codePoint)
+ i += bytesPerSequence
+ }
+
+ return decodeCodePointsArray(res)
+}
+
+// Based on http://stackoverflow.com/a/22747272/680742, the browser with
+// the lowest limit is Chrome, with 0x10000 args.
+// We go 1 magnitude less, for safety
+var MAX_ARGUMENTS_LENGTH = 0x1000
+
+function decodeCodePointsArray (codePoints) {
+ var len = codePoints.length
+ if (len <= MAX_ARGUMENTS_LENGTH) {
+ return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
+ }
+
+ // Decode in chunks to avoid "call stack size exceeded".
+ var res = ''
+ var i = 0
+ while (i < len) {
+ res += String.fromCharCode.apply(
+ String,
+ codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
+ )
+ }
+ return res
+}
+
+function asciiSlice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i] & 0x7F)
+ }
+ return ret
+}
+
+function latin1Slice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i])
+ }
+ return ret
+}
+
+function hexSlice (buf, start, end) {
+ var len = buf.length
+
+ if (!start || start < 0) start = 0
+ if (!end || end < 0 || end > len) end = len
+
+ var out = ''
+ for (var i = start; i < end; ++i) {
+ out += toHex(buf[i])
+ }
+ return out
+}
+
+function utf16leSlice (buf, start, end) {
+ var bytes = buf.slice(start, end)
+ var res = ''
+ for (var i = 0; i < bytes.length; i += 2) {
+ res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
+ }
+ return res
+}
+
+Buffer.prototype.slice = function slice (start, end) {
+ var len = this.length
+ start = ~~start
+ end = end === undefined ? len : ~~end
+
+ if (start < 0) {
+ start += len
+ if (start < 0) start = 0
+ } else if (start > len) {
+ start = len
+ }
+
+ if (end < 0) {
+ end += len
+ if (end < 0) end = 0
+ } else if (end > len) {
+ end = len
+ }
+
+ if (end < start) end = start
+
+ var newBuf = this.subarray(start, end)
+ // Return an augmented `Uint8Array` instance
+ newBuf.__proto__ = Buffer.prototype
+ return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+ if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
+ if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ checkOffset(offset, byteLength, this.length)
+ }
+
+ var val = this[offset + --byteLength]
+ var mul = 1
+ while (byteLength > 0 && (mul *= 0x100)) {
+ val += this[offset + --byteLength] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return ((this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16)) +
+ (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] * 0x1000000) +
+ ((this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var i = byteLength
+ var mul = 1
+ var val = this[offset + --i]
+ while (i > 0 && (mul *= 0x100)) {
+ val += this[offset + --i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ if (!(this[offset] & 0x80)) return (this[offset])
+ return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset] | (this[offset + 1] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset + 1] | (this[offset] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16) |
+ (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] << 24) |
+ (this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+ if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
+ if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var mul = 1
+ var i = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ this[offset + 3] = (value >>> 24)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 1] = (value >>> 8)
+ this[offset] = (value & 0xff)
+ return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ var limit = Math.pow(2, (8 * byteLength) - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = 0
+ var mul = 1
+ var sub = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ var limit = Math.pow(2, (8 * byteLength) - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ var sub = 0
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
+ if (value < 0) value = 0xff + value + 1
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 3] = (value >>> 24)
+ return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (value < 0) value = 0xffffffff + value + 1
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+ if (offset < 0) throw new RangeError('Index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 23, 4)
+ return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 52, 8)
+ return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function copy (target, targetStart, start, end) {
+ if (!start) start = 0
+ if (!end && end !== 0) end = this.length
+ if (targetStart >= target.length) targetStart = target.length
+ if (!targetStart) targetStart = 0
+ if (end > 0 && end < start) end = start
+
+ // Copy 0 bytes; we're done
+ if (end === start) return 0
+ if (target.length === 0 || this.length === 0) return 0
+
+ // Fatal error conditions
+ if (targetStart < 0) {
+ throw new RangeError('targetStart out of bounds')
+ }
+ if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
+ if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+ // Are we oob?
+ if (end > this.length) end = this.length
+ if (target.length - targetStart < end - start) {
+ end = target.length - targetStart + start
+ }
+
+ var len = end - start
+ var i
+
+ if (this === target && start < targetStart && targetStart < end) {
+ // descending copy from end
+ for (i = len - 1; i >= 0; --i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else if (len < 1000) {
+ // ascending copy from start
+ for (i = 0; i < len; ++i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else {
+ Uint8Array.prototype.set.call(
+ target,
+ this.subarray(start, start + len),
+ targetStart
+ )
+ }
+
+ return len
+}
+
+// Usage:
+// buffer.fill(number[, offset[, end]])
+// buffer.fill(buffer[, offset[, end]])
+// buffer.fill(string[, offset[, end]][, encoding])
+Buffer.prototype.fill = function fill (val, start, end, encoding) {
+ // Handle string cases:
+ if (typeof val === 'string') {
+ if (typeof start === 'string') {
+ encoding = start
+ start = 0
+ end = this.length
+ } else if (typeof end === 'string') {
+ encoding = end
+ end = this.length
+ }
+ if (val.length === 1) {
+ var code = val.charCodeAt(0)
+ if (code < 256) {
+ val = code
+ }
+ }
+ if (encoding !== undefined && typeof encoding !== 'string') {
+ throw new TypeError('encoding must be a string')
+ }
+ if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
+ throw new TypeError('Unknown encoding: ' + encoding)
+ }
+ } else if (typeof val === 'number') {
+ val = val & 255
+ }
+
+ // Invalid ranges are not set to a default, so can range check early.
+ if (start < 0 || this.length < start || this.length < end) {
+ throw new RangeError('Out of range index')
+ }
+
+ if (end <= start) {
+ return this
+ }
+
+ start = start >>> 0
+ end = end === undefined ? this.length : end >>> 0
+
+ if (!val) val = 0
+
+ var i
+ if (typeof val === 'number') {
+ for (i = start; i < end; ++i) {
+ this[i] = val
+ }
+ } else {
+ var bytes = Buffer.isBuffer(val)
+ ? val
+ : new Buffer(val, encoding)
+ var len = bytes.length
+ for (i = 0; i < end - start; ++i) {
+ this[i + start] = bytes[i % len]
+ }
+ }
+
+ return this
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
+
+function base64clean (str) {
+ // Node strips out invalid characters like \n and \t from the string, base64-js does not
+ str = str.trim().replace(INVALID_BASE64_RE, '')
+ // Node converts strings with length < 2 to ''
+ if (str.length < 2) return ''
+ // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+ while (str.length % 4 !== 0) {
+ str = str + '='
+ }
+ return str
+}
+
+function toHex (n) {
+ if (n < 16) return '0' + n.toString(16)
+ return n.toString(16)
+}
+
+function utf8ToBytes (string, units) {
+ units = units || Infinity
+ var codePoint
+ var length = string.length
+ var leadSurrogate = null
+ var bytes = []
+
+ for (var i = 0; i < length; ++i) {
+ codePoint = string.charCodeAt(i)
+
+ // is surrogate component
+ if (codePoint > 0xD7FF && codePoint < 0xE000) {
+ // last char was a lead
+ if (!leadSurrogate) {
+ // no lead yet
+ if (codePoint > 0xDBFF) {
+ // unexpected trail
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ } else if (i + 1 === length) {
+ // unpaired lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ }
+
+ // valid lead
+ leadSurrogate = codePoint
+
+ continue
+ }
+
+ // 2 leads in a row
+ if (codePoint < 0xDC00) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ leadSurrogate = codePoint
+ continue
+ }
+
+ // valid surrogate pair
+ codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
+ } else if (leadSurrogate) {
+ // valid bmp char, but last char was a lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ }
+
+ leadSurrogate = null
+
+ // encode utf8
+ if (codePoint < 0x80) {
+ if ((units -= 1) < 0) break
+ bytes.push(codePoint)
+ } else if (codePoint < 0x800) {
+ if ((units -= 2) < 0) break
+ bytes.push(
+ codePoint >> 0x6 | 0xC0,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x10000) {
+ if ((units -= 3) < 0) break
+ bytes.push(
+ codePoint >> 0xC | 0xE0,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x110000) {
+ if ((units -= 4) < 0) break
+ bytes.push(
+ codePoint >> 0x12 | 0xF0,
+ codePoint >> 0xC & 0x3F | 0x80,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else {
+ throw new Error('Invalid code point')
+ }
+ }
+
+ return bytes
+}
+
+function asciiToBytes (str) {
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ // Node's code seems to be doing this and not & 0x7F..
+ byteArray.push(str.charCodeAt(i) & 0xFF)
+ }
+ return byteArray
+}
+
+function utf16leToBytes (str, units) {
+ var c, hi, lo
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ if ((units -= 2) < 0) break
+
+ c = str.charCodeAt(i)
+ hi = c >> 8
+ lo = c % 256
+ byteArray.push(lo)
+ byteArray.push(hi)
+ }
+
+ return byteArray
+}
+
+function base64ToBytes (str) {
+ return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length) {
+ for (var i = 0; i < length; ++i) {
+ if ((i + offset >= dst.length) || (i >= src.length)) break
+ dst[i + offset] = src[i]
+ }
+ return i
+}
+
+// ArrayBuffers from another context (i.e. an iframe) do not pass the `instanceof` check
+// but they should be treated as valid. See: https://github.com/feross/buffer/issues/166
+function isArrayBuffer (obj) {
+ return obj instanceof ArrayBuffer ||
+ (obj != null && obj.constructor != null && obj.constructor.name === 'ArrayBuffer' &&
+ typeof obj.byteLength === 'number')
+}
+
+// Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView`
+function isArrayBufferView (obj) {
+ return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj)
+}
+
+function numberIsNaN (obj) {
+ return obj !== obj // eslint-disable-line no-self-compare
+}
+
+},{"base64-js":3,"ieee754":8}],6:[function(require,module,exports){
+(function (Buffer){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+
+function isArray(arg) {
+ if (Array.isArray) {
+ return Array.isArray(arg);
+ }
+ return objectToString(arg) === '[object Array]';
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+ return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+ return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+ return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+ return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+ return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+ return objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+ return objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+ return (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+ return arg === null ||
+ typeof arg === 'boolean' ||
+ typeof arg === 'number' ||
+ typeof arg === 'string' ||
+ typeof arg === 'symbol' || // ES6 symbol
+ typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = Buffer.isBuffer;
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
+},{"../../is-buffer/index.js":10}],7:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+function EventEmitter() {
+ this._events = this._events || {};
+ this._maxListeners = this._maxListeners || undefined;
+}
+module.exports = EventEmitter;
+
+// Backwards-compat with node 0.10.x
+EventEmitter.EventEmitter = EventEmitter;
+
+EventEmitter.prototype._events = undefined;
+EventEmitter.prototype._maxListeners = undefined;
+
+// By default EventEmitters will print a warning if more than 10 listeners are
+// added to it. This is a useful default which helps finding memory leaks.
+EventEmitter.defaultMaxListeners = 10;
+
+// Obviously not all Emitters should be limited to 10. This function allows
+// that to be increased. Set to zero for unlimited.
+EventEmitter.prototype.setMaxListeners = function(n) {
+ if (!isNumber(n) || n < 0 || isNaN(n))
+ throw TypeError('n must be a positive number');
+ this._maxListeners = n;
+ return this;
+};
+
+EventEmitter.prototype.emit = function(type) {
+ var er, handler, len, args, i, listeners;
+
+ if (!this._events)
+ this._events = {};
+
+ // If there is no 'error' event listener then throw.
+ if (type === 'error') {
+ if (!this._events.error ||
+ (isObject(this._events.error) && !this._events.error.length)) {
+ er = arguments[1];
+ if (er instanceof Error) {
+ throw er; // Unhandled 'error' event
+ } else {
+ // At least give some kind of context to the user
+ var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
+ err.context = er;
+ throw err;
+ }
+ }
+ }
+
+ handler = this._events[type];
+
+ if (isUndefined(handler))
+ return false;
+
+ if (isFunction(handler)) {
+ switch (arguments.length) {
+ // fast cases
+ case 1:
+ handler.call(this);
+ break;
+ case 2:
+ handler.call(this, arguments[1]);
+ break;
+ case 3:
+ handler.call(this, arguments[1], arguments[2]);
+ break;
+ // slower
+ default:
+ args = Array.prototype.slice.call(arguments, 1);
+ handler.apply(this, args);
+ }
+ } else if (isObject(handler)) {
+ args = Array.prototype.slice.call(arguments, 1);
+ listeners = handler.slice();
+ len = listeners.length;
+ for (i = 0; i < len; i++)
+ listeners[i].apply(this, args);
+ }
+
+ return true;
+};
+
+EventEmitter.prototype.addListener = function(type, listener) {
+ var m;
+
+ if (!isFunction(listener))
+ throw TypeError('listener must be a function');
+
+ if (!this._events)
+ this._events = {};
+
+ // To avoid recursion in the case that type === "newListener"! Before
+ // adding it to the listeners, first emit "newListener".
+ if (this._events.newListener)
+ this.emit('newListener', type,
+ isFunction(listener.listener) ?
+ listener.listener : listener);
+
+ if (!this._events[type])
+ // Optimize the case of one listener. Don't need the extra array object.
+ this._events[type] = listener;
+ else if (isObject(this._events[type]))
+ // If we've already got an array, just append.
+ this._events[type].push(listener);
+ else
+ // Adding the second element, need to change to array.
+ this._events[type] = [this._events[type], listener];
+
+ // Check for listener leak
+ if (isObject(this._events[type]) && !this._events[type].warned) {
+ if (!isUndefined(this._maxListeners)) {
+ m = this._maxListeners;
+ } else {
+ m = EventEmitter.defaultMaxListeners;
+ }
+
+ if (m && m > 0 && this._events[type].length > m) {
+ this._events[type].warned = true;
+ console.error('(node) warning: possible EventEmitter memory ' +
+ 'leak detected. %d listeners added. ' +
+ 'Use emitter.setMaxListeners() to increase limit.',
+ this._events[type].length);
+ if (typeof console.trace === 'function') {
+ // not supported in IE 10
+ console.trace();
+ }
+ }
+ }
+
+ return this;
+};
+
+EventEmitter.prototype.on = EventEmitter.prototype.addListener;
+
+EventEmitter.prototype.once = function(type, listener) {
+ if (!isFunction(listener))
+ throw TypeError('listener must be a function');
+
+ var fired = false;
+
+ function g() {
+ this.removeListener(type, g);
+
+ if (!fired) {
+ fired = true;
+ listener.apply(this, arguments);
+ }
+ }
+
+ g.listener = listener;
+ this.on(type, g);
+
+ return this;
+};
+
+// emits a 'removeListener' event iff the listener was removed
+EventEmitter.prototype.removeListener = function(type, listener) {
+ var list, position, length, i;
+
+ if (!isFunction(listener))
+ throw TypeError('listener must be a function');
+
+ if (!this._events || !this._events[type])
+ return this;
+
+ list = this._events[type];
+ length = list.length;
+ position = -1;
+
+ if (list === listener ||
+ (isFunction(list.listener) && list.listener === listener)) {
+ delete this._events[type];
+ if (this._events.removeListener)
+ this.emit('removeListener', type, listener);
+
+ } else if (isObject(list)) {
+ for (i = length; i-- > 0;) {
+ if (list[i] === listener ||
+ (list[i].listener && list[i].listener === listener)) {
+ position = i;
+ break;
+ }
+ }
+
+ if (position < 0)
+ return this;
+
+ if (list.length === 1) {
+ list.length = 0;
+ delete this._events[type];
+ } else {
+ list.splice(position, 1);
+ }
+
+ if (this._events.removeListener)
+ this.emit('removeListener', type, listener);
+ }
+
+ return this;
+};
+
+EventEmitter.prototype.removeAllListeners = function(type) {
+ var key, listeners;
+
+ if (!this._events)
+ return this;
+
+ // not listening for removeListener, no need to emit
+ if (!this._events.removeListener) {
+ if (arguments.length === 0)
+ this._events = {};
+ else if (this._events[type])
+ delete this._events[type];
+ return this;
+ }
+
+ // emit removeListener for all listeners on all events
+ if (arguments.length === 0) {
+ for (key in this._events) {
+ if (key === 'removeListener') continue;
+ this.removeAllListeners(key);
+ }
+ this.removeAllListeners('removeListener');
+ this._events = {};
+ return this;
+ }
+
+ listeners = this._events[type];
+
+ if (isFunction(listeners)) {
+ this.removeListener(type, listeners);
+ } else if (listeners) {
+ // LIFO order
+ while (listeners.length)
+ this.removeListener(type, listeners[listeners.length - 1]);
+ }
+ delete this._events[type];
+
+ return this;
+};
+
+EventEmitter.prototype.listeners = function(type) {
+ var ret;
+ if (!this._events || !this._events[type])
+ ret = [];
+ else if (isFunction(this._events[type]))
+ ret = [this._events[type]];
+ else
+ ret = this._events[type].slice();
+ return ret;
+};
+
+EventEmitter.prototype.listenerCount = function(type) {
+ if (this._events) {
+ var evlistener = this._events[type];
+
+ if (isFunction(evlistener))
+ return 1;
+ else if (evlistener)
+ return evlistener.length;
+ }
+ return 0;
+};
+
+EventEmitter.listenerCount = function(emitter, type) {
+ return emitter.listenerCount(type);
+};
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+
+},{}],8:[function(require,module,exports){
+exports.read = function (buffer, offset, isLE, mLen, nBytes) {
+ var e, m
+ var eLen = nBytes * 8 - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var nBits = -7
+ var i = isLE ? (nBytes - 1) : 0
+ var d = isLE ? -1 : 1
+ var s = buffer[offset + i]
+
+ i += d
+
+ e = s & ((1 << (-nBits)) - 1)
+ s >>= (-nBits)
+ nBits += eLen
+ for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+ m = e & ((1 << (-nBits)) - 1)
+ e >>= (-nBits)
+ nBits += mLen
+ for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+ if (e === 0) {
+ e = 1 - eBias
+ } else if (e === eMax) {
+ return m ? NaN : ((s ? -1 : 1) * Infinity)
+ } else {
+ m = m + Math.pow(2, mLen)
+ e = e - eBias
+ }
+ return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
+}
+
+exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
+ var e, m, c
+ var eLen = nBytes * 8 - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
+ var i = isLE ? 0 : (nBytes - 1)
+ var d = isLE ? 1 : -1
+ var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
+
+ value = Math.abs(value)
+
+ if (isNaN(value) || value === Infinity) {
+ m = isNaN(value) ? 1 : 0
+ e = eMax
+ } else {
+ e = Math.floor(Math.log(value) / Math.LN2)
+ if (value * (c = Math.pow(2, -e)) < 1) {
+ e--
+ c *= 2
+ }
+ if (e + eBias >= 1) {
+ value += rt / c
+ } else {
+ value += rt * Math.pow(2, 1 - eBias)
+ }
+ if (value * c >= 2) {
+ e++
+ c /= 2
+ }
+
+ if (e + eBias >= eMax) {
+ m = 0
+ e = eMax
+ } else if (e + eBias >= 1) {
+ m = (value * c - 1) * Math.pow(2, mLen)
+ e = e + eBias
+ } else {
+ m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
+ e = 0
+ }
+ }
+
+ for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
+
+ e = (e << mLen) | m
+ eLen += mLen
+ for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
+
+ buffer[offset + i - d] |= s * 128
+}
+
+},{}],9:[function(require,module,exports){
+if (typeof Object.create === 'function') {
+ // implementation from standard node.js 'util' module
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ ctor.prototype = Object.create(superCtor.prototype, {
+ constructor: {
+ value: ctor,
+ enumerable: false,
+ writable: true,
+ configurable: true
+ }
+ });
+ };
+} else {
+ // old school shim for old browsers
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ var TempCtor = function () {}
+ TempCtor.prototype = superCtor.prototype
+ ctor.prototype = new TempCtor()
+ ctor.prototype.constructor = ctor
+ }
+}
+
+},{}],10:[function(require,module,exports){
+/*!
+ * Determine if an object is a Buffer
+ *
+ * @author Feross Aboukhadijeh
+ * @license MIT
+ */
+
+// The _isBuffer check is for Safari 5-7 support, because it's missing
+// Object.prototype.constructor. Remove this eventually
+module.exports = function (obj) {
+ return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
+}
+
+function isBuffer (obj) {
+ return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
+}
+
+// For Node v0.10 support. Remove this eventually.
+function isSlowBuffer (obj) {
+ return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
+}
+
+},{}],11:[function(require,module,exports){
+var toString = {}.toString;
+
+module.exports = Array.isArray || function (arr) {
+ return toString.call(arr) == '[object Array]';
+};
+
+},{}],12:[function(require,module,exports){
+(function (process){
+'use strict';
+
+if (!process.version ||
+ process.version.indexOf('v0.') === 0 ||
+ process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
+ module.exports = nextTick;
+} else {
+ module.exports = process.nextTick;
+}
+
+function nextTick(fn, arg1, arg2, arg3) {
+ if (typeof fn !== 'function') {
+ throw new TypeError('"callback" argument must be a function');
+ }
+ var len = arguments.length;
+ var args, i;
+ switch (len) {
+ case 0:
+ case 1:
+ return process.nextTick(fn);
+ case 2:
+ return process.nextTick(function afterTickOne() {
+ fn.call(null, arg1);
+ });
+ case 3:
+ return process.nextTick(function afterTickTwo() {
+ fn.call(null, arg1, arg2);
+ });
+ case 4:
+ return process.nextTick(function afterTickThree() {
+ fn.call(null, arg1, arg2, arg3);
+ });
+ default:
+ args = new Array(len - 1);
+ i = 0;
+ while (i < args.length) {
+ args[i++] = arguments[i];
+ }
+ return process.nextTick(function afterTick() {
+ fn.apply(null, args);
+ });
+ }
+}
+
+}).call(this,require('_process'))
+},{"_process":13}],13:[function(require,module,exports){
+// shim for using process in browser
+var process = module.exports = {};
+
+// cached from whatever global is present so that test runners that stub it
+// don't break things. But we need to wrap it in a try catch in case it is
+// wrapped in strict mode code which doesn't define any globals. It's inside a
+// function because try/catches deoptimize in certain engines.
+
+var cachedSetTimeout;
+var cachedClearTimeout;
+
+function defaultSetTimout() {
+ throw new Error('setTimeout has not been defined');
+}
+function defaultClearTimeout () {
+ throw new Error('clearTimeout has not been defined');
+}
+(function () {
+ try {
+ if (typeof setTimeout === 'function') {
+ cachedSetTimeout = setTimeout;
+ } else {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ } catch (e) {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ try {
+ if (typeof clearTimeout === 'function') {
+ cachedClearTimeout = clearTimeout;
+ } else {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+ } catch (e) {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+} ())
+function runTimeout(fun) {
+ if (cachedSetTimeout === setTimeout) {
+ //normal enviroments in sane situations
+ return setTimeout(fun, 0);
+ }
+ // if setTimeout wasn't available but was latter defined
+ if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
+ cachedSetTimeout = setTimeout;
+ return setTimeout(fun, 0);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedSetTimeout(fun, 0);
+ } catch(e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedSetTimeout.call(null, fun, 0);
+ } catch(e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
+ return cachedSetTimeout.call(this, fun, 0);
+ }
+ }
+
+
+}
+function runClearTimeout(marker) {
+ if (cachedClearTimeout === clearTimeout) {
+ //normal enviroments in sane situations
+ return clearTimeout(marker);
+ }
+ // if clearTimeout wasn't available but was latter defined
+ if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
+ cachedClearTimeout = clearTimeout;
+ return clearTimeout(marker);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedClearTimeout(marker);
+ } catch (e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedClearTimeout.call(null, marker);
+ } catch (e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
+ // Some versions of I.E. have different rules for clearTimeout vs setTimeout
+ return cachedClearTimeout.call(this, marker);
+ }
+ }
+
+
+
+}
+var queue = [];
+var draining = false;
+var currentQueue;
+var queueIndex = -1;
+
+function cleanUpNextTick() {
+ if (!draining || !currentQueue) {
+ return;
+ }
+ draining = false;
+ if (currentQueue.length) {
+ queue = currentQueue.concat(queue);
+ } else {
+ queueIndex = -1;
+ }
+ if (queue.length) {
+ drainQueue();
+ }
+}
+
+function drainQueue() {
+ if (draining) {
+ return;
+ }
+ var timeout = runTimeout(cleanUpNextTick);
+ draining = true;
+
+ var len = queue.length;
+ while(len) {
+ currentQueue = queue;
+ queue = [];
+ while (++queueIndex < len) {
+ if (currentQueue) {
+ currentQueue[queueIndex].run();
+ }
+ }
+ queueIndex = -1;
+ len = queue.length;
+ }
+ currentQueue = null;
+ draining = false;
+ runClearTimeout(timeout);
+}
+
+process.nextTick = function (fun) {
+ var args = new Array(arguments.length - 1);
+ if (arguments.length > 1) {
+ for (var i = 1; i < arguments.length; i++) {
+ args[i - 1] = arguments[i];
+ }
+ }
+ queue.push(new Item(fun, args));
+ if (queue.length === 1 && !draining) {
+ runTimeout(drainQueue);
+ }
+};
+
+// v8 likes predictible objects
+function Item(fun, array) {
+ this.fun = fun;
+ this.array = array;
+}
+Item.prototype.run = function () {
+ this.fun.apply(null, this.array);
+};
+process.title = 'browser';
+process.browser = true;
+process.env = {};
+process.argv = [];
+process.version = ''; // empty string to avoid regexp issues
+process.versions = {};
+
+function noop() {}
+
+process.on = noop;
+process.addListener = noop;
+process.once = noop;
+process.off = noop;
+process.removeListener = noop;
+process.removeAllListeners = noop;
+process.emit = noop;
+process.prependListener = noop;
+process.prependOnceListener = noop;
+
+process.listeners = function (name) { return [] }
+
+process.binding = function (name) {
+ throw new Error('process.binding is not supported');
+};
+
+process.cwd = function () { return '/' };
+process.chdir = function (dir) {
+ throw new Error('process.chdir is not supported');
+};
+process.umask = function() { return 0; };
+
+},{}],14:[function(require,module,exports){
+module.exports = require('./lib/_stream_duplex.js');
+
+},{"./lib/_stream_duplex.js":15}],15:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a duplex stream is just a stream that is both readable and writable.
+// Since JS doesn't have multiple prototypal inheritance, this class
+// prototypally inherits from Readable, and then parasitically from
+// Writable.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+/**/
+var objectKeys = Object.keys || function (obj) {
+ var keys = [];
+ for (var key in obj) {
+ keys.push(key);
+ }return keys;
+};
+/**/
+
+module.exports = Duplex;
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+var Readable = require('./_stream_readable');
+var Writable = require('./_stream_writable');
+
+util.inherits(Duplex, Readable);
+
+var keys = objectKeys(Writable.prototype);
+for (var v = 0; v < keys.length; v++) {
+ var method = keys[v];
+ if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
+}
+
+function Duplex(options) {
+ if (!(this instanceof Duplex)) return new Duplex(options);
+
+ Readable.call(this, options);
+ Writable.call(this, options);
+
+ if (options && options.readable === false) this.readable = false;
+
+ if (options && options.writable === false) this.writable = false;
+
+ this.allowHalfOpen = true;
+ if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
+
+ this.once('end', onend);
+}
+
+// the no-half-open enforcer
+function onend() {
+ // if we allow half-open state, or if the writable side ended,
+ // then we're ok.
+ if (this.allowHalfOpen || this._writableState.ended) return;
+
+ // no more data can be written.
+ // But allow more writes to happen in this tick.
+ processNextTick(onEndNT, this);
+}
+
+function onEndNT(self) {
+ self.end();
+}
+
+Object.defineProperty(Duplex.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed && this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ this._writableState.destroyed = value;
+ }
+});
+
+Duplex.prototype._destroy = function (err, cb) {
+ this.push(null);
+ this.end();
+
+ processNextTick(cb, err);
+};
+
+function forEach(xs, f) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ f(xs[i], i);
+ }
+}
+},{"./_stream_readable":17,"./_stream_writable":19,"core-util-is":6,"inherits":9,"process-nextick-args":12}],16:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a passthrough stream.
+// basically just the most minimal sort of Transform stream.
+// Every written chunk gets output as-is.
+
+'use strict';
+
+module.exports = PassThrough;
+
+var Transform = require('./_stream_transform');
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+util.inherits(PassThrough, Transform);
+
+function PassThrough(options) {
+ if (!(this instanceof PassThrough)) return new PassThrough(options);
+
+ Transform.call(this, options);
+}
+
+PassThrough.prototype._transform = function (chunk, encoding, cb) {
+ cb(null, chunk);
+};
+},{"./_stream_transform":18,"core-util-is":6,"inherits":9}],17:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+module.exports = Readable;
+
+/**/
+var isArray = require('isarray');
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Readable.ReadableState = ReadableState;
+
+/**/
+var EE = require('events').EventEmitter;
+
+var EElistenerCount = function (emitter, type) {
+ return emitter.listeners(type).length;
+};
+/**/
+
+/**/
+var Stream = require('./internal/streams/stream');
+/**/
+
+// TODO(bmeurer): Change this back to const once hole checks are
+// properly optimized away early in Ignition+TurboFan.
+/**/
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+/**/
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+/**/
+var debugUtil = require('util');
+var debug = void 0;
+if (debugUtil && debugUtil.debuglog) {
+ debug = debugUtil.debuglog('stream');
+} else {
+ debug = function () {};
+}
+/**/
+
+var BufferList = require('./internal/streams/BufferList');
+var destroyImpl = require('./internal/streams/destroy');
+var StringDecoder;
+
+util.inherits(Readable, Stream);
+
+var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
+
+function prependListener(emitter, event, fn) {
+ // Sadly this is not cacheable as some libraries bundle their own
+ // event emitter implementation with them.
+ if (typeof emitter.prependListener === 'function') {
+ return emitter.prependListener(event, fn);
+ } else {
+ // This is a hack to make sure that our error handler is attached before any
+ // userland ones. NEVER DO THIS. This is here only because this code needs
+ // to continue to work with older versions of Node.js that do not include
+ // the prependListener() method. The goal is to eventually remove this hack.
+ if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
+ }
+}
+
+function ReadableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // object stream flag. Used to make read(n) ignore n and to
+ // make all the buffer merging and length checks go away
+ this.objectMode = !!options.objectMode;
+
+ if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
+
+ // the point at which it stops calling _read() to fill the buffer
+ // Note: 0 is a valid value, means "don't call _read preemptively ever"
+ var hwm = options.highWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+ this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // A linked list is used to store data chunks instead of an array because the
+ // linked list can remove elements from the beginning faster than
+ // array.shift()
+ this.buffer = new BufferList();
+ this.length = 0;
+ this.pipes = null;
+ this.pipesCount = 0;
+ this.flowing = null;
+ this.ended = false;
+ this.endEmitted = false;
+ this.reading = false;
+
+ // a flag to be able to tell if the event 'readable'/'data' is emitted
+ // immediately, or on a later tick. We set this to true at first, because
+ // any actions that shouldn't happen until "later" should generally also
+ // not happen before the first read call.
+ this.sync = true;
+
+ // whenever we return null, then we set a flag to say
+ // that we're awaiting a 'readable' event emission.
+ this.needReadable = false;
+ this.emittedReadable = false;
+ this.readableListening = false;
+ this.resumeScheduled = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // the number of writers that are awaiting a drain event in .pipe()s
+ this.awaitDrain = 0;
+
+ // if true, a maybeReadMore has been scheduled
+ this.readingMore = false;
+
+ this.decoder = null;
+ this.encoding = null;
+ if (options.encoding) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this.decoder = new StringDecoder(options.encoding);
+ this.encoding = options.encoding;
+ }
+}
+
+function Readable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ if (!(this instanceof Readable)) return new Readable(options);
+
+ this._readableState = new ReadableState(options, this);
+
+ // legacy
+ this.readable = true;
+
+ if (options) {
+ if (typeof options.read === 'function') this._read = options.read;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+ }
+
+ Stream.call(this);
+}
+
+Object.defineProperty(Readable.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._readableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ }
+});
+
+Readable.prototype.destroy = destroyImpl.destroy;
+Readable.prototype._undestroy = destroyImpl.undestroy;
+Readable.prototype._destroy = function (err, cb) {
+ this.push(null);
+ cb(err);
+};
+
+// Manually shove something into the read() buffer.
+// This returns true if the highWaterMark has not been hit yet,
+// similar to how Writable.write() returns true if you should
+// write() some more.
+Readable.prototype.push = function (chunk, encoding) {
+ var state = this._readableState;
+ var skipChunkCheck;
+
+ if (!state.objectMode) {
+ if (typeof chunk === 'string') {
+ encoding = encoding || state.defaultEncoding;
+ if (encoding !== state.encoding) {
+ chunk = Buffer.from(chunk, encoding);
+ encoding = '';
+ }
+ skipChunkCheck = true;
+ }
+ } else {
+ skipChunkCheck = true;
+ }
+
+ return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
+};
+
+// Unshift should *always* be something directly out of read()
+Readable.prototype.unshift = function (chunk) {
+ return readableAddChunk(this, chunk, null, true, false);
+};
+
+function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
+ var state = stream._readableState;
+ if (chunk === null) {
+ state.reading = false;
+ onEofChunk(stream, state);
+ } else {
+ var er;
+ if (!skipChunkCheck) er = chunkInvalid(state, chunk);
+ if (er) {
+ stream.emit('error', er);
+ } else if (state.objectMode || chunk && chunk.length > 0) {
+ if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (addToFront) {
+ if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
+ } else if (state.ended) {
+ stream.emit('error', new Error('stream.push() after EOF'));
+ } else {
+ state.reading = false;
+ if (state.decoder && !encoding) {
+ chunk = state.decoder.write(chunk);
+ if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
+ } else {
+ addChunk(stream, state, chunk, false);
+ }
+ }
+ } else if (!addToFront) {
+ state.reading = false;
+ }
+ }
+
+ return needMoreData(state);
+}
+
+function addChunk(stream, state, chunk, addToFront) {
+ if (state.flowing && state.length === 0 && !state.sync) {
+ stream.emit('data', chunk);
+ stream.read(0);
+ } else {
+ // update the buffer info.
+ state.length += state.objectMode ? 1 : chunk.length;
+ if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
+
+ if (state.needReadable) emitReadable(stream);
+ }
+ maybeReadMore(stream, state);
+}
+
+function chunkInvalid(state, chunk) {
+ var er;
+ if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ return er;
+}
+
+// if it's past the high water mark, we can push in some more.
+// Also, if we have no data yet, we can stand some
+// more bytes. This is to work around cases where hwm=0,
+// such as the repl. Also, if the push() triggered a
+// readable event, and the user called read(largeNumber) such that
+// needReadable was set, then we ought to push more, so that another
+// 'readable' event will be triggered.
+function needMoreData(state) {
+ return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
+}
+
+Readable.prototype.isPaused = function () {
+ return this._readableState.flowing === false;
+};
+
+// backwards compatibility.
+Readable.prototype.setEncoding = function (enc) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this._readableState.decoder = new StringDecoder(enc);
+ this._readableState.encoding = enc;
+ return this;
+};
+
+// Don't raise the hwm > 8MB
+var MAX_HWM = 0x800000;
+function computeNewHighWaterMark(n) {
+ if (n >= MAX_HWM) {
+ n = MAX_HWM;
+ } else {
+ // Get the next highest power of 2 to prevent increasing hwm excessively in
+ // tiny amounts
+ n--;
+ n |= n >>> 1;
+ n |= n >>> 2;
+ n |= n >>> 4;
+ n |= n >>> 8;
+ n |= n >>> 16;
+ n++;
+ }
+ return n;
+}
+
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function howMuchToRead(n, state) {
+ if (n <= 0 || state.length === 0 && state.ended) return 0;
+ if (state.objectMode) return 1;
+ if (n !== n) {
+ // Only flow one buffer at a time
+ if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
+ }
+ // If we're asking for more than the current hwm, then raise the hwm.
+ if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
+ if (n <= state.length) return n;
+ // Don't have enough
+ if (!state.ended) {
+ state.needReadable = true;
+ return 0;
+ }
+ return state.length;
+}
+
+// you can override either this method, or the async _read(n) below.
+Readable.prototype.read = function (n) {
+ debug('read', n);
+ n = parseInt(n, 10);
+ var state = this._readableState;
+ var nOrig = n;
+
+ if (n !== 0) state.emittedReadable = false;
+
+ // if we're doing read(0) to trigger a readable event, but we
+ // already have a bunch of data in the buffer, then just trigger
+ // the 'readable' event and move on.
+ if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
+ debug('read: emitReadable', state.length, state.ended);
+ if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
+ return null;
+ }
+
+ n = howMuchToRead(n, state);
+
+ // if we've ended, and we're now clear, then finish it up.
+ if (n === 0 && state.ended) {
+ if (state.length === 0) endReadable(this);
+ return null;
+ }
+
+ // All the actual chunk generation logic needs to be
+ // *below* the call to _read. The reason is that in certain
+ // synthetic stream cases, such as passthrough streams, _read
+ // may be a completely synchronous operation which may change
+ // the state of the read buffer, providing enough data when
+ // before there was *not* enough.
+ //
+ // So, the steps are:
+ // 1. Figure out what the state of things will be after we do
+ // a read from the buffer.
+ //
+ // 2. If that resulting state will trigger a _read, then call _read.
+ // Note that this may be asynchronous, or synchronous. Yes, it is
+ // deeply ugly to write APIs this way, but that still doesn't mean
+ // that the Readable class should behave improperly, as streams are
+ // designed to be sync/async agnostic.
+ // Take note if the _read call is sync or async (ie, if the read call
+ // has returned yet), so that we know whether or not it's safe to emit
+ // 'readable' etc.
+ //
+ // 3. Actually pull the requested chunks out of the buffer and return.
+
+ // if we need a readable event, then we need to do some reading.
+ var doRead = state.needReadable;
+ debug('need readable', doRead);
+
+ // if we currently have less than the highWaterMark, then also read some
+ if (state.length === 0 || state.length - n < state.highWaterMark) {
+ doRead = true;
+ debug('length less than watermark', doRead);
+ }
+
+ // however, if we've ended, then there's no point, and if we're already
+ // reading, then it's unnecessary.
+ if (state.ended || state.reading) {
+ doRead = false;
+ debug('reading or ended', doRead);
+ } else if (doRead) {
+ debug('do read');
+ state.reading = true;
+ state.sync = true;
+ // if the length is currently zero, then we *need* a readable event.
+ if (state.length === 0) state.needReadable = true;
+ // call internal read method
+ this._read(state.highWaterMark);
+ state.sync = false;
+ // If _read pushed data synchronously, then `reading` will be false,
+ // and we need to re-evaluate how much data we can return to the user.
+ if (!state.reading) n = howMuchToRead(nOrig, state);
+ }
+
+ var ret;
+ if (n > 0) ret = fromList(n, state);else ret = null;
+
+ if (ret === null) {
+ state.needReadable = true;
+ n = 0;
+ } else {
+ state.length -= n;
+ }
+
+ if (state.length === 0) {
+ // If we have nothing in the buffer, then we want to know
+ // as soon as we *do* get something into the buffer.
+ if (!state.ended) state.needReadable = true;
+
+ // If we tried to read() past the EOF, then emit end on the next tick.
+ if (nOrig !== n && state.ended) endReadable(this);
+ }
+
+ if (ret !== null) this.emit('data', ret);
+
+ return ret;
+};
+
+function onEofChunk(stream, state) {
+ if (state.ended) return;
+ if (state.decoder) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) {
+ state.buffer.push(chunk);
+ state.length += state.objectMode ? 1 : chunk.length;
+ }
+ }
+ state.ended = true;
+
+ // emit 'readable' now to make sure it gets picked up.
+ emitReadable(stream);
+}
+
+// Don't emit readable right away in sync mode, because this can trigger
+// another read() call => stack overflow. This way, it might trigger
+// a nextTick recursion warning, but that's not so bad.
+function emitReadable(stream) {
+ var state = stream._readableState;
+ state.needReadable = false;
+ if (!state.emittedReadable) {
+ debug('emitReadable', state.flowing);
+ state.emittedReadable = true;
+ if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
+ }
+}
+
+function emitReadable_(stream) {
+ debug('emit readable');
+ stream.emit('readable');
+ flow(stream);
+}
+
+// at this point, the user has presumably seen the 'readable' event,
+// and called read() to consume some data. that may have triggered
+// in turn another _read(n) call, in which case reading = true if
+// it's in progress.
+// However, if we're not ended, or reading, and the length < hwm,
+// then go ahead and try to read some more preemptively.
+function maybeReadMore(stream, state) {
+ if (!state.readingMore) {
+ state.readingMore = true;
+ processNextTick(maybeReadMore_, stream, state);
+ }
+}
+
+function maybeReadMore_(stream, state) {
+ var len = state.length;
+ while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
+ debug('maybeReadMore read 0');
+ stream.read(0);
+ if (len === state.length)
+ // didn't get any data, stop spinning.
+ break;else len = state.length;
+ }
+ state.readingMore = false;
+}
+
+// abstract method. to be overridden in specific implementation classes.
+// call cb(er, data) where data is <= n in length.
+// for virtual (non-string, non-buffer) streams, "length" is somewhat
+// arbitrary, and perhaps not very meaningful.
+Readable.prototype._read = function (n) {
+ this.emit('error', new Error('_read() is not implemented'));
+};
+
+Readable.prototype.pipe = function (dest, pipeOpts) {
+ var src = this;
+ var state = this._readableState;
+
+ switch (state.pipesCount) {
+ case 0:
+ state.pipes = dest;
+ break;
+ case 1:
+ state.pipes = [state.pipes, dest];
+ break;
+ default:
+ state.pipes.push(dest);
+ break;
+ }
+ state.pipesCount += 1;
+ debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
+
+ var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
+
+ var endFn = doEnd ? onend : unpipe;
+ if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
+
+ dest.on('unpipe', onunpipe);
+ function onunpipe(readable, unpipeInfo) {
+ debug('onunpipe');
+ if (readable === src) {
+ if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
+ unpipeInfo.hasUnpiped = true;
+ cleanup();
+ }
+ }
+ }
+
+ function onend() {
+ debug('onend');
+ dest.end();
+ }
+
+ // when the dest drains, it reduces the awaitDrain counter
+ // on the source. This would be more elegant with a .once()
+ // handler in flow(), but adding and removing repeatedly is
+ // too slow.
+ var ondrain = pipeOnDrain(src);
+ dest.on('drain', ondrain);
+
+ var cleanedUp = false;
+ function cleanup() {
+ debug('cleanup');
+ // cleanup event handlers once the pipe is broken
+ dest.removeListener('close', onclose);
+ dest.removeListener('finish', onfinish);
+ dest.removeListener('drain', ondrain);
+ dest.removeListener('error', onerror);
+ dest.removeListener('unpipe', onunpipe);
+ src.removeListener('end', onend);
+ src.removeListener('end', unpipe);
+ src.removeListener('data', ondata);
+
+ cleanedUp = true;
+
+ // if the reader is waiting for a drain event from this
+ // specific writer, then it would cause it to never start
+ // flowing again.
+ // So, if this is awaiting a drain, then we just call it now.
+ // If we don't know, then assume that we are waiting for one.
+ if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
+ }
+
+ // If the user pushes more data while we're writing to dest then we'll end up
+ // in ondata again. However, we only want to increase awaitDrain once because
+ // dest will only emit one 'drain' event for the multiple writes.
+ // => Introduce a guard on increasing awaitDrain.
+ var increasedAwaitDrain = false;
+ src.on('data', ondata);
+ function ondata(chunk) {
+ debug('ondata');
+ increasedAwaitDrain = false;
+ var ret = dest.write(chunk);
+ if (false === ret && !increasedAwaitDrain) {
+ // If the user unpiped during `dest.write()`, it is possible
+ // to get stuck in a permanently paused state if that write
+ // also returned false.
+ // => Check whether `dest` is still a piping destination.
+ if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
+ debug('false write response, pause', src._readableState.awaitDrain);
+ src._readableState.awaitDrain++;
+ increasedAwaitDrain = true;
+ }
+ src.pause();
+ }
+ }
+
+ // if the dest has an error, then stop piping into it.
+ // however, don't suppress the throwing behavior for this.
+ function onerror(er) {
+ debug('onerror', er);
+ unpipe();
+ dest.removeListener('error', onerror);
+ if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
+ }
+
+ // Make sure our error handler is attached before userland ones.
+ prependListener(dest, 'error', onerror);
+
+ // Both close and finish should trigger unpipe, but only once.
+ function onclose() {
+ dest.removeListener('finish', onfinish);
+ unpipe();
+ }
+ dest.once('close', onclose);
+ function onfinish() {
+ debug('onfinish');
+ dest.removeListener('close', onclose);
+ unpipe();
+ }
+ dest.once('finish', onfinish);
+
+ function unpipe() {
+ debug('unpipe');
+ src.unpipe(dest);
+ }
+
+ // tell the dest that it's being piped to
+ dest.emit('pipe', src);
+
+ // start the flow if it hasn't been started already.
+ if (!state.flowing) {
+ debug('pipe resume');
+ src.resume();
+ }
+
+ return dest;
+};
+
+function pipeOnDrain(src) {
+ return function () {
+ var state = src._readableState;
+ debug('pipeOnDrain', state.awaitDrain);
+ if (state.awaitDrain) state.awaitDrain--;
+ if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
+ state.flowing = true;
+ flow(src);
+ }
+ };
+}
+
+Readable.prototype.unpipe = function (dest) {
+ var state = this._readableState;
+ var unpipeInfo = { hasUnpiped: false };
+
+ // if we're not piping anywhere, then do nothing.
+ if (state.pipesCount === 0) return this;
+
+ // just one destination. most common case.
+ if (state.pipesCount === 1) {
+ // passed in one, but it's not the right one.
+ if (dest && dest !== state.pipes) return this;
+
+ if (!dest) dest = state.pipes;
+
+ // got a match.
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+ if (dest) dest.emit('unpipe', this, unpipeInfo);
+ return this;
+ }
+
+ // slow case. multiple pipe destinations.
+
+ if (!dest) {
+ // remove all.
+ var dests = state.pipes;
+ var len = state.pipesCount;
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+
+ for (var i = 0; i < len; i++) {
+ dests[i].emit('unpipe', this, unpipeInfo);
+ }return this;
+ }
+
+ // try to find the right one.
+ var index = indexOf(state.pipes, dest);
+ if (index === -1) return this;
+
+ state.pipes.splice(index, 1);
+ state.pipesCount -= 1;
+ if (state.pipesCount === 1) state.pipes = state.pipes[0];
+
+ dest.emit('unpipe', this, unpipeInfo);
+
+ return this;
+};
+
+// set up data events if they are asked for
+// Ensure readable listeners eventually get something
+Readable.prototype.on = function (ev, fn) {
+ var res = Stream.prototype.on.call(this, ev, fn);
+
+ if (ev === 'data') {
+ // Start flowing on next tick if stream isn't explicitly paused
+ if (this._readableState.flowing !== false) this.resume();
+ } else if (ev === 'readable') {
+ var state = this._readableState;
+ if (!state.endEmitted && !state.readableListening) {
+ state.readableListening = state.needReadable = true;
+ state.emittedReadable = false;
+ if (!state.reading) {
+ processNextTick(nReadingNextTick, this);
+ } else if (state.length) {
+ emitReadable(this);
+ }
+ }
+ }
+
+ return res;
+};
+Readable.prototype.addListener = Readable.prototype.on;
+
+function nReadingNextTick(self) {
+ debug('readable nexttick read 0');
+ self.read(0);
+}
+
+// pause() and resume() are remnants of the legacy readable stream API
+// If the user uses them, then switch into old mode.
+Readable.prototype.resume = function () {
+ var state = this._readableState;
+ if (!state.flowing) {
+ debug('resume');
+ state.flowing = true;
+ resume(this, state);
+ }
+ return this;
+};
+
+function resume(stream, state) {
+ if (!state.resumeScheduled) {
+ state.resumeScheduled = true;
+ processNextTick(resume_, stream, state);
+ }
+}
+
+function resume_(stream, state) {
+ if (!state.reading) {
+ debug('resume read 0');
+ stream.read(0);
+ }
+
+ state.resumeScheduled = false;
+ state.awaitDrain = 0;
+ stream.emit('resume');
+ flow(stream);
+ if (state.flowing && !state.reading) stream.read(0);
+}
+
+Readable.prototype.pause = function () {
+ debug('call pause flowing=%j', this._readableState.flowing);
+ if (false !== this._readableState.flowing) {
+ debug('pause');
+ this._readableState.flowing = false;
+ this.emit('pause');
+ }
+ return this;
+};
+
+function flow(stream) {
+ var state = stream._readableState;
+ debug('flow', state.flowing);
+ while (state.flowing && stream.read() !== null) {}
+}
+
+// wrap an old-style stream as the async data source.
+// This is *not* part of the readable stream interface.
+// It is an ugly unfortunate mess of history.
+Readable.prototype.wrap = function (stream) {
+ var state = this._readableState;
+ var paused = false;
+
+ var self = this;
+ stream.on('end', function () {
+ debug('wrapped end');
+ if (state.decoder && !state.ended) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) self.push(chunk);
+ }
+
+ self.push(null);
+ });
+
+ stream.on('data', function (chunk) {
+ debug('wrapped data');
+ if (state.decoder) chunk = state.decoder.write(chunk);
+
+ // don't skip over falsy values in objectMode
+ if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
+
+ var ret = self.push(chunk);
+ if (!ret) {
+ paused = true;
+ stream.pause();
+ }
+ });
+
+ // proxy all the other methods.
+ // important when wrapping filters and duplexes.
+ for (var i in stream) {
+ if (this[i] === undefined && typeof stream[i] === 'function') {
+ this[i] = function (method) {
+ return function () {
+ return stream[method].apply(stream, arguments);
+ };
+ }(i);
+ }
+ }
+
+ // proxy certain important events.
+ for (var n = 0; n < kProxyEvents.length; n++) {
+ stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
+ }
+
+ // when we try to consume some more bytes, simply unpause the
+ // underlying stream.
+ self._read = function (n) {
+ debug('wrapped _read', n);
+ if (paused) {
+ paused = false;
+ stream.resume();
+ }
+ };
+
+ return self;
+};
+
+// exposed for testing purposes only.
+Readable._fromList = fromList;
+
+// Pluck off n bytes from an array of buffers.
+// Length is the combined lengths of all the buffers in the list.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromList(n, state) {
+ // nothing buffered
+ if (state.length === 0) return null;
+
+ var ret;
+ if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
+ // read it all, truncate the list
+ if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
+ state.buffer.clear();
+ } else {
+ // read part of list
+ ret = fromListPartial(n, state.buffer, state.decoder);
+ }
+
+ return ret;
+}
+
+// Extracts only enough buffered data to satisfy the amount requested.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromListPartial(n, list, hasStrings) {
+ var ret;
+ if (n < list.head.data.length) {
+ // slice is the same for buffers and strings
+ ret = list.head.data.slice(0, n);
+ list.head.data = list.head.data.slice(n);
+ } else if (n === list.head.data.length) {
+ // first chunk is a perfect match
+ ret = list.shift();
+ } else {
+ // result spans more than one buffer
+ ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
+ }
+ return ret;
+}
+
+// Copies a specified amount of characters from the list of buffered data
+// chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBufferString(n, list) {
+ var p = list.head;
+ var c = 1;
+ var ret = p.data;
+ n -= ret.length;
+ while (p = p.next) {
+ var str = p.data;
+ var nb = n > str.length ? str.length : n;
+ if (nb === str.length) ret += str;else ret += str.slice(0, n);
+ n -= nb;
+ if (n === 0) {
+ if (nb === str.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = str.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+// Copies a specified amount of bytes from the list of buffered data chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBuffer(n, list) {
+ var ret = Buffer.allocUnsafe(n);
+ var p = list.head;
+ var c = 1;
+ p.data.copy(ret);
+ n -= p.data.length;
+ while (p = p.next) {
+ var buf = p.data;
+ var nb = n > buf.length ? buf.length : n;
+ buf.copy(ret, ret.length - n, 0, nb);
+ n -= nb;
+ if (n === 0) {
+ if (nb === buf.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = buf.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+function endReadable(stream) {
+ var state = stream._readableState;
+
+ // If we get here before consuming all the bytes, then that is a
+ // bug in node. Should never happen.
+ if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
+
+ if (!state.endEmitted) {
+ state.ended = true;
+ processNextTick(endReadableNT, state, stream);
+ }
+}
+
+function endReadableNT(state, stream) {
+ // Check that we didn't get one last unshift.
+ if (!state.endEmitted && state.length === 0) {
+ state.endEmitted = true;
+ stream.readable = false;
+ stream.emit('end');
+ }
+}
+
+function forEach(xs, f) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ f(xs[i], i);
+ }
+}
+
+function indexOf(xs, x) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ if (xs[i] === x) return i;
+ }
+ return -1;
+}
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":15,"./internal/streams/BufferList":20,"./internal/streams/destroy":21,"./internal/streams/stream":22,"_process":13,"core-util-is":6,"events":7,"inherits":9,"isarray":11,"process-nextick-args":12,"safe-buffer":27,"string_decoder/":29,"util":4}],18:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a transform stream is a readable/writable stream where you do
+// something with the data. Sometimes it's called a "filter",
+// but that's not a great name for it, since that implies a thing where
+// some bits pass through, and others are simply ignored. (That would
+// be a valid example of a transform, of course.)
+//
+// While the output is causally related to the input, it's not a
+// necessarily symmetric or synchronous transformation. For example,
+// a zlib stream might take multiple plain-text writes(), and then
+// emit a single compressed chunk some time in the future.
+//
+// Here's how this works:
+//
+// The Transform stream has all the aspects of the readable and writable
+// stream classes. When you write(chunk), that calls _write(chunk,cb)
+// internally, and returns false if there's a lot of pending writes
+// buffered up. When you call read(), that calls _read(n) until
+// there's enough pending readable data buffered up.
+//
+// In a transform stream, the written data is placed in a buffer. When
+// _read(n) is called, it transforms the queued up data, calling the
+// buffered _write cb's as it consumes chunks. If consuming a single
+// written chunk would result in multiple output chunks, then the first
+// outputted bit calls the readcb, and subsequent chunks just go into
+// the read buffer, and will cause it to emit 'readable' if necessary.
+//
+// This way, back-pressure is actually determined by the reading side,
+// since _read has to be called to start processing a new chunk. However,
+// a pathological inflate type of transform can cause excessive buffering
+// here. For example, imagine a stream where every byte of input is
+// interpreted as an integer from 0-255, and then results in that many
+// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
+// 1kb of data being output. In this case, you could write a very small
+// amount of input, and end up with a very large amount of output. In
+// such a pathological inflating mechanism, there'd be no way to tell
+// the system to stop doing the transform. A single 4MB write could
+// cause the system to run out of memory.
+//
+// However, even in such a pathological case, only a single written chunk
+// would be consumed, and then the rest would wait (un-transformed) until
+// the results of the previous transformed chunk were consumed.
+
+'use strict';
+
+module.exports = Transform;
+
+var Duplex = require('./_stream_duplex');
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+util.inherits(Transform, Duplex);
+
+function TransformState(stream) {
+ this.afterTransform = function (er, data) {
+ return afterTransform(stream, er, data);
+ };
+
+ this.needTransform = false;
+ this.transforming = false;
+ this.writecb = null;
+ this.writechunk = null;
+ this.writeencoding = null;
+}
+
+function afterTransform(stream, er, data) {
+ var ts = stream._transformState;
+ ts.transforming = false;
+
+ var cb = ts.writecb;
+
+ if (!cb) {
+ return stream.emit('error', new Error('write callback called multiple times'));
+ }
+
+ ts.writechunk = null;
+ ts.writecb = null;
+
+ if (data !== null && data !== undefined) stream.push(data);
+
+ cb(er);
+
+ var rs = stream._readableState;
+ rs.reading = false;
+ if (rs.needReadable || rs.length < rs.highWaterMark) {
+ stream._read(rs.highWaterMark);
+ }
+}
+
+function Transform(options) {
+ if (!(this instanceof Transform)) return new Transform(options);
+
+ Duplex.call(this, options);
+
+ this._transformState = new TransformState(this);
+
+ var stream = this;
+
+ // start out asking for a readable event once data is transformed.
+ this._readableState.needReadable = true;
+
+ // we have implemented the _read method, and done the other things
+ // that Readable wants before the first _read call, so unset the
+ // sync guard flag.
+ this._readableState.sync = false;
+
+ if (options) {
+ if (typeof options.transform === 'function') this._transform = options.transform;
+
+ if (typeof options.flush === 'function') this._flush = options.flush;
+ }
+
+ // When the writable side finishes, then flush out anything remaining.
+ this.once('prefinish', function () {
+ if (typeof this._flush === 'function') this._flush(function (er, data) {
+ done(stream, er, data);
+ });else done(stream);
+ });
+}
+
+Transform.prototype.push = function (chunk, encoding) {
+ this._transformState.needTransform = false;
+ return Duplex.prototype.push.call(this, chunk, encoding);
+};
+
+// This is the part where you do stuff!
+// override this function in implementation classes.
+// 'chunk' is an input chunk.
+//
+// Call `push(newChunk)` to pass along transformed output
+// to the readable side. You may call 'push' zero or more times.
+//
+// Call `cb(err)` when you are done with this chunk. If you pass
+// an error, then that'll put the hurt on the whole operation. If you
+// never call cb(), then you'll never get another chunk.
+Transform.prototype._transform = function (chunk, encoding, cb) {
+ throw new Error('_transform() is not implemented');
+};
+
+Transform.prototype._write = function (chunk, encoding, cb) {
+ var ts = this._transformState;
+ ts.writecb = cb;
+ ts.writechunk = chunk;
+ ts.writeencoding = encoding;
+ if (!ts.transforming) {
+ var rs = this._readableState;
+ if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
+ }
+};
+
+// Doesn't matter what the args are here.
+// _transform does all the work.
+// That we got here means that the readable side wants more data.
+Transform.prototype._read = function (n) {
+ var ts = this._transformState;
+
+ if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
+ ts.transforming = true;
+ this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
+ } else {
+ // mark that we need a transform, so that any data that comes in
+ // will get processed, now that we've asked for it.
+ ts.needTransform = true;
+ }
+};
+
+Transform.prototype._destroy = function (err, cb) {
+ var _this = this;
+
+ Duplex.prototype._destroy.call(this, err, function (err2) {
+ cb(err2);
+ _this.emit('close');
+ });
+};
+
+function done(stream, er, data) {
+ if (er) return stream.emit('error', er);
+
+ if (data !== null && data !== undefined) stream.push(data);
+
+ // if there's nothing in the write buffer, then that means
+ // that nothing more will ever be provided
+ var ws = stream._writableState;
+ var ts = stream._transformState;
+
+ if (ws.length) throw new Error('Calling transform done when ws.length != 0');
+
+ if (ts.transforming) throw new Error('Calling transform done when still transforming');
+
+ return stream.push(null);
+}
+},{"./_stream_duplex":15,"core-util-is":6,"inherits":9}],19:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// A bit simpler than readable streams.
+// Implement an async ._write(chunk, encoding, cb), and it'll handle all
+// the drain event emission and buffering.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+module.exports = Writable;
+
+/* */
+function WriteReq(chunk, encoding, cb) {
+ this.chunk = chunk;
+ this.encoding = encoding;
+ this.callback = cb;
+ this.next = null;
+}
+
+// It seems a linked list but it is not
+// there will be only 2 of these for each stream
+function CorkedRequest(state) {
+ var _this = this;
+
+ this.next = null;
+ this.entry = null;
+ this.finish = function () {
+ onCorkedFinish(_this, state);
+ };
+}
+/* */
+
+/**/
+var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Writable.WritableState = WritableState;
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+/**/
+var internalUtil = {
+ deprecate: require('util-deprecate')
+};
+/**/
+
+/**/
+var Stream = require('./internal/streams/stream');
+/**/
+
+/**/
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+/**/
+
+var destroyImpl = require('./internal/streams/destroy');
+
+util.inherits(Writable, Stream);
+
+function nop() {}
+
+function WritableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // object stream flag to indicate whether or not this stream
+ // contains buffers or objects.
+ this.objectMode = !!options.objectMode;
+
+ if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
+
+ // the point at which write() starts returning false
+ // Note: 0 is a valid value, means that we always return false if
+ // the entire buffer is not flushed immediately on write()
+ var hwm = options.highWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+ this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // if _final has been called
+ this.finalCalled = false;
+
+ // drain event flag.
+ this.needDrain = false;
+ // at the start of calling end()
+ this.ending = false;
+ // when end() has been called, and returned
+ this.ended = false;
+ // when 'finish' is emitted
+ this.finished = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // should we decode strings into buffers before passing to _write?
+ // this is here so that some node-core streams can optimize string
+ // handling at a lower level.
+ var noDecode = options.decodeStrings === false;
+ this.decodeStrings = !noDecode;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // not an actual buffer we keep track of, but a measurement
+ // of how much we're waiting to get pushed to some underlying
+ // socket or file.
+ this.length = 0;
+
+ // a flag to see when we're in the middle of a write.
+ this.writing = false;
+
+ // when true all writes will be buffered until .uncork() call
+ this.corked = 0;
+
+ // a flag to be able to tell if the onwrite cb is called immediately,
+ // or on a later tick. We set this to true at first, because any
+ // actions that shouldn't happen until "later" should generally also
+ // not happen before the first write call.
+ this.sync = true;
+
+ // a flag to know if we're processing previously buffered items, which
+ // may call the _write() callback in the same tick, so that we don't
+ // end up in an overlapped onwrite situation.
+ this.bufferProcessing = false;
+
+ // the callback that's passed to _write(chunk,cb)
+ this.onwrite = function (er) {
+ onwrite(stream, er);
+ };
+
+ // the callback that the user supplies to write(chunk,encoding,cb)
+ this.writecb = null;
+
+ // the amount that is being written when _write is called.
+ this.writelen = 0;
+
+ this.bufferedRequest = null;
+ this.lastBufferedRequest = null;
+
+ // number of pending user-supplied write callbacks
+ // this must be 0 before 'finish' can be emitted
+ this.pendingcb = 0;
+
+ // emit prefinish if the only thing we're waiting for is _write cbs
+ // This is relevant for synchronous Transform streams
+ this.prefinished = false;
+
+ // True if the error was already emitted and should not be thrown again
+ this.errorEmitted = false;
+
+ // count buffered requests
+ this.bufferedRequestCount = 0;
+
+ // allocate the first CorkedRequest, there is always
+ // one allocated and free to use, and we maintain at most two
+ this.corkedRequestsFree = new CorkedRequest(this);
+}
+
+WritableState.prototype.getBuffer = function getBuffer() {
+ var current = this.bufferedRequest;
+ var out = [];
+ while (current) {
+ out.push(current);
+ current = current.next;
+ }
+ return out;
+};
+
+(function () {
+ try {
+ Object.defineProperty(WritableState.prototype, 'buffer', {
+ get: internalUtil.deprecate(function () {
+ return this.getBuffer();
+ }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
+ });
+ } catch (_) {}
+})();
+
+// Test _writableState for inheritance to account for Duplex streams,
+// whose prototype chain only points to Readable.
+var realHasInstance;
+if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
+ realHasInstance = Function.prototype[Symbol.hasInstance];
+ Object.defineProperty(Writable, Symbol.hasInstance, {
+ value: function (object) {
+ if (realHasInstance.call(this, object)) return true;
+
+ return object && object._writableState instanceof WritableState;
+ }
+ });
+} else {
+ realHasInstance = function (object) {
+ return object instanceof this;
+ };
+}
+
+function Writable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ // Writable ctor is applied to Duplexes, too.
+ // `realHasInstance` is necessary because using plain `instanceof`
+ // would return false, as no `_writableState` property is attached.
+
+ // Trying to use the custom `instanceof` for Writable here will also break the
+ // Node.js LazyTransform implementation, which has a non-trivial getter for
+ // `_writableState` that would lead to infinite recursion.
+ if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
+ return new Writable(options);
+ }
+
+ this._writableState = new WritableState(options, this);
+
+ // legacy.
+ this.writable = true;
+
+ if (options) {
+ if (typeof options.write === 'function') this._write = options.write;
+
+ if (typeof options.writev === 'function') this._writev = options.writev;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+
+ if (typeof options.final === 'function') this._final = options.final;
+ }
+
+ Stream.call(this);
+}
+
+// Otherwise people can pipe Writable streams, which is just wrong.
+Writable.prototype.pipe = function () {
+ this.emit('error', new Error('Cannot pipe, not readable'));
+};
+
+function writeAfterEnd(stream, cb) {
+ var er = new Error('write after end');
+ // TODO: defer error events consistently everywhere, not just the cb
+ stream.emit('error', er);
+ processNextTick(cb, er);
+}
+
+// Checks that a user-supplied chunk is valid, especially for the particular
+// mode the stream is in. Currently this means that `null` is never accepted
+// and undefined/non-string values are only allowed in object mode.
+function validChunk(stream, state, chunk, cb) {
+ var valid = true;
+ var er = false;
+
+ if (chunk === null) {
+ er = new TypeError('May not write null values to stream');
+ } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ if (er) {
+ stream.emit('error', er);
+ processNextTick(cb, er);
+ valid = false;
+ }
+ return valid;
+}
+
+Writable.prototype.write = function (chunk, encoding, cb) {
+ var state = this._writableState;
+ var ret = false;
+ var isBuf = _isUint8Array(chunk) && !state.objectMode;
+
+ if (isBuf && !Buffer.isBuffer(chunk)) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
+
+ if (typeof cb !== 'function') cb = nop;
+
+ if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
+ state.pendingcb++;
+ ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
+ }
+
+ return ret;
+};
+
+Writable.prototype.cork = function () {
+ var state = this._writableState;
+
+ state.corked++;
+};
+
+Writable.prototype.uncork = function () {
+ var state = this._writableState;
+
+ if (state.corked) {
+ state.corked--;
+
+ if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
+ }
+};
+
+Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
+ // node::ParseEncoding() requires lower case.
+ if (typeof encoding === 'string') encoding = encoding.toLowerCase();
+ if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
+ this._writableState.defaultEncoding = encoding;
+ return this;
+};
+
+function decodeChunk(state, chunk, encoding) {
+ if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
+ chunk = Buffer.from(chunk, encoding);
+ }
+ return chunk;
+}
+
+// if we're already writing something, then just put this
+// in the queue, and wait our turn. Otherwise, call _write
+// If we return false, then we need a drain event, so set that flag.
+function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
+ if (!isBuf) {
+ var newChunk = decodeChunk(state, chunk, encoding);
+ if (chunk !== newChunk) {
+ isBuf = true;
+ encoding = 'buffer';
+ chunk = newChunk;
+ }
+ }
+ var len = state.objectMode ? 1 : chunk.length;
+
+ state.length += len;
+
+ var ret = state.length < state.highWaterMark;
+ // we must ensure that previous needDrain will not be reset to false.
+ if (!ret) state.needDrain = true;
+
+ if (state.writing || state.corked) {
+ var last = state.lastBufferedRequest;
+ state.lastBufferedRequest = {
+ chunk: chunk,
+ encoding: encoding,
+ isBuf: isBuf,
+ callback: cb,
+ next: null
+ };
+ if (last) {
+ last.next = state.lastBufferedRequest;
+ } else {
+ state.bufferedRequest = state.lastBufferedRequest;
+ }
+ state.bufferedRequestCount += 1;
+ } else {
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ }
+
+ return ret;
+}
+
+function doWrite(stream, state, writev, len, chunk, encoding, cb) {
+ state.writelen = len;
+ state.writecb = cb;
+ state.writing = true;
+ state.sync = true;
+ if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
+ state.sync = false;
+}
+
+function onwriteError(stream, state, sync, er, cb) {
+ --state.pendingcb;
+
+ if (sync) {
+ // defer the callback if we are being called synchronously
+ // to avoid piling up things on the stack
+ processNextTick(cb, er);
+ // this can emit finish, and it will always happen
+ // after error
+ processNextTick(finishMaybe, stream, state);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ } else {
+ // the caller expect this to happen before if
+ // it is async
+ cb(er);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ // this can emit finish, but finish must
+ // always follow error
+ finishMaybe(stream, state);
+ }
+}
+
+function onwriteStateUpdate(state) {
+ state.writing = false;
+ state.writecb = null;
+ state.length -= state.writelen;
+ state.writelen = 0;
+}
+
+function onwrite(stream, er) {
+ var state = stream._writableState;
+ var sync = state.sync;
+ var cb = state.writecb;
+
+ onwriteStateUpdate(state);
+
+ if (er) onwriteError(stream, state, sync, er, cb);else {
+ // Check if we're actually ready to finish, but don't emit yet
+ var finished = needFinish(state);
+
+ if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
+ clearBuffer(stream, state);
+ }
+
+ if (sync) {
+ /**/
+ asyncWrite(afterWrite, stream, state, finished, cb);
+ /**/
+ } else {
+ afterWrite(stream, state, finished, cb);
+ }
+ }
+}
+
+function afterWrite(stream, state, finished, cb) {
+ if (!finished) onwriteDrain(stream, state);
+ state.pendingcb--;
+ cb();
+ finishMaybe(stream, state);
+}
+
+// Must force callback to be called on nextTick, so that we don't
+// emit 'drain' before the write() consumer gets the 'false' return
+// value, and has a chance to attach a 'drain' listener.
+function onwriteDrain(stream, state) {
+ if (state.length === 0 && state.needDrain) {
+ state.needDrain = false;
+ stream.emit('drain');
+ }
+}
+
+// if there's something in the buffer waiting, then process it
+function clearBuffer(stream, state) {
+ state.bufferProcessing = true;
+ var entry = state.bufferedRequest;
+
+ if (stream._writev && entry && entry.next) {
+ // Fast case, write everything using _writev()
+ var l = state.bufferedRequestCount;
+ var buffer = new Array(l);
+ var holder = state.corkedRequestsFree;
+ holder.entry = entry;
+
+ var count = 0;
+ var allBuffers = true;
+ while (entry) {
+ buffer[count] = entry;
+ if (!entry.isBuf) allBuffers = false;
+ entry = entry.next;
+ count += 1;
+ }
+ buffer.allBuffers = allBuffers;
+
+ doWrite(stream, state, true, state.length, buffer, '', holder.finish);
+
+ // doWrite is almost always async, defer these to save a bit of time
+ // as the hot path ends with doWrite
+ state.pendingcb++;
+ state.lastBufferedRequest = null;
+ if (holder.next) {
+ state.corkedRequestsFree = holder.next;
+ holder.next = null;
+ } else {
+ state.corkedRequestsFree = new CorkedRequest(state);
+ }
+ } else {
+ // Slow case, write chunks one-by-one
+ while (entry) {
+ var chunk = entry.chunk;
+ var encoding = entry.encoding;
+ var cb = entry.callback;
+ var len = state.objectMode ? 1 : chunk.length;
+
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ entry = entry.next;
+ // if we didn't call the onwrite immediately, then
+ // it means that we need to wait until it does.
+ // also, that means that the chunk and cb are currently
+ // being processed, so move the buffer counter past them.
+ if (state.writing) {
+ break;
+ }
+ }
+
+ if (entry === null) state.lastBufferedRequest = null;
+ }
+
+ state.bufferedRequestCount = 0;
+ state.bufferedRequest = entry;
+ state.bufferProcessing = false;
+}
+
+Writable.prototype._write = function (chunk, encoding, cb) {
+ cb(new Error('_write() is not implemented'));
+};
+
+Writable.prototype._writev = null;
+
+Writable.prototype.end = function (chunk, encoding, cb) {
+ var state = this._writableState;
+
+ if (typeof chunk === 'function') {
+ cb = chunk;
+ chunk = null;
+ encoding = null;
+ } else if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
+
+ // .end() fully uncorks
+ if (state.corked) {
+ state.corked = 1;
+ this.uncork();
+ }
+
+ // ignore unnecessary end() calls.
+ if (!state.ending && !state.finished) endWritable(this, state, cb);
+};
+
+function needFinish(state) {
+ return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
+}
+function callFinal(stream, state) {
+ stream._final(function (err) {
+ state.pendingcb--;
+ if (err) {
+ stream.emit('error', err);
+ }
+ state.prefinished = true;
+ stream.emit('prefinish');
+ finishMaybe(stream, state);
+ });
+}
+function prefinish(stream, state) {
+ if (!state.prefinished && !state.finalCalled) {
+ if (typeof stream._final === 'function') {
+ state.pendingcb++;
+ state.finalCalled = true;
+ processNextTick(callFinal, stream, state);
+ } else {
+ state.prefinished = true;
+ stream.emit('prefinish');
+ }
+ }
+}
+
+function finishMaybe(stream, state) {
+ var need = needFinish(state);
+ if (need) {
+ prefinish(stream, state);
+ if (state.pendingcb === 0) {
+ state.finished = true;
+ stream.emit('finish');
+ }
+ }
+ return need;
+}
+
+function endWritable(stream, state, cb) {
+ state.ending = true;
+ finishMaybe(stream, state);
+ if (cb) {
+ if (state.finished) processNextTick(cb);else stream.once('finish', cb);
+ }
+ state.ended = true;
+ stream.writable = false;
+}
+
+function onCorkedFinish(corkReq, state, err) {
+ var entry = corkReq.entry;
+ corkReq.entry = null;
+ while (entry) {
+ var cb = entry.callback;
+ state.pendingcb--;
+ cb(err);
+ entry = entry.next;
+ }
+ if (state.corkedRequestsFree) {
+ state.corkedRequestsFree.next = corkReq;
+ } else {
+ state.corkedRequestsFree = corkReq;
+ }
+}
+
+Object.defineProperty(Writable.prototype, 'destroyed', {
+ get: function () {
+ if (this._writableState === undefined) {
+ return false;
+ }
+ return this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._writableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._writableState.destroyed = value;
+ }
+});
+
+Writable.prototype.destroy = destroyImpl.destroy;
+Writable.prototype._undestroy = destroyImpl.undestroy;
+Writable.prototype._destroy = function (err, cb) {
+ this.end();
+ cb(err);
+};
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":15,"./internal/streams/destroy":21,"./internal/streams/stream":22,"_process":13,"core-util-is":6,"inherits":9,"process-nextick-args":12,"safe-buffer":27,"util-deprecate":30}],20:[function(require,module,exports){
+'use strict';
+
+/**/
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+var Buffer = require('safe-buffer').Buffer;
+/**/
+
+function copyBuffer(src, target, offset) {
+ src.copy(target, offset);
+}
+
+module.exports = function () {
+ function BufferList() {
+ _classCallCheck(this, BufferList);
+
+ this.head = null;
+ this.tail = null;
+ this.length = 0;
+ }
+
+ BufferList.prototype.push = function push(v) {
+ var entry = { data: v, next: null };
+ if (this.length > 0) this.tail.next = entry;else this.head = entry;
+ this.tail = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.unshift = function unshift(v) {
+ var entry = { data: v, next: this.head };
+ if (this.length === 0) this.tail = entry;
+ this.head = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.shift = function shift() {
+ if (this.length === 0) return;
+ var ret = this.head.data;
+ if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
+ --this.length;
+ return ret;
+ };
+
+ BufferList.prototype.clear = function clear() {
+ this.head = this.tail = null;
+ this.length = 0;
+ };
+
+ BufferList.prototype.join = function join(s) {
+ if (this.length === 0) return '';
+ var p = this.head;
+ var ret = '' + p.data;
+ while (p = p.next) {
+ ret += s + p.data;
+ }return ret;
+ };
+
+ BufferList.prototype.concat = function concat(n) {
+ if (this.length === 0) return Buffer.alloc(0);
+ if (this.length === 1) return this.head.data;
+ var ret = Buffer.allocUnsafe(n >>> 0);
+ var p = this.head;
+ var i = 0;
+ while (p) {
+ copyBuffer(p.data, ret, i);
+ i += p.data.length;
+ p = p.next;
+ }
+ return ret;
+ };
+
+ return BufferList;
+}();
+},{"safe-buffer":27}],21:[function(require,module,exports){
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+// undocumented cb() API, needed for core, not for public API
+function destroy(err, cb) {
+ var _this = this;
+
+ var readableDestroyed = this._readableState && this._readableState.destroyed;
+ var writableDestroyed = this._writableState && this._writableState.destroyed;
+
+ if (readableDestroyed || writableDestroyed) {
+ if (cb) {
+ cb(err);
+ } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
+ processNextTick(emitErrorNT, this, err);
+ }
+ return;
+ }
+
+ // we set destroyed to true before firing error callbacks in order
+ // to make it re-entrance safe in case destroy() is called within callbacks
+
+ if (this._readableState) {
+ this._readableState.destroyed = true;
+ }
+
+ // if this is a duplex stream mark the writable part as destroyed as well
+ if (this._writableState) {
+ this._writableState.destroyed = true;
+ }
+
+ this._destroy(err || null, function (err) {
+ if (!cb && err) {
+ processNextTick(emitErrorNT, _this, err);
+ if (_this._writableState) {
+ _this._writableState.errorEmitted = true;
+ }
+ } else if (cb) {
+ cb(err);
+ }
+ });
+}
+
+function undestroy() {
+ if (this._readableState) {
+ this._readableState.destroyed = false;
+ this._readableState.reading = false;
+ this._readableState.ended = false;
+ this._readableState.endEmitted = false;
+ }
+
+ if (this._writableState) {
+ this._writableState.destroyed = false;
+ this._writableState.ended = false;
+ this._writableState.ending = false;
+ this._writableState.finished = false;
+ this._writableState.errorEmitted = false;
+ }
+}
+
+function emitErrorNT(self, err) {
+ self.emit('error', err);
+}
+
+module.exports = {
+ destroy: destroy,
+ undestroy: undestroy
+};
+},{"process-nextick-args":12}],22:[function(require,module,exports){
+module.exports = require('events').EventEmitter;
+
+},{"events":7}],23:[function(require,module,exports){
+module.exports = require('./readable').PassThrough
+
+},{"./readable":24}],24:[function(require,module,exports){
+exports = module.exports = require('./lib/_stream_readable.js');
+exports.Stream = exports;
+exports.Readable = exports;
+exports.Writable = require('./lib/_stream_writable.js');
+exports.Duplex = require('./lib/_stream_duplex.js');
+exports.Transform = require('./lib/_stream_transform.js');
+exports.PassThrough = require('./lib/_stream_passthrough.js');
+
+},{"./lib/_stream_duplex.js":15,"./lib/_stream_passthrough.js":16,"./lib/_stream_readable.js":17,"./lib/_stream_transform.js":18,"./lib/_stream_writable.js":19}],25:[function(require,module,exports){
+module.exports = require('./readable').Transform
+
+},{"./readable":24}],26:[function(require,module,exports){
+module.exports = require('./lib/_stream_writable.js');
+
+},{"./lib/_stream_writable.js":19}],27:[function(require,module,exports){
+/* eslint-disable node/no-deprecated-api */
+var buffer = require('buffer')
+var Buffer = buffer.Buffer
+
+// alternative to using Object.keys for old browsers
+function copyProps (src, dst) {
+ for (var key in src) {
+ dst[key] = src[key]
+ }
+}
+if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
+ module.exports = buffer
+} else {
+ // Copy properties from require('buffer')
+ copyProps(buffer, exports)
+ exports.Buffer = SafeBuffer
+}
+
+function SafeBuffer (arg, encodingOrOffset, length) {
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+// Copy static methods from Buffer
+copyProps(Buffer, SafeBuffer)
+
+SafeBuffer.from = function (arg, encodingOrOffset, length) {
+ if (typeof arg === 'number') {
+ throw new TypeError('Argument must not be a number')
+ }
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+SafeBuffer.alloc = function (size, fill, encoding) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ var buf = Buffer(size)
+ if (fill !== undefined) {
+ if (typeof encoding === 'string') {
+ buf.fill(fill, encoding)
+ } else {
+ buf.fill(fill)
+ }
+ } else {
+ buf.fill(0)
+ }
+ return buf
+}
+
+SafeBuffer.allocUnsafe = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return Buffer(size)
+}
+
+SafeBuffer.allocUnsafeSlow = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return buffer.SlowBuffer(size)
+}
+
+},{"buffer":5}],28:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+module.exports = Stream;
+
+var EE = require('events').EventEmitter;
+var inherits = require('inherits');
+
+inherits(Stream, EE);
+Stream.Readable = require('readable-stream/readable.js');
+Stream.Writable = require('readable-stream/writable.js');
+Stream.Duplex = require('readable-stream/duplex.js');
+Stream.Transform = require('readable-stream/transform.js');
+Stream.PassThrough = require('readable-stream/passthrough.js');
+
+// Backwards-compat with node 0.4.x
+Stream.Stream = Stream;
+
+
+
+// old-style streams. Note that the pipe method (the only relevant
+// part of this class) is overridden in the Readable class.
+
+function Stream() {
+ EE.call(this);
+}
+
+Stream.prototype.pipe = function(dest, options) {
+ var source = this;
+
+ function ondata(chunk) {
+ if (dest.writable) {
+ if (false === dest.write(chunk) && source.pause) {
+ source.pause();
+ }
+ }
+ }
+
+ source.on('data', ondata);
+
+ function ondrain() {
+ if (source.readable && source.resume) {
+ source.resume();
+ }
+ }
+
+ dest.on('drain', ondrain);
+
+ // If the 'end' option is not supplied, dest.end() will be called when
+ // source gets the 'end' or 'close' events. Only dest.end() once.
+ if (!dest._isStdio && (!options || options.end !== false)) {
+ source.on('end', onend);
+ source.on('close', onclose);
+ }
+
+ var didOnEnd = false;
+ function onend() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ dest.end();
+ }
+
+
+ function onclose() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ if (typeof dest.destroy === 'function') dest.destroy();
+ }
+
+ // don't leave dangling pipes when there are errors.
+ function onerror(er) {
+ cleanup();
+ if (EE.listenerCount(this, 'error') === 0) {
+ throw er; // Unhandled stream error in pipe.
+ }
+ }
+
+ source.on('error', onerror);
+ dest.on('error', onerror);
+
+ // remove all the event listeners that were added.
+ function cleanup() {
+ source.removeListener('data', ondata);
+ dest.removeListener('drain', ondrain);
+
+ source.removeListener('end', onend);
+ source.removeListener('close', onclose);
+
+ source.removeListener('error', onerror);
+ dest.removeListener('error', onerror);
+
+ source.removeListener('end', cleanup);
+ source.removeListener('close', cleanup);
+
+ dest.removeListener('close', cleanup);
+ }
+
+ source.on('end', cleanup);
+ source.on('close', cleanup);
+
+ dest.on('close', cleanup);
+
+ dest.emit('pipe', source);
+
+ // Allow for unix-like usage: A.pipe(B).pipe(C)
+ return dest;
+};
+
+},{"events":7,"inherits":9,"readable-stream/duplex.js":14,"readable-stream/passthrough.js":23,"readable-stream/readable.js":24,"readable-stream/transform.js":25,"readable-stream/writable.js":26}],29:[function(require,module,exports){
+'use strict';
+
+var Buffer = require('safe-buffer').Buffer;
+
+var isEncoding = Buffer.isEncoding || function (encoding) {
+ encoding = '' + encoding;
+ switch (encoding && encoding.toLowerCase()) {
+ case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
+ return true;
+ default:
+ return false;
+ }
+};
+
+function _normalizeEncoding(enc) {
+ if (!enc) return 'utf8';
+ var retried;
+ while (true) {
+ switch (enc) {
+ case 'utf8':
+ case 'utf-8':
+ return 'utf8';
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return 'utf16le';
+ case 'latin1':
+ case 'binary':
+ return 'latin1';
+ case 'base64':
+ case 'ascii':
+ case 'hex':
+ return enc;
+ default:
+ if (retried) return; // undefined
+ enc = ('' + enc).toLowerCase();
+ retried = true;
+ }
+ }
+};
+
+// Do not cache `Buffer.isEncoding` when checking encoding names as some
+// modules monkey-patch it to support additional encodings
+function normalizeEncoding(enc) {
+ var nenc = _normalizeEncoding(enc);
+ if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
+ return nenc || enc;
+}
+
+// StringDecoder provides an interface for efficiently splitting a series of
+// buffers into a series of JS strings without breaking apart multi-byte
+// characters.
+exports.StringDecoder = StringDecoder;
+function StringDecoder(encoding) {
+ this.encoding = normalizeEncoding(encoding);
+ var nb;
+ switch (this.encoding) {
+ case 'utf16le':
+ this.text = utf16Text;
+ this.end = utf16End;
+ nb = 4;
+ break;
+ case 'utf8':
+ this.fillLast = utf8FillLast;
+ nb = 4;
+ break;
+ case 'base64':
+ this.text = base64Text;
+ this.end = base64End;
+ nb = 3;
+ break;
+ default:
+ this.write = simpleWrite;
+ this.end = simpleEnd;
+ return;
+ }
+ this.lastNeed = 0;
+ this.lastTotal = 0;
+ this.lastChar = Buffer.allocUnsafe(nb);
+}
+
+StringDecoder.prototype.write = function (buf) {
+ if (buf.length === 0) return '';
+ var r;
+ var i;
+ if (this.lastNeed) {
+ r = this.fillLast(buf);
+ if (r === undefined) return '';
+ i = this.lastNeed;
+ this.lastNeed = 0;
+ } else {
+ i = 0;
+ }
+ if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
+ return r || '';
+};
+
+StringDecoder.prototype.end = utf8End;
+
+// Returns only complete characters in a Buffer
+StringDecoder.prototype.text = utf8Text;
+
+// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
+StringDecoder.prototype.fillLast = function (buf) {
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
+ this.lastNeed -= buf.length;
+};
+
+// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
+// continuation byte.
+function utf8CheckByte(byte) {
+ if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
+ return -1;
+}
+
+// Checks at most 3 bytes at the end of a Buffer in order to detect an
+// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
+// needed to complete the UTF-8 character (if applicable) are returned.
+function utf8CheckIncomplete(self, buf, i) {
+ var j = buf.length - 1;
+ if (j < i) return 0;
+ var nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 1;
+ return nb;
+ }
+ if (--j < i) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 2;
+ return nb;
+ }
+ if (--j < i) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) {
+ if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
+ }
+ return nb;
+ }
+ return 0;
+}
+
+// Validates as many continuation bytes for a multi-byte UTF-8 character as
+// needed or are available. If we see a non-continuation byte where we expect
+// one, we "replace" the validated continuation bytes we've seen so far with
+// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
+// behavior. The continuation byte check is included three times in the case
+// where all of the continuation bytes for a character exist in the same buffer.
+// It is also done this way as a slight performance increase instead of using a
+// loop.
+function utf8CheckExtraBytes(self, buf, p) {
+ if ((buf[0] & 0xC0) !== 0x80) {
+ self.lastNeed = 0;
+ return '\ufffd'.repeat(p);
+ }
+ if (self.lastNeed > 1 && buf.length > 1) {
+ if ((buf[1] & 0xC0) !== 0x80) {
+ self.lastNeed = 1;
+ return '\ufffd'.repeat(p + 1);
+ }
+ if (self.lastNeed > 2 && buf.length > 2) {
+ if ((buf[2] & 0xC0) !== 0x80) {
+ self.lastNeed = 2;
+ return '\ufffd'.repeat(p + 2);
+ }
+ }
+ }
+}
+
+// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
+function utf8FillLast(buf) {
+ var p = this.lastTotal - this.lastNeed;
+ var r = utf8CheckExtraBytes(this, buf, p);
+ if (r !== undefined) return r;
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, p, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, p, 0, buf.length);
+ this.lastNeed -= buf.length;
+}
+
+// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
+// partial character, the character's bytes are buffered until the required
+// number of bytes are available.
+function utf8Text(buf, i) {
+ var total = utf8CheckIncomplete(this, buf, i);
+ if (!this.lastNeed) return buf.toString('utf8', i);
+ this.lastTotal = total;
+ var end = buf.length - (total - this.lastNeed);
+ buf.copy(this.lastChar, 0, end);
+ return buf.toString('utf8', i, end);
+}
+
+// For UTF-8, a replacement character for each buffered byte of a (partial)
+// character needs to be added to the output.
+function utf8End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
+ return r;
+}
+
+// UTF-16LE typically needs two bytes per character, but even if we have an even
+// number of bytes available, we need to check if we end on a leading/high
+// surrogate. In that case, we need to wait for the next two bytes in order to
+// decode the last character properly.
+function utf16Text(buf, i) {
+ if ((buf.length - i) % 2 === 0) {
+ var r = buf.toString('utf16le', i);
+ if (r) {
+ var c = r.charCodeAt(r.length - 1);
+ if (c >= 0xD800 && c <= 0xDBFF) {
+ this.lastNeed = 2;
+ this.lastTotal = 4;
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ return r.slice(0, -1);
+ }
+ }
+ return r;
+ }
+ this.lastNeed = 1;
+ this.lastTotal = 2;
+ this.lastChar[0] = buf[buf.length - 1];
+ return buf.toString('utf16le', i, buf.length - 1);
+}
+
+// For UTF-16LE we do not explicitly append special replacement characters if we
+// end on a partial character, we simply let v8 handle that.
+function utf16End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) {
+ var end = this.lastTotal - this.lastNeed;
+ return r + this.lastChar.toString('utf16le', 0, end);
+ }
+ return r;
+}
+
+function base64Text(buf, i) {
+ var n = (buf.length - i) % 3;
+ if (n === 0) return buf.toString('base64', i);
+ this.lastNeed = 3 - n;
+ this.lastTotal = 3;
+ if (n === 1) {
+ this.lastChar[0] = buf[buf.length - 1];
+ } else {
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ }
+ return buf.toString('base64', i, buf.length - n);
+}
+
+function base64End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
+ return r;
+}
+
+// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
+function simpleWrite(buf) {
+ return buf.toString(this.encoding);
+}
+
+function simpleEnd(buf) {
+ return buf && buf.length ? this.write(buf) : '';
+}
+},{"safe-buffer":27}],30:[function(require,module,exports){
+(function (global){
+
+/**
+ * Module exports.
+ */
+
+module.exports = deprecate;
+
+/**
+ * Mark that a method should not be used.
+ * Returns a modified function which warns once by default.
+ *
+ * If `localStorage.noDeprecation = true` is set, then it is a no-op.
+ *
+ * If `localStorage.throwDeprecation = true` is set, then deprecated functions
+ * will throw an Error when invoked.
+ *
+ * If `localStorage.traceDeprecation = true` is set, then deprecated functions
+ * will invoke `console.trace()` instead of `console.error()`.
+ *
+ * @param {Function} fn - the function to deprecate
+ * @param {String} msg - the string to print to the console when `fn` is invoked
+ * @returns {Function} a new "deprecated" version of `fn`
+ * @api public
+ */
+
+function deprecate (fn, msg) {
+ if (config('noDeprecation')) {
+ return fn;
+ }
+
+ var warned = false;
+ function deprecated() {
+ if (!warned) {
+ if (config('throwDeprecation')) {
+ throw new Error(msg);
+ } else if (config('traceDeprecation')) {
+ console.trace(msg);
+ } else {
+ console.warn(msg);
+ }
+ warned = true;
+ }
+ return fn.apply(this, arguments);
+ }
+
+ return deprecated;
+}
+
+/**
+ * Checks `localStorage` for boolean values for the given `name`.
+ *
+ * @param {String} name
+ * @returns {Boolean}
+ * @api private
+ */
+
+function config (name) {
+ // accessing global.localStorage can trigger a DOMException in sandboxed iframes
+ try {
+ if (!global.localStorage) return false;
+ } catch (_) {
+ return false;
+ }
+ var val = global.localStorage[name];
+ if (null == val) return false;
+ return String(val).toLowerCase() === 'true';
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{}]},{},[2,1]);
diff --git a/websocks-demo/websocks.js b/websocks-demo/websocks.js
index 3b9850a..e54cd19 100644
--- a/websocks-demo/websocks.js
+++ b/websocks-demo/websocks.js
@@ -1,293 +1,137 @@
+var stream = require('stream');
-function ws_try_connect()
+
+function WebSocks(wsurl)
{
+ this._wsurl = wsurl;
+ this._ws = null;
+ this._ouraddr = null;
+ this._remoteAddr = null;
+ this._recvbuffer = stream.PassThrough();
+ this._sendbuffer = stream.PassThrough();
+}
+WebSocks.prototype.createListener = function(callback) {
+ var self = this;
+ self._doAccept(function(err) {
+ if(err) callback(err, null);
+ else {
+ callback(null, self._sendbuffer, self._recvbuffer);
+ }
+ }, function(data) {
+ self._recvbuffer.write(data);
+ });
+};
- var elem = document.getElementById("irc-window");
- elem.remove();
- elem = document.createElement("div");
- elem.id ="irc-window";
- document.body.appendChild(elem);
-
- var input = document.createElement("input");
- input.setAttribute("class", "text-input");
- elem.appendChild(input);
-
-
- var irc = {
- connected: 0,
- line_in: "",
- target: "",
- nick: "ebin",
- panes: {},
- };
-
- function irc_ui_show_pane(pane)
- {
- irc_ui_ensure_pane(pane);
- // hide all other panes
- for (var k in irc.panes) {
- if(k == pane) {
- irc.panes[k].elem.style = "display: inline-block";
- irc.target = k;
- } else {
- irc.panes[k].elem.style = "display: none";
+WebSocks.prototype._doAccept = function(accept_cb, recv_cb) {
+ var self = this;
+ self._socket(function (err, data) {
+ if(!self._remoteAddr)
+ {
+ if(!data)
+ {
+ // send handshake
+ self._ws.send("accept");
+ }
+ else
+ {
+ // this means handshake read
+ var j = JSON.parse(data);
+ if(j.error) {
+ connect_cb(j.error);
+ } else if(j.success){
+ self._remoteAddr = host;
+ connect_cb(null);
+ }
+ // repeat
+ setTimeout(function() {
+ self._doAccept(connect_cb);
+ }, 10);
}
}
- }
-
- function irc_ui_ensure_pane(pane)
- {
- if(irc.panes[pane]) return;
- var e = document.createElement("pre");
- e.setAttribute("class", "text-window");
- e.style = "display: none";
- e.setAttribute("panename", pane);
- irc.panes[pane] = {
- elem: e,
- name: pane,
- };
- var root = document.getElementById("irc-window");
- root.appendChild(e);
- }
-
- function irc_ui_println(line, pane)
- {
- if(line == "") return;
- var node = document.createTextNode(line);
- var e = document.createElement("div");
- e.appendChild(node);
- if(!pane) {
- pane = " ";
+ else
+ {
+ recv_cb(err, data);
}
- irc_ui_ensure_pane(pane);
- var p = irc.panes[pane];
- if(p) {
- p.elem.appendChild(e);
- if (pane == irc.target) {
- window.scroll(0, p.elem.offsetTop + p.elem.offsetHeight);
+ });
+};
+
+WebSocks.prototype._closed = function()
+{
+ var self = this;
+ self._recvbuffer.close();
+ self._sendbuffer.close();
+ self._ws.close();
+};
+
+WebSocks.prototype.connect = function(host, port, connect_cb) {
+ var self = this;
+ self._socket(function (err, data) {
+ if(!self._remoteAddr)
+ {
+ if(!data)
+ {
+ // send handshake
+ self._ws.send("connect "+host+":"+port);
}
- } else {
- console.log("No pane called "+pane);
- }
-
- }
-
- function irc_on_privmsg(src, target, msg)
- {
- var parts = src.split("!");
- src = parts[0].slice(1);
- irc_ui_println("<"+src+ "> "+msg, target);
- }
-
- function irc_on_greeted(conn)
- {
- irc_ui_println("successfully joined irc");
- }
-
- function irc_on_join(src, target)
- {
- irc_ui_println("--> "+src, target);
- }
-
- function irc_on_part(src, target)
- {
- irc_ui_println("<-- "+src, target);
- }
-
- function irc_on_other(src, cmd, target, msg)
- {
- irc_ui_println("<"+src+"> "+msg, src);
- }
-
- function irc_process_in(conn)
- {
- var line = irc.line_in.trim();
- console.log("--> "+line);
- if(line.startsWith("PING ")) {
- // handle ping
- irc_sendline(conn, "PONG "+line.slice(5));
- return;
- }
- var parts = line.split(" ");
- if (parts.length > 2) {
- var src = parts[0];
- var cmd = parts[1];
- var target = parts[2];
- var idx = line.indexOf(target);
- var msg = line.slice(idx+target.length+2);
- if (cmd == "PRIVMSG") {
- irc_on_privmsg(src, target, msg);
- return;
- }
- if (cmd == "JOIN" ) {
- irc_on_join(src, target);
- return;
- }
- if (cmd == "PART") {
- irc_on_part(src, target);
- return;
- }
-
- if(cmd == "PONG") return;
- if(cmd == "376") {
- // we have been greeted fully
- irc_on_greeted(conn);
- return;
- }
- irc_on_other(src.slice(1), cmd, target, msg);
- }
- irc_ui_println(line);
- }
-
- function irc_data(conn, data)
- {
- data = irc.line_in + data;
- var lines = data.split("\n");
- for(var idx = 0; idx < lines.length; idx++) {
- irc.line_in = lines [idx] + "\n";
- irc_process_in(conn);
- }
- }
-
- function irc_sendline(conn, line)
- {
- console.log("<-- "+ line);
- conn.send(line + "\n");
- }
-
- function irc_privmsg(conn, target, msg)
- {
- irc_ui_println("<"+irc.nick+"> "+msg, target);
- irc_sendline(conn, "PRIVMSG "+target+" :"+msg);
- }
-
- function irc_join_channel(conn, chnl)
- {
- irc_sendline(conn, "JOIN "+chnl);
- irc_ui_ensure_pane(chnl);
- }
-
- function handle_input_command(conn, arg, params)
- {
- arg = arg.toLowerCase();
- if (arg == "j" || arg == "join") {
- for (var idx = 0 ; idx < params.length; idx ++) {
- irc_join_channel(conn, params[idx]);
- }
- return;
- }
-
- if(arg == "lp" || arg == "listpanes") {
- irc_ui_println("--- begin list of panes", irc.target);
- for (var k in irc.panes) {
- if(k == irc.target) {
- irc_ui_println("(active) : "+k, irc.target);
+ else
+ {
+ // this means handshake read
+ var j = JSON.parse(data);
+ if(j.error) {
+ connect_cb(j.error, null, null);
+ } else if(j.success){
+ self._remoteAddr = host;
+ connect_cb(null, self._sendbuffer, self._recvbuffer);
} else {
- irc_ui_println(" : "+k, irc.target);
+ connect_cb("failed to connect", null, null);
}
}
- irc_ui_println("--- end list of panes", irc.target);
- return;
}
-
-
- if(arg == "m" || arg == "msg") {
- irc_privmsg(conn, params[0], params.slice(1).join(" "));
- return;
+ else
+ {
+ self._recvbuffer.write(data);
}
+ });
+};
- if(arg == "n" || arg == "nick") {
- irc_sendline(conn, "NICK "+params[0]);
- irc.nick = params[0];
- return;
- }
- if(arg == "r" || arg == "raw") {
- irc_sendline(conn, params.join(" "));
- return;
- }
- if(arg == "q" || arg == "quit") {
- irc_sendline(conn, "QUIT");
- return;
- }
- if(arg == "w" || arg == "window") {
- irc.target = params[0];
- irc_ui_show_pane(irc.target);
- return;
- }
- }
+WebSocks.prototype._socket = function(cb) {
+ var self = this;
+ self._ws = new WebSocket(self._wsurl);
+ self._ws.onclose = function(ev) {
+ self._closed();
+ };
- function handle_input_line(conn, line)
- {
- if(line[0] == "/") {
- var parts = line.split(" ");
- handle_input_command(conn, parts[0].slice(1), parts.slice(1));
- } else {
- irc_privmsg(conn, irc.target, line);
- }
- }
+ self._ws.onopen = function(ev) {
+ console.log("connected to websocks");
+ self._ws.send("getaddr");
+ };
- function irc_connected(conn, url)
- {
- console.log("connected to irc");
- irc_ui_show_pane(" ");
- irc_ui_println("connecting to "+url+"...");
- // send user command
- irc_sendline(conn, "NICK "+irc.nick);
- irc_sendline(conn, "USER "+irc.nick+" "+irc.nick+" "+irc.nick+" :"+irc.nick);
- irc.pinger = setInterval(function(){
- if(irc.connected) {
- irc_sendline(conn, "PING :i-hate-tcp-lol-"+new Date().getTime());
- }
- }, 10000);
- input.addEventListener("keypress", function(ev){
- // handle enter key
- switch(ev.key) {
- case "Enter":
- handle_input_line(conn, input.value);
- ev.preventDefault();
- input.value = "";
- }
- return;
- });
- }
-
- var e = document.getElementById("ws-server");
- var ws = new WebSocket(e.value);
- e = document.getElementById("irc-server");
- var irc_url = e.value;
-
- ws.onclose = function(err) {
- console.log("connection closed "+err);
- irc.connected = 0;
- clearInterval(irc.pinger);
- irc_ui_println("connection closed");
- }
-
- ws.onopen = function(ev) {
- console.log("connect to "+irc_url);
- irc_ui_println("resolving "+irc_url+" ...");
- ws.send(irc_url);
- }
- ws.onmessage = function(ev) {
- var data = ev.data;
- if(irc.connected) {
- irc_data(ws, data);
- } else {
- var j = JSON.parse(data);
+ self._ws.onmessage = function(ev) {
+ if(!self._ouraddr)
+ {
+ var j = JSON.parse(ev.data);
if(j.error) {
- console.log("WebSOCKS error: "+j.error);
- console.log("try again");
- setTimeout(function() {
- ws.send(irc_url);
- }, 1000);
+ console.log("connect error: "+j.error);
+ cb(j.error, null);
+ return;
}
- irc.connected = j.success == "1";
- if(irc.connected) {
- irc_connected(ws, irc_url);
+ if(j.success && j.destination) {
+ self._ouraddr = j.destination;
+ } else {
+ cb("failed to connect", null);
+ return;
}
+ self._sendbuffer.on("data", function(data) {
+ self._ws.send(data);
+ });
+ cb(null, null);
}
- }
+ else
+ cb(null, ev.data);
+ };
+};
-
-}
+module.exports = {
+ "WebSocks": WebSocks,
+};